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Cargo Technician

From CM-SS13 - Wiki
Revision as of 18:21, 19 October 2017 by Challenger (talk | contribs) (Also, this was a total rewrite)
MISC
CargoTech.png
Cargo Technician
Difficulty: Easy
Supervisors: Requisitions Officer
Rank: Not defined
Duties: Hand out supplies. Order, pack, and move supplies in crates. Recover supplies from elsewhere.
Guides: Supply Crates
Unlock Requirements: Not available.
Detailed Description:
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Not defined
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"Ordinance loading, weapons strip and drop-ship prep details will have seven hours..."
― LT Gorman, Aliens

The Cargo Technician (Cargo Tech, CT) is an enlisted USCM crewmember of the USS Almayer's requisitions (req, cargo) department. They are expected to assist their supervising Requisitions Officer (RO) in distributing supplies to the marines as the mission demands.


Cargo Tech Overview

As a Cargo Tech, you begin the mission in the requisitions bay near the center of the ship. Reach out over the requisitions radio (:u) to report to your department, composed of fellow Cargo Technicians and the Requisitions Officer, whose orders you must carry out. Generally, your duties will be directed by your RO, and fall into three main categories:

  • Handing out supplies at the requisitions lines, such as attachments, equipment, and munitions.
  • Ordering, packing, and moving supply crates from the requisitions elevator to the dropships or launch pads.
  • Recovering supplies elsewhere, such as on dropships returning from the planet, given out by the other departments, or on marine casualties.

You will often end up running small errands on the side, whether on the RO's initiative or your own. You could even be sent to the FOB by Command to make sure supplies are being organized, used up, and returned properly.


Pre-Rush Preparation

The beginning of the mission is usually a hectic time for requisitions as boisterous marines start to line up for attachments while the RO runs around with their hair on fire ordering crates for the operation. You should spend the first few minutes of the mission introducing yourself to your coworkers and helping set up the bay for the future. There are three recommended preparations at the beginning of the round:

One of the requisitions storage backrooms.
  • Moving crates and supplies to the main bay to help pack for the operation.
  • Moving often-requested supplies from backroom vendors closer to the requisitions lines.
  • Equipping yourself with storage rigs, belts, and pouches for transporting supplies on your person.


Manning the requisitions lines

Requisitions has two lines for handing out supplies to marines before they drop. Most requests from marines at the lines will usually include weapons attachments from the vendor next to your seat, but often you will also be asked to hand out other equipment, such as pouches, holsters, explosives, weapons, special ammunition, etc. You might even be asked to order a crate.

Your RO's policy will guide whether you approve or deny these requests. For example, they might state that marines with blue hair can have only an even number of attachments, or that incendiary magazines will only be handed out to marines who bring a fire extinguisher. Feel free to ask your RO for clarification or an exception to the policy if an unusual request presents itself.

You are fully within your rights to deny anyone service for any reason, especially if they are being rude or disruptive to your efforts. While the RO or Command can overturn your decision, they will usually side with you if your reason for denial was legitimate. Do remember that you are trying to help the mission succeed by keeping the marines supplied. It wouldn't make sense to let one person hoard all the AP ammo, leaving nothing for anyone else, nor would it make sense to refuse to hand out attachments just because you can, letting heaps of them rot inside the vendor unused.


Push and Pull routine

The Supply Console allows you to spend points to order crates from the storage hold of the Almayer and then deliver them to the requisitions bay using an automated elevator system. You will generally want to leave ordering crates to the RO, as it's easy to spend too many points on relatively useless crates when marines are in need of other supplies.

Once the crates arrive from the elevator, you will want to unpack their contents onto the floor, and/or restock their contents into the attachments or backroom vendors. The empty crates will then either go back onto the elevator for a partial refund of their cost, or sit around waiting to be loaded and sent off.

Command or your RO will usually chime in over the requisitions channel asking for you to prepare a specific crate for a specific squad. The request might look similar to "Prepare a crate with M44 holsters, suppressors, and AP M39 ammo for Charlie squad." When you receive these instructions, you will want to try and load a crate with the desired goods as fast as possible and place it onto that squad's launch tube pad, located in the center of requisitions. Often, crates can be destined for a dropship instead, in which case you'll have to drag it all the way there and make sure it's loaded on.


Recovering Supplies

As requisitions staff, you are the one responsible for recovering supplies from around the ship. That doesn't mean you have permission to break into secure areas "in the name of requisitions"! Instead, you may find yourself ordered to do the following:

  • Retrieve supplies from the various departments when you have permission. For example, you might take some pill bottles and medkits from the medbay, or spare weapons from the cryogenics oversight console.
  • Strip unrevivable marines of their gear. You might need to ask the doctors to let you into the morgue for this.
  • Pick up supplies inbound on the dropship, including the supplies that colonists coming up aren't allowed to keep, such as weaponry and ammunition.


Field Promotion

If the RO dies, goes MIA, or never shows up, one of the cargo techs will need to take charge of requisitions instead. If you are selected as the new leader of your primitive tribe, simply refer to the Requisitions Officer wiki page for further information on running the department.

At minimum, try to hand out some attachments and prepare some crates for supply drops.


Your Skillset

CT Skill set.png

To find out about how the skill system works head over to the skills system page.

Further Reading