User:Sigil: Difference between revisions

613 editsJoined 26 October 2020
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Line 12: Line 12:
{{Suppressor Stats Positives}}
{{Suppressor Stats Positives}}


|-
<!--Bayonet-->
<!--Bayonet-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Bayonet}}[[#Bayonet|Bayonet]]
{{Bayonet Stats}}
 
[[File:knife.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Greatly increases weapon melee damage


* When removed from weapons acts like a regular knife
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''One handed:'''
|
* Slightly decreases accuracy
|}
|-
<!--Extended Barrel-->
<!--Extended Barrel-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Extended Barrel}}[[#Extended Barrel|Extended Barrel]]
{{Extended Barrel Stats}}


[[File:Extended_barrel.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately increases accuracy
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Slightly decreases damage
|}
|-
<!--Barrel Charger-->
<!--Barrel Charger-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Barrel Charger}}[[#Barrel Charger|Barrel Charger]]
{{Barrel Charger Stats}}
 
[[File:Barrel_charger.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Greatly increases damage
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately decreases accuracy
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Majorly decreases accuracy
|}


{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Moderately decreases firing speed
|}
|-
<!--Recoil Compensator-->
<!--Recoil Compensator-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Recoil Compensator}}[[#Recoil Compensator|Recoil Compensator]]
{{Recoil Compensator Stats}}
[[File:Recoil_compensator.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Greatly reduces recoil
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately reduces recoil
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Moderately increases accuracy
|}
 
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Slightly decreases damage
|}


|}
|}
Line 118: Line 32:
  ! style="background-color:#A9A9A9;"|'''Benefits:'''
  ! style="background-color:#A9A9A9;"|'''Benefits:'''
  ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
  ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
|-


<!--Rail Flashlight-->
<!--Rail Flashlight-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Rail Flashlight}}[[#Rail Flashlight|Rail Flashlight]]
{{Rail Flashlight Stats}}
 
[[File:mountedflash.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Generates a Light Source (greater radius than shoulder lamp, flare and flashlight)
* Using a screwdriver on a normal flashlight will instantly modify it to a Rail Flashlight.
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* None (but useless if you forgot to Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]])
|}


|-
<!--RDS-->
<!--RDS-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Red Dot Sight}}[[#Red Dot Sight|Red Dot Sight]]
{{Red Dot Sight Stats}}
 
[[File:reddot.png|60px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately increases accuracy
|}


{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Slightly increases accuracy
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Slight increase of the accuracy penalty when moving
|}
|-
<!--S6 Reflex Sight-->
<!--S6 Reflex Sight-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|S6 Reflex Sight}}[[#S6 Reflex Sight|S6 Reflex Sight]]
{{Reflex Sight}}


[[File:Reflex.png|60px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Slightly increases accuracy
*Moderately decreases bullet spread
|}
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Slightly increases accuracy
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Moderately increases the accuracy penalty when moving
|}
|-
<!--Quickfire Adapter-->
<!--Quickfire Adapter-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Quickfire Adapter}}[[#Quickfire Adapter|Quickfire Adapter]]
{{Quickfire Adapter Stats}}


[[File:quickfire.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Moderately increases firing speed
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
* Greatly increases spread.
|}
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
* Slightly increases spread.
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Moderately decreases accuracy
* Decreases burst-fire shots by 1 (from 3 or 4)
|}
|-
<!--Magnetic Harness-->
<!--Magnetic Harness-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Magnetic Harness}}[[#Magnetic Harness|Magnetic Harness]]
{{Magnetic Harness Stats}}


[[File:Magnetic harness.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Dropped weapon goes to suit slot
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Slightly decreases accuracy
|}
|-
<!--S8 4x Telescopic scope-->
<!--S8 4x Telescopic scope-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|S8 Telescopic sight}}[[#S8 Telescopic sight|S8 Telescopic sight]]
{{Railscope Stats}}
[[File:railscope.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{{Railscope Positive Traits}}
 
