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Steelpoint (talk | contribs) (Created page with "You’re the ever so important lifeline of the group, capable of treating wounds on the field and seconding authorization to evacuate yourself from the Sulaco for their own sp...") |
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{{JobPageHeader | |||
|headerbgcolor = grey | |||
|headerfontcolor = white | |||
|stafftype = MARINE | |||
|imagebgcolor = lightgrey | |||
|img = Medic.png | |||
|jobtitle = Combat Medic | |||
|difficulty = Medium | |||
|superior = Squad Leader | |||
|duties = Stabilise and keep your squad alive | |||
|guides = N/A | |||
}} | |||
As a Combat Medic your job is to tend to minor injuries sustained by Marines and stabilize critically wounded Marines for transport to the Sulaco. You won't be able to fix everything but you can keep your Marines alive long enough to get treatment. | |||
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You’re the ever so important lifeline of the group, capable of treating wounds on the field and seconding authorization to evacuate yourself from the Sulaco for their own specific brand of ‘treatment’. This likely involves heavy surgery or cloning. Your job is to heal any injuries sustained on the mission, or if it cannot be healed on person, take them back to the Sulaco. It’s highly suggested that you make complete use of your supplies, as you need to be ready for anything that comes around! This does not include raiding the Sulaco medical bay for items. Speaking of the Sulaco, it should probably be the best to /not/ know how to do Surgery or any advanced chemistry. I mean, you’re a field medic. | You’re the ever so important lifeline of the group, capable of treating wounds on the field and seconding authorization to evacuate yourself from the Sulaco for their own specific brand of ‘treatment’. This likely involves heavy surgery or cloning. Your job is to heal any injuries sustained on the mission, or if it cannot be healed on person, take them back to the Sulaco. It’s highly suggested that you make complete use of your supplies, as you need to be ready for anything that comes around! This does not include raiding the Sulaco medical bay for items. Speaking of the Sulaco, it should probably be the best to /not/ know how to do Surgery or any advanced chemistry. I mean, you’re a field medic. | ||
You are equipped with a hypospray, defibrillator, syringes, an advanced first aid kid, stasis bag, body bags, a ton of pills and medihud. This will prepare you for anything that can happen on the field. | You are equipped with a hypospray, defibrillator, syringes, an advanced first aid kid, stasis bag, body bags, a ton of pills and medihud. This will prepare you for anything that can happen on the field. |
Revision as of 16:46, 12 August 2015
As a Combat Medic your job is to tend to minor injuries sustained by Marines and stabilize critically wounded Marines for transport to the Sulaco. You won't be able to fix everything but you can keep your Marines alive long enough to get treatment.
You’re the ever so important lifeline of the group, capable of treating wounds on the field and seconding authorization to evacuate yourself from the Sulaco for their own specific brand of ‘treatment’. This likely involves heavy surgery or cloning. Your job is to heal any injuries sustained on the mission, or if it cannot be healed on person, take them back to the Sulaco. It’s highly suggested that you make complete use of your supplies, as you need to be ready for anything that comes around! This does not include raiding the Sulaco medical bay for items. Speaking of the Sulaco, it should probably be the best to /not/ know how to do Surgery or any advanced chemistry. I mean, you’re a field medic. You are equipped with a hypospray, defibrillator, syringes, an advanced first aid kid, stasis bag, body bags, a ton of pills and medihud. This will prepare you for anything that can happen on the field.