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Combat Technician

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Revision as of 10:49, 31 July 2015 by Steelpoint (talk | contribs) (Created page with "You’re the super intelligent engineer of the group, knowing a wide range of construction and deconstruction methods as well as hacking techniques and schematics to assist yo...")
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You’re the super intelligent engineer of the group, knowing a wide range of construction and deconstruction methods as well as hacking techniques and schematics to assist your squad in whatever needs to be fixed! Be it a breach aboard either vessel, setting up the Singularity, or needing the Forward Operating Base to be put under your care, this is where you come in! You could also be a handyman, and repair robotic limbs! Probably shouldn’t honestly know how to set up a robot, though. That stuff is like bluespace science.

You are equipped with any tools necessary to get the job done. You get 50 sheets of metal and plasteel, a full belt of tools (You might need a multitool) and all the gear you can desire from a Robco tool maker.As a engineer you will also start with four sticks of C4 these are a priority after knowing that aliens are hostile due to the amount of access they give you in terms of different ways to enter a hive or a certain room.