User:BatLORK

104 editsJoined 11 September 2019
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Testing Ground


Abilities

Abilities: Description:
Xeno Rest.png
Rest
Used to rest and get up. Xenos heal faster when resting on weeds.
Regurgitate.png
Regurgitate
To devour, grab a host with Ctrl + Click or

Grab intent (3 in hotkey mode) then click yourself, standstill. To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you are devouring them. Xenos with devoured humans inside them can not vent crawl but Xenos with devoured monkeys can. Hosts with boot knives can injure the Xenomorph they are inside if they are conscious. (Edit this template)

Plant purple sac.png
Plant Purple Sac
Can't be planted if there is already a sac on the tile or if it's on unsuitable ground to plant it on. An example would be grass or water. Can be removed by one slash with harm intent for re-plant.


Costs 75 plasma.

Build select.png
Choose Resin Structure
Click to choose what resin structure to make. The default structure is a Resin Wall.
Secrete Resin.png
Secrete Resin
Secrete the chosen Resin Structure on your tile.


Costs 75 plasma.

Transfer plasma.png
Transfer Plasma
Transfer 50 Plasma to any target within 2 tiles. You have to stand still when transferring, and the target must not be out of range when the transfer is made.
Corrosive acid.png
Corrosive Acid
Vomit a glob of acid on item to dissolve it. Multiple items can be clicked at once as long as you are standing still.


Costs 75 plasma.

Emit pheromones.png
Emit Pheromones
Emit one of the three Pheromones. It is advised to emit the pheromone that are not already being emitted, as pheromones don't stack except for Frenzy pheromone. Your pheromones will grow stronger as you mature.