In Character Knowledge: Difference between revisions

From CM-SS13 - Wiki
(Edited some grammar, added IBs not being known as instantly hostile, as is currently enforced on the server.)
Line 1: Line 1:
This page will detail what information or knowledge roles are expected to know, or not know, at round start.
This page will detail what information or knowledge roles are expected to know, or not know, at round start.


== Marines ==
== Humans ==


* All Marines and personal on board the Sulaco know nothing about the Alien infestation, or even that Aliens exist. All they know is that they received a distress signal from the planet and that they may be encountering a hostile force.
* All Marines and personnel aboard the Sulaco know nothing about the alien infestation, or even that Aliens exist. All they know is that they received a distress signal from a colony, and that contact was lost. It can be inferred that they will meet a hostile force.


* Survivors are allowed to know everything about the Aliens, such as how facehuggers work and the Aliens themselves.
* Survivors are allowed to know everything about the Aliens, such as how facehuggers work and about the existence of the xenomorphs themselves.


* There are no restrictions in knowing how to operate any firearm, however non-marine personal cannot equip any weapon other than a pistol unless there is a confirmed threat of Aliens attacking the Sulaco or are about to do so.
* Besides specialist weaponry which can only be used by Specialists, there are no restrictions on firearm use. However non-marine personal cannot equip any weapon other than a pistol unless there is a confirmed threat of the aliens attacking the Sulaco.


* Combat Medics do not know how to preform surgery, only Medical Doctors or the Chief Medical Officer know how to preform surgery.
* Combat Medics and Researchers do not know how to preform surgery, only Medical Doctors or the Chief Medical Officer know how to perform surgery.


* Marines DO NOT initially know what Facehuggers do. However a Medical scan, or a MedicalHUD, can confirm that a unknown biological parasite is inside a victim of a Facehugger, and that logic dictates that it should be removed or examined at the earliest possible chance.   
* Marines DO NOT initially know what facehuggers do. However a Medical scan can confirm that a unknown biological parasite is inside a victim of a facehugger, and that logic dictates that it should be removed or examined at the earliest possible chance.   


* In general avoid preforming tasks your round start role would not know how to do, such as a Squad Leader hacking a door or a Cargo Technician operating a overwatch console.
* In general avoid preforming tasks your round start role would not know how to do, such as a Squad Leader hacking a door or a Cargo Technician operating a overwatch console.


* Command (CO, XO, Bridge Officer), Medical (MD, CMO) and Engineering staff (CE, Maint Tech) on board the Sulaco cannot leave the Sulaco UNLESS it is to go to a established Forward Operating Base or they are abandoning ship.
* Command (CO, XO, Bridge Officer), Medical (MD, CMO) and Engineering staff (CE, Maint Tech) on board the Sulaco cannot leave the Sulaco UNLESS it is to go to a established Forward Operating Base or they are abandoning ship.  


* Only a single Medical Doctor, and a single Maintenance Technician, can go to a established FoB.
* Only a single Medical Doctor, and a single Maintenance Technician, can go to a established FoB.


* Military Police can not leave the Sulaco unless they are doing so to track down a rogue Marine who is not on the Sulaco or they are escorting/piloting a Dropship/Droppod. Military Police are expected to return to the Sulaco ASAP.
* Military Police can not leave the Sulaco unless they are doing so to track down a rogue Marine who is not on the Sulaco or they are escorting/piloting a Dropship/Droppod. Military Police are expected to return to the Sulaco ASAP.
* Marines do not know that Iron Bears are hostile, and as such should not shoot at them on first contact.


== Aliens ==
== Aliens ==

Revision as of 05:42, 10 April 2017

This page will detail what information or knowledge roles are expected to know, or not know, at round start.

Humans

  • All Marines and personnel aboard the Sulaco know nothing about the alien infestation, or even that Aliens exist. All they know is that they received a distress signal from a colony, and that contact was lost. It can be inferred that they will meet a hostile force.
  • Survivors are allowed to know everything about the Aliens, such as how facehuggers work and about the existence of the xenomorphs themselves.
  • Besides specialist weaponry which can only be used by Specialists, there are no restrictions on firearm use. However non-marine personal cannot equip any weapon other than a pistol unless there is a confirmed threat of the aliens attacking the Sulaco.
  • Combat Medics and Researchers do not know how to preform surgery, only Medical Doctors or the Chief Medical Officer know how to perform surgery.
  • Marines DO NOT initially know what facehuggers do. However a Medical scan can confirm that a unknown biological parasite is inside a victim of a facehugger, and that logic dictates that it should be removed or examined at the earliest possible chance.
  • In general avoid preforming tasks your round start role would not know how to do, such as a Squad Leader hacking a door or a Cargo Technician operating a overwatch console.
  • Command (CO, XO, Bridge Officer), Medical (MD, CMO) and Engineering staff (CE, Maint Tech) on board the Sulaco cannot leave the Sulaco UNLESS it is to go to a established Forward Operating Base or they are abandoning ship.
  • Only a single Medical Doctor, and a single Maintenance Technician, can go to a established FoB.
  • Military Police can not leave the Sulaco unless they are doing so to track down a rogue Marine who is not on the Sulaco or they are escorting/piloting a Dropship/Droppod. Military Police are expected to return to the Sulaco ASAP.
  • Marines do not know that Iron Bears are hostile, and as such should not shoot at them on first contact.

Aliens

  • Do NOT HARM or kill Marines unless explicit permission is given by the Queen. Ravagers are the exception as they can kill UNINFECTED hosts freely unless the Queen states otherwise.
  • Being given permission to slash a Human does not confer permission to kill Humans. Get the Queen to confirm or deny a kill request.
  • If there is no Queen all Aliens are free to use lethal force on any prey.
  • You do not know that Marines are coming to the planet. Furthermore you cannot prepare defences on or around the Dropship landing zones prior to the Marines arrival.