Extra Items:
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Description:
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Webbing Costs:10 points
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Sturdy mess of synthcotton belts and buckles, ready to share your burden. Holds 3 small sized items or magazines.
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Brown Webbing Vest Costs:15 points
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Worn brownish synthcotton vest with lots of small pockets to unburden your hands. Holds 5 small sized items.
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Black Webbing Vest Costs:15 points
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Robust black synthcotton vest with lots of pockets. Has five slots.
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SensorMate Medical HUD Costs:15 points
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When worn, allows you to see marines and other personnel's health bars, essentially giving you at quick glance an idea of what condition they are in. If the bar's empty, the patient's dead - yet if they still have a little thunderbolt icon next to the bar, they can still be brought back to life with a defibrillator. The Healthmate Hud also allows you to add holographic cards onto marines you examine for triage purposes (same way that you mark criminals as 'wanted' with security HUD glasses).
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Roller Bed Costs:5 points
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Allows you to quickly transport injured marines and other personnel across the battlefield. Can be folded up when not in use.
- You can attach a body bag or a stasis bag onto a roller bed for faster transportation
- To fold it, drag it to yourself when not occupied
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Fulton Device Costs:5 points
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A system used by the USCM for retrieving objects of interest on the ground from a AUD-25 dropship. Can be used to extract unrevivable corpses or crates, typically lasting around 3 minutes in the air. There are 20 uses in the stack.
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B12 Pattern Armor Costs:30 points
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A lightweight suit of carbon fiber body armor built for quick movement. Slightly better than the average M3 Pattern Personal Armor.
Stats:
Armor Melee = 25
Armor Bullet = 20
Armor Bomb = 20
Armor Internal Damage = 25
Armor Bio = 25
Armor Slowdown = 0.55
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Range Finder Costs:10 points
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A pair of binoculars, with a laser targeting function. This one is only used for gathering coordinates for mortar targets, supply drop coordinates and Orbital Bombardment coordinates. Ctrl + Click turf to acquire its coordinates. Ctrl + Click rangefinder to stop lasing. The tile's Longitude and Latitude coordinates will be displayed in a pop up menu
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Laser Designator Costs:15 points
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A pair of binoculars, with a laser targeting function. It is used to mark an area for CAS or a mortar target to the targeted location. Has a targeting ID for CAS to identify which laser is which. Ctrl + Click a turf to target something. Ctrl + Click designator to stop lasing. Alt + Click designator to switch modes.
Laser Designators Different Modes:
- Rangefinder Mode: After Ctrl + Clicking the desired target a green laser will appear after which that tile's Longitude and Latitude coordinates will be displayed in a pop up menu. Coordinates used for Mortars and Orbital Bombardments
- CAS Mode: After Ctrl + Clicking the desired target a red laser will appear from which any pilot doing a flyby mission can select this mark as a CAS target.
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Large General Pouch Costs:15 points
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A general purpose pouch used to carry more small items and also magazines. Contains 3 slots.
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Large Magazine Pouch Costs:15 points
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Special issue pouch that can hold up to four magazines and/or handfuls of shotgun shells. Issued to Squad Leaders and Specialists. It is one of the pouch options of the ColMarTech Automated Closet and can be ordered by Requisitions.
Contains 4 slots.
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Fuel Tank Strap Pouch Costs:5 points
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Two rings straps that loop around M240 variety napalm tanks. Handle with care. Holds 2 Flamer Tanks
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Shoulder Holster Costs:15 points
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A traditional shoulder holster that can be attached to all uniforms. Can holster any handgun and completes the look of any hard-boiled detective.
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H5 Pattern M2132 Machete Scabbard Costs:15 points
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A large leather scabbard used to carry an M2132 machete. It can be strapped to the back or the armor.
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H6B pattern M2132 machete scabbard Costs:15 points
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A large leather scabbard used to carry a M2132 machete. It can be strapped to the pouch slot.
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Mini Extinguisher Costs:5 points
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A portable fire extinguisher, highly useful for saving inventory space compared to the traditional extinguisher.
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Motion Detector Costs:15 points
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The Motion Detector highlights anything not wearing an ID that is on your screen and a few tiles off screen. For example, if an alien is on the other side of a wall, it will be highlighted and give off a high-pitched pinging sound. Hold the motion tracker in your hand or store it in your belt slot, and turn it on either by clicking on it or Z (in hotkey mode).
Motion Tracker Range Modes:
You can cycle through two different range modes, Long Range and Short Range by right clicking the motion detector and then clicking on Toggle Range Mode.
- Long Range: The motion detector will detect movement on your whole screen and further at a slow rate.
- Short Range: The motion tracker covers a smaller amount of your screen but detects movement at a faster rate.
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Data Detector Costs:15 points
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The Data Detector highlights any documents or objects that is on your screen and a few tiles off screen. For example, if a document is on the other side of a wall, it will be highlighted and give off a high-pitched pinging sound. Hold the data detector in your hand or store it in your belt slot, and turn it on either by clicking on it or Z (in hotkey mode). This item is used by Intelligence Officers to provide intelligence points which can be spent on various things. You can switch modes with Alt+Click.
Data Detector Range Modes:
You can cycle through two different range modes, Long Range and Short Range by right clicking the Data Detector and then clicking on Toggle Range Mode.
- Long Range: The Data Detector will detect movement on your whole screen and further at a slow rate.
- Short Range: The Data Detector covers a smaller amount of your screen but detects Intel at a faster rate.
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Whistle Costs:5 points
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A whistle, usually reserved for Squad leaders and the Command Staff, to help coordinate marines. To use the whistle you can click on it while it's in your hand or you can wear it in your mask slot and then click it with an empty hand. Click and drag to take it out of your mask slot.
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Welding Goggles Costs:5 points
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A pair of Welding Goggles. Goes on the eyes slot.
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JTAC Pamphlet Costs:15 points
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A pamphlet that grants +1 to the JTAC skill, allowing you to lase faster with tactical binoculars.
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Engineering Pamphlet Costs:15 points
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A pamphlet that grants +1 to the engineering and construction skills, allowing you to build barricades, dismantle walls, and more.
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Powerloader Certification Costs:45 points
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A pamphlet that grants +1 to the powerloader skill, allowing you to use the powerloader.
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Large Shotgun Shell Pouch Costs:10 points
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It can contain more handfuls of shells, or bullets if you choose to for some reason.
A large shotgun shell pouch. It can contain handfuls of shells, or bullets if you choose to for some reason.
Contains 7 slots.
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USCM Radio Telephone Pack Costs:15 points
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A heavy-duty pack, used for telecommunications between central command. Normally issued to Fireteam Leaders.
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