Responders: Difference between revisions

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![[File:Ironbear.png|64px]]<br>The Iron Bears
![[File:Ironbear.png|64px]]<br>The Iron Bears
|The '''Iron bears''' are one of the most feared merc units in deep space. Formed by ex-members of the soviet spec-ops group ''orbita desantnika shturmovaya gruppa''. They are known to be extremely ruthless and aggressive, having been accused of preforming kidnappings, assassinations ,mass murders and conducting false flag operations. There's a joke that the only problem with sending the Bears to educate a town is that afterwards, there's no more town.
|The '''Iron bears''' are one of the most feared merc units in deep space. Formed by ex-members of the soviet spec-ops group ''orbita desantnika shturmovaya gruppa''. They are known to be extremely ruthless and aggressive, having been accused of preforming kidnappings, assassinations, mass murders and conducting false flag operations. There's a joke that the only problem with sending the Bears to educate a town is that afterwards, there's no more town.
 
 
They are sometime's employed by Weyland-Yutani to conduct defensive contracts pertaining to outposts and labs conducting highly dangerous work, if anything goes wrong the Iron Bears are usually the only people to survive.  
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![[File:Dozens.png|64px]]<br>Dutch's dozen
![[File:Dozens.png|64px]]<br>Dutch's dozen

Revision as of 16:24, 20 January 2016

EMERGENCY RESPONSE TEAM
Merc.png
Mercenary
Difficulty: Hard
Supervisors: Depends
Rank: Not defined
Duties: Answer the distress call and help the marines
Guides: This one
Unlock Requirements: Not available.
Detailed Description:
|__________|
Not defined
|__________|


This is USS Sulaco, calling anyone... Mayday, Mayday...We are under attack... They are everywhere, we are losing our crew fast! Mayday...Please help...This is USS Sulaco...

USS Sulaco? Come in, USS Sulaco! Can you hear me? Come in, USS Sulaco! ... Hang in there, Sulaco! Help is on the way!


The frontiers of space can be a dangerous place: pirates, raiders and rebels frequently attack colonies and lone ships wandering in space. The military sometimes can't reach those places (or sometimes, those people want to be VERY far away from the military), for solving those problems, many mercenary groups have formed to defend those people... or at least fight for the ones that need a gun for hire.

Overview

If the marines are outgunned by the aliens or any other potential threat, the commander can send a distress call to anybody in the nearby space vicinity, if heard by a nearby ship a Response Team will be signalled as hearing the signal for help, from this a Response Team will dock with the Sulaco. The game randomly dictates which of the six Response Teams will be chosen for deployment, however these Response Teams can also be chosen by an admin to either help get the round moving or to deal with an in game event (Such as the Corporate Liaison requesting help).

To join a Response Team you need to set your "Toggle Special Role Candidacy" for Response Team to enabled and then when a Response Team message pops up go to the IC tab and click on "Join Response Team".

Mercenary groups

Mercenary group Description
Merc.png
Freelancer mercenaries
Various small bands of guns-for-hire roam around deep space. They usually are small groups which work in small time jobs such as protecting ships, patrolling for pirates or defending independent colonies.


They are armed typically with standard military equipment.

PMC.png
Weyland-Yutani PMCs
The largest PMC force in the sector, the Weyland-Yutani military consultants is a subsidiary of Weyland-Yutani. They were originally a independent PMC on Earth, but they were bought out by WY and started to provide security to the outer rims of space, which became a rapidly growing sector at the time. Now, the PMC provides services of all kinds to governments and companies, they also provide security to Weyland-Yutani facilities, space stations and colonies.
Ironbear.png
The Iron Bears
The Iron bears are one of the most feared merc units in deep space. Formed by ex-members of the soviet spec-ops group orbita desantnika shturmovaya gruppa. They are known to be extremely ruthless and aggressive, having been accused of preforming kidnappings, assassinations, mass murders and conducting false flag operations. There's a joke that the only problem with sending the Bears to educate a town is that afterwards, there's no more town.


They are sometime's employed by Weyland-Yutani to conduct defensive contracts pertaining to outposts and labs conducting highly dangerous work, if anything goes wrong the Iron Bears are usually the only people to survive.

Dozens.png
Dutch's dozen
Halling from the jungle planet of Watchman, the Dutch's dozen are a small, yet powerful group of mercenaries specialized in jungle warfare. It's members are trained to fight and depend on low tech weapons and equipment, learning special survival techniques and how to conduct guerrilla warfare. They employ very older or outdated weapons such as the MAR-40, however, they are extremely well trained to use these weapons, often better than any marine with a M41A.


It's a common rumour that the members of this unit once fought and killed a mysterious invisible creature not before having part of their squad destroyed.

Pizza.png
Pizza delivery
To boldly deliver pizza where no deliveryman has gone before.

Deathsquad

The deathsquad is a special event, they can be only activated by admins. When active, they will all spawn from ghosts and will have one mission: kill everybody aboard the sulaco, Alien or Marine. For this, they will have a special equipment to kill and protect from damage more efficiently.

Job Role
Commando.png
Weyland-Yutani Commandos
A top-secret, black-ops group formed by Weyland-Yutani to deal with any kind of business with the xenomorphs, like capturing or containing infections. They are extremely professional and loyal only to the corporation's high command, working independently from the PMC.


They posses the most deadly equipment available, using the prototype X-13 "Ape suit", a special armor tailored to stop the effects from the xenomorph's acid blood, protect the wearer's head from facehuggers and a thick kevlar cover to protect from bullets. They should not be messed with