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{{Railscope Negative Traits}}
 


|-
<!--S4 2x Telescopic Sight mini-scope-->
<!--S4 2x Telescopic Sight mini-scope-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|S4 Telescopic Sight}}[[#S4 Telescopic Sight|S4 Telescopic Sight]]
{{Miniscope_Stats}}


[[File:Mini_Scope.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{{Mini-Railscope Positive Traits}}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{{Mini-Railscope Negative Traits}}
|-
<!-- B8 Smart-Scope-->
<!-- B8 Smart-Scope-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|B8 Smart-Scope}}[[#Smart-Scope|B8 Smart-Scope]]
{{Smartscope Stats}}
 
[[File:ifts_Scope.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Majorly increases accuracy
* Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]] or Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]] to zoom)
* Allows for slow movement when zoomed in.
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Allows the user to have IFF capabilities
|}
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
* Majorly increased wield delay
* Slightly decreases accuracy when not in use.
* Slight delay before use.
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
* Moderately decreases accuracy.
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Greatly decreases damage.
* Moderate increase of the accuracy penalty when moving
* Slightly reduces firing speed.
|}


|}
|}
Line 308: Line 66:
  ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
  ! style="background-color:#A9A9A9;"|'''Drawbacks:'''


|-
<!--Vertical Grip-->
<!--Vertical Grip-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Vertical Grip}}[[#Vertical Grip|Vertical Grip]]
{{Vertical Grip}}


[[File:forwardgrip.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately increases accuracy
*Slightly decreases recoil
*Slightly decreased bullet spread
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Moderately reduces burst spread
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Slightly decreases movement speed.
|}
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately decreases accuracy
*Slightly increased bullet spread
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Increased weapon size
*Slight increase of the accuracy penalty when moving
|}
|-
<!--Angled Grip-->
<!--Angled Grip-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Angled Grip}}[[#Angled Grip|Angled Grip]]
{{Angled Grip Stats}}
 
[[File:Angled_Grip.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Majorly decreased wield delay
*Slightly decreased recoil
*Slightly increases accuracy
*Slightly decreased bullet spread
|}
 
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Slightly decreases accuracy
*Slightly increased bullet spread
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Increased weapon size
|}
 
|-


<!--Flashlight Grip-->
<!--Flashlight Grip-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Flashlight Grip}}[[#Flashlight Grip|Flashlight Grip]]
{{Flashlight Grip Stats}}
 
[[File:Flash_Grip.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Slightly increases accuracy
*Slightly reduces recoil
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Generates a light source akin to the rail light.
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* None (but useless if you forgot to Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]])
|}
 
|-


<!--Gyroscopic Stabilizer-->
<!--Gyroscopic Stabilizer-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Gyroscopic Stabilizer}}[[#Gyroscopic Stabilizer|Gyroscopic Stabilizer]]
{{Gyroscopic Stabilizer Stats}}
[[File:gyro.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Slightly reduces bullet spread
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Majorly reduces bullet spread
*Moderately increases accuracy
*Greatly reduces the accuracy penalty for moving.
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Moderately reduces burst spread
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Moderately decreased firing speed
|}
 
|-


<!--Bipod-->
<!--Bipod-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Bipod}}[[#Bipod|Bipod]]
{{Bipod Stats}}
[[File:bipod.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
These benefits will only take place once the bipod is deployed.
* Greatly increases accuracy
* Greatly reduces burst spread
* Slightly increases firing speed.
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
* Majorly increases wield delay.
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Increased weapon size
* Moderately decreases firing speed when not deployed.
* Requires 2 seconds of setup time if there's no surface to put the bipod on or on flipped tables and barricades by Activating Weapon Attachment[[File:Activate-Weapon-Attachment.png]] while facing the object before you get the benefits.
* When undeploying the bipod, the user is slowed down for a bit.
|}
|-


<!--Underslung Grenade Launcher-->
<!--Underslung Grenade Launcher-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Underslung Grenade Launcher}}[[#Underslