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King: Difference between revisions

From CM-SS13 - Wiki
(Rephrased the second portion to flow better. I still believe it can be improved.)
(Added the auto wiki stats for king.)
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The king is purchasable when two conditions are met. Two pylon sites must be controlled for at least ten minutes and the round must have progressed past the two hour mark. The king will then be purchasable as a Hive buff. Upon purchase it begins a vote that all hive members will be eligible for '''excluding queen and hive members who have not opted in.''' Once the vote has completed the king cocoon will form near the hive core. The cocoon takes '''ten minutes to finish''' the creation of the king. Should a pylon be lost during the process the cocoon will be destroyed and put on a ten minute purchase cool down. Should the hive succeed in holding both pylons for ten minutes the king will arise.
The king is purchasable when two conditions are met. Two pylon sites must be controlled for at least ten minutes and the round must have progressed past the two hour mark. The king will then be purchasable as a Hive buff. Upon purchase it begins a vote that all hive members will be eligible for '''excluding queen and hive members who have not opted in.''' Once the vote has completed the king cocoon will form near the hive core. The cocoon takes '''ten minutes to finish''' the creation of the king. Should a pylon be lost during the process the cocoon will be destroyed and put on a ten minute purchase cool down. Should the hive succeed in holding both pylons for ten minutes the king will arise.
{{Autowiki/Content/XenoStats/King}}

Revision as of 06:00, 18 June 2025

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ALIEN - FINAL TIER
King.png
King
Evolves From: N/A
Evolves To: N/A
Role: Annihilate the marines, break their lines and crush their defenses. Use your abilities to trample marines or to slam into their barricades destroying them instantly. Provide buffs with your defensive aura. End the round.
Guides: No External Guides.


Overview

The King. Your job is very simple but decisive. Using your powerful abilities crush the marine's defenses in coordination with the rest of the hive. Your premier combat combo is that of trample and destroy. Your destroy ability will let you smash through barricades destroying them instantly in a AoE. You can then knock down marines with your passive trample. The king is at its most dangerous when combined with the queen's screech which allows for a breakthrough on stunned marines almost guaranteeing a breakthrough if followed up with other combat castes. Alone you are still the most powerful siege breaker caste.

The king is purchasable when two conditions are met. Two pylon sites must be controlled for at least ten minutes and the round must have progressed past the two hour mark. The king will then be purchasable as a Hive buff. Upon purchase it begins a vote that all hive members will be eligible for excluding queen and hive members who have not opted in. Once the vote has completed the king cocoon will form near the hive core. The cocoon takes ten minutes to finish the creation of the king. Should a pylon be lost during the process the cocoon will be destroyed and put on a ten minute purchase cool down. Should the hive succeed in holding both pylons for ten minutes the king will arise.


King Stats
Maximum Health 1500
Maximum Plasma 1000
Plasma Regeneration 2
Armor 45
Evasion 0
Speed 0.6
Slash Damage
Min: 45 Max: 55
Claw Strength 3
Explosion Resistance 70