User:Rnager6012: Difference between revisions

55 editsJoined 8 October 2022
(→‎Standard: added dropbox skill tables to UPP officers with in-game roles)
 
Line 1: Line 1:
==== Officers ====
=Colonial Liberation Front Roles=
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:#ADA36C;" width=200|Role
! scope="col" style="background-color:#505963;" width=200|Role
! scope="col" style="background-color:#ADA36C;" |Description
! scope="col" class="unsortable" style="background-color:#505963;" |Description
|-.  
|-.  
![[File:leytenant.png]]<br>Leytenant | Lt.
![[File:CLF_Standard.png]]<br>Colonial Liberation Front Standard
|The lowest rank of the UPP forces, the Lieutenants are said to be selected from floor managers in UPP shoe manufactories due to their experience in coordinating fellow communists and showing leadership. They are entrusted with platoons beneath their commando and are eager to prove their worth to rise in the ranks and earn a better life and expand the might of the UPP.
|A CLF Militia soldier with varying degrees of equipment. Spawning in with a random selection of weaponry and equipment, what the CLF standard lacks in equipment they make up for in spirit, and numbers. Armed with either knives or assault rifles, what ever they have, they have to use it.
{| border="1" class="mw-collapsible mw-collapsed"
{| border="1" class="mw-collapsible mw-collapsed"
  |+ style="text-align:left;"|'''Senior and Standard Leytenant Skills:'''
  |+ style="text-align:left;"|'''Skills:'''
  |  
  |  
{{MarineSkills
{{MarineSkills
|cqc=3
|firearms=1
|police=1
|melee=1
|fireman=3
|police=2
|endurance=4
|fireman=2
|construction=2
|construction=1
|leadership=2
|engineering=1
|engineering=1
|medical=2
|medical=1
|firearms=2
|powerloader=1
|vehicles=1
|vehicles=1
|jtac=3
|endurance=5
|jtac=1
}}
}}
  |}
  |}
|-
![[File:CLF_Medic.png]]<br> Colonial Liberation Front Medic
|Poorly equipped CLF Militia medics compared to their USCM counter parts yet capable enough to do their job. The CLF Medic's job is to keep the enthusiastic CLF members alive that tiny bit longer. Usually armed with a pistol of sorts and if they're lucky, an SMG to dispatch any would be foes from harming your comrades.
{| border="1" class="mw-collapsible mw-collapsed"
{| border="1" class="mw-collapsible mw-collapsed"
  |+ style="text-align:left;"|'''Leytenant Doktor Skills:'''
  |+ style="text-align:left;"|'''Skills:'''
  |  
  |  
{{MarineSkills
{{MarineSkills
|medical 3
|medical=2
|surgery 2
|surgery=2
|endurance=3
|powerloader=1
|vehicles=1
|endurance=5
|jtac=1
|firearms=1
|firearms=1
|cqc=1
}}
}}
  |}
  |}
|-
|-
![[File:kapitan.png]]<br>Kapitan | Kpt.
![[File:CLF_Engineer.png]]<br> Colonial Liberation Front Engineer
|The Kapitan is the second officer-position in the UPP. Usually given command of entire vessels and battalions, the Kaptain often possesses some communist indoctrined education and is tasked with ensuring the will and might of the communist nation is enforced both within and even abroad if the situation calls for such.
|While lacking in the high-tech equipment so common with their USCM counterparts, that doesn't mean they are outclassed. The CLF Engineer has all the materials they need to create defenses for their comrades. As well as breaching charges and C4 to breach or destroy any hostile fortifications. Usually armed with some kind of SMG to put down anyone who tries to stop them.
|-
![[File:mayjor.png]]<br>Mayjor | May.
| Nearing the top upper ranks, the Mayjor is a senior officer in the UPP's military. Due to their position and trust by the government they are often given entire fleets or armies to oversee and are trusted with utilizing the forces given to them to protect the communist doctrine be it from democratic movements or foreign nations.
{| border="1" class="mw-collapsible mw-collapsed"
{| border="1" class="mw-collapsible mw-collapsed"
  |+ style="text-align:left;"|'''Skills:'''
  |+ style="text-align:left;"|'''Skills:'''
  |  
  |  
{{MarineSkills
{{MarineSkills
|cqc=3
|police=1
|fireman=3
|endurance=4
|construction=2
|construction=2
|leadership=2
|engineering=2
|engineering=1
|medical=1
|medical=2
|powerloader=1
|firearms=2
|vehicles=1
|vehicles=1
|jtac=3
|endurance=5
|jtac=1
|firearms=1
}}
}}
  |}
  |}
|-
|-
![[File:kolonel.png]]<br>Kolonel | Kol.
![[File:CLF_Leader.png]]<br>Colonial Liberation Front Leader
|The Kolonel is the highest rank that can be achieved within the UPP Military. They oversee all four fleets and ground personal and are tasked with ensuring they are used to protect and expand the borders of the communist nation across the stars. They are regarded as having unwavering loyalty to the worker's revolution and are very close with the chairman who they often report to.
|The CLF Militia team leader is tasked with ensuring their assault force can execute the goals of the CLF. Though the rest of the gang may have a mismatch of equipment, the CLF Militia team leader has the most "standard issued" equipment produced by the CLF. The full set of a colonial militia hauberk and a fancy beret to let your troops know who's in charge. Armed with any sort of fire arm and some C4 to punch holes into anything that stands in your way.
{| border="1" class="mw-collapsible mw-collapsed"
{| border="1" class="mw-collapsible mw-collapsed"
  |+ style="text-align:left;"|'''Skills:'''
  |+ style="text-align:left;"|'''Skills:'''
  |  
  |  
{{MarineSkills
{{MarineSkills
|firearms=1
|engineering=2
|cqc=3
|cqc=3
|leadership=2
|melee=1
|police=2
|police=2
|fireman=3
|fireman=3
|leadership=3
|powerloader=1
|endurance=4
|engineer=2
|construction=2
|medical=2
|firearms=2
|vehicles=1
|vehicles=1
|endurance=5
|jtac=3
|jtac=3
|construction=2
}}
}}
  |}
  |}
|-
![[File:chairman.png]]<br>Chairman of Progressive People | CPP.
|The Chairman of Progressive People is the highest ranking official in the UPP's government. They are the face of the communist regime and commander-in-chief of all military forces. Their word is the word of the communist doctrine and anyone who would dare cross them likely would find themselves, their family, and their friends six feet under.
|}
|}





