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#'''Mutiny''' - | #'''Mutiny''' - | ||
#* A mutiny must have the support of at least 5 other mutineers. | #* A mutiny must have the support of at least 5 other mutineers - 6 total including you. | ||
#* Only the Acting Commander can be mutinied against. | #* Only the Acting Commander can be mutinied against for their actions, decisions, or inaction. | ||
#* The Acting Commander must be given a chance to stand down peacefully. | #* The Acting Commander must be given a chance to stand down peacefully. | ||
#* Perma-killing is forbidden (decapitating, hiding defibs, etc) | #* Perma-killing is forbidden (decapitating, hiding defibs, etc) | ||
#* Attacking neutral or uninvolved parties is forbidden. | #* Attacking neutral or uninvolved parties is forbidden. | ||
#* Everyone on both sides receives medical treatment after it’s over unless a whitelisted Commander opts to battlefield execute the mutineers | #* Everyone on both sides receives medical treatment after it’s over. Interfering in medical treatment of either side is forbidden unless a whitelisted Commander opts to battlefield execute the mutineers. | ||
#* MPs are not allowed to mutiny. | #* MPs are not allowed to mutiny. |
Revision as of 19:41, 6 July 2018
- Mutiny -
- A mutiny must have the support of at least 5 other mutineers - 6 total including you.
- Only the Acting Commander can be mutinied against for their actions, decisions, or inaction.
- The Acting Commander must be given a chance to stand down peacefully.
- Perma-killing is forbidden (decapitating, hiding defibs, etc)
- Attacking neutral or uninvolved parties is forbidden.
- Everyone on both sides receives medical treatment after it’s over. Interfering in medical treatment of either side is forbidden unless a whitelisted Commander opts to battlefield execute the mutineers.
- MPs are not allowed to mutiny.