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=Overview= | =Overview= | ||
Having little to no history about them, the Union of Progressive Peoples Commandos are far as dangerous as the their mainland troops. With operations regarding assassinating high value targets or engaging to high-risk operations that no avarage UPP soldier can do for their nation. Like [[Weyland-Yutani Commandos|W-Y Commandos]], they operate similar to deathsquads of other servers. But unlike the W-Y counterparts, they're usually stealth-oriented, with integrated silenced carbines and stealth technology, a well-coordinated squad of commandos can singlehandedly take down an entire crew without getting spotted. It is currently unknown if they're affiliated with their mainland comrades. For sure though, they're aren't affiliated with the rest of the factions in the server... | Having little to no history about them, the Union of Progressive Peoples Commandos are far as dangerous as the their mainland troops. With operations regarding assassinating high value targets or engaging to high-risk operations that no avarage UPP soldier can do for their nation. Like [[Weyland-Yutani Commandos|W-Y Commandos]], they operate similar to deathsquads of other servers. But unlike the W-Y counterparts, they're usually stealth-oriented, with integrated silenced carbines and stealth technology, a well-coordinated squad of commandos can singlehandedly take down an entire crew without getting spotted. It is currently unknown if they're affiliated with their mainland comrades. For sure though, they're aren't affiliated with the rest of the factions in the server... | ||
As mentioned before, the UPP Commandos are usually stealth-oriented, your gameplay as a UPP Commando should be treated as such. You'll start with a specifically modified Type-71 Carbine and other equipment depending the role you take on. Though your armor can withstand much damage from Xenomorph acid to Marine rifle fire, it would be best to hit them before they know what is going on. During combat, always stay out of sight in long range combat, as your carbine has a scope to thin and suppress enemies or even assassinate them without notice. | As mentioned before, the UPP Commandos are usually stealth-oriented, your gameplay as a UPP Commando should be treated as such. You'll start with a specifically modified Type-71 Carbine and other equipment depending the role you take on. Though your armor can withstand much damage from Xenomorph acid to Marine rifle fire, it would be best to hit them before they know what is going on. During combat, always stay out of sight in long range combat, as your carbine has a scope to thin and suppress enemies or even assassinate them without notice. |
Revision as of 15:29, 30 October 2017
While the The Union of Progressive Peoples usually perform assault operations in mass numbers, some UPP members have even darker sides of their inner workings. The Union of Progressive Peoples Commandos are the result of this. They are rarely deployed in off-the-grid operations due to their highly territorial state, but they are highly dangerous if one gets into their way. They carry most of the upgraded equipment where most UPP soldiers can't get their hands on.
Overview
Having little to no history about them, the Union of Progressive Peoples Commandos are far as dangerous as the their mainland troops. With operations regarding assassinating high value targets or engaging to high-risk operations that no avarage UPP soldier can do for their nation. Like W-Y Commandos, they operate similar to deathsquads of other servers. But unlike the W-Y counterparts, they're usually stealth-oriented, with integrated silenced carbines and stealth technology, a well-coordinated squad of commandos can singlehandedly take down an entire crew without getting spotted. It is currently unknown if they're affiliated with their mainland comrades. For sure though, they're aren't affiliated with the rest of the factions in the server...
As mentioned before, the UPP Commandos are usually stealth-oriented, your gameplay as a UPP Commando should be treated as such. You'll start with a specifically modified Type-71 Carbine and other equipment depending the role you take on. Though your armor can withstand much damage from Xenomorph acid to Marine rifle fire, it would be best to hit them before they know what is going on. During combat, always stay out of sight in long range combat, as your carbine has a scope to thin and suppress enemies or even assassinate them without notice.
Standing Orders
The UPP Commandos operate similar into the fashion of the W-Y Counterparts, with their primary objective of killing everyone in their way, xenos, marines, everyone. Depending on the outlook of the current round, the Commandos may have a secondary objective of any kind, such as destroying high-valued equipment by the marines, assassinating commanders alone, or so on.