Latest revision as of 22:10, 31 March 2023

Colonial Liberation Front Roles

Role Description
CLF Standard.png
Colonial Liberation Front Standard
A CLF Militia soldier with varying degrees of equipment. Spawning in with a random selection of weaponry and equipment, what the CLF standard lacks in equipment they make up for in spirit, and numbers. Armed with either knives or assault rifles, what ever they have, they have to use it.
Skills:
Master
Elite
Expert
Specially Trained
Trained
CQC Endurance Fireman Carry
Elite
Expert
Specially Trained
Trained
Medical JTAC
Expert
Specially Trained
Trained
Construction Engineering Surgery Leadership Vehicles
Specially Trained
Trained
Firearms Police Powerloader Melee Piloting Domestic Intel
Trained
Research
Trained
Smartgun M5-RPG M4RA Battle Rifle M42A Scoped Rifle M92 Grenade Launcher M240-T Incinerator


CLF Medic.png
Colonial Liberation Front Medic
Poorly equipped CLF Militia medics compared to their USCM counter parts yet capable enough to do their job. The CLF Medic's job is to keep the enthusiastic CLF members alive that tiny bit longer. Usually armed with a pistol of sorts and if they're lucky, an SMG to dispatch any would be foes from harming your comrades.
Skills:
Master
Elite
Expert
Specially Trained
Trained
CQC Endurance Fireman Carry
Elite
Expert
Specially Trained
Trained
Medical JTAC
Expert
Specially Trained
Trained
Construction Engineering Surgery Leadership Vehicles
Specially Trained
Trained
Firearms Police Powerloader Melee Piloting Domestic Intel
Trained
Research
Trained
Smartgun M5-RPG M4RA Battle Rifle M42A Scoped Rifle M92 Grenade Launcher M240-T Incinerator


CLF Engineer.png
Colonial Liberation Front Engineer
While lacking in the high-tech equipment so common with their USCM counterparts, that doesn't mean they are outclassed. The CLF Engineer has all the materials they need to create defenses for their comrades. As well as breaching charges and C4 to breach or destroy any hostile fortifications. Usually armed with some kind of SMG to put down anyone who tries to stop them.
Skills:
Master
Elite
Expert
Specially Trained
Trained
CQC Endurance Fireman Carry
Elite
Expert
Specially Trained
Trained
Medical JTAC
Expert
Specially Trained
Trained
Construction Engineering Surgery Leadership Vehicles
Specially Trained
Trained
Firearms Police Powerloader Melee Piloting Domestic Intel
Trained
Research
Trained
Smartgun M5-RPG M4RA Battle Rifle M42A Scoped Rifle M92 Grenade Launcher M240-T Incinerator


CLF Leader.png
Colonial Liberation Front Leader
The CLF Militia team leader is tasked with ensuring their assault force can execute the goals of the CLF. Though the rest of the gang may have a mismatch of equipment, the CLF Militia team leader has the most "standard issued" equipment produced by the CLF. The full set of a colonial militia hauberk and a fancy beret to let your troops know who's in charge. Armed with any sort of fire arm and some C4 to punch holes into anything that stands in your way.
Skills:
Master
Elite
Expert
Specially Trained
Trained
CQC Endurance Fireman Carry
Elite
Expert
Specially Trained
Trained
Medical JTAC
Expert
Specially Trained
Trained
Construction Engineering Surgery Leadership Vehicles
Specially Trained
Trained
Firearms Police Powerloader Melee Piloting Domestic Intel
Trained
Research
Trained
Smartgun M5-RPG M4RA Battle Rifle M42A Scoped Rifle M92 Grenade Launcher M240-T Incinerator





Master
Elite
Expert
Specially Trained
Trained
CQC Endurance Fireman Carry
Elite
Expert
Specially Trained
Trained
Medical JTAC
Expert
Specially Trained
Trained
Construction Engineering Surgery Leadership Vehicles
Specially Trained
Trained
Firearms Police Powerloader Melee Piloting Domestic Intel
Trained
Research
Trained
Smartgun M5-RPG M4RA Battle Rifle M42A Scoped Rifle M92 Grenade Launcher M240-T Incinerator