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Properties/Thanatometabolizing: Difference between revisions

From CM-SS13 - Wiki
m (Wiki update for Thanatometabolizing)
m (Wiki update for Thanatometabolizing, small mistake)
 
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** '''REAGENT WON'T BE METABOLIZED IF PREVIOUS CONDITIONS ARE NOT MET'''
** '''REAGENT WON'T BE METABOLIZED IF PREVIOUS CONDITIONS ARE NOT MET'''
*** Reagent effectiveness increases with bloodloss and oxy damage '''ONLY IF DEAD'''.
*** Reagent effectiveness increases with bloodloss and oxy damage '''ONLY IF DEAD'''.
*** Potency increases effectivenes of reagent.
*** Potency influences the effectiveness of all other properties.
*** Influences the effectiveness of all other properties.
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Latest revision as of 08:05, 8 September 2024

|- |TMB |Thanatometabolizing |RARE |

  • ENTIRE REAGENT ONLY WORKS IF DECEASED OR HIGH OXY DAMAGE OR BLOODLOSS
    • Reagent now works on corpses.
    • Reagent works on living personnel below 60% blood (336cl) or above 50 oxy damage.
    • REAGENT WON'T BE METABOLIZED IF PREVIOUS CONDITIONS ARE NOT MET
      • Reagent effectiveness increases with bloodloss and oxy damage ONLY IF DEAD.
      • Potency influences the effectiveness of all other properties.

|N/A |N/A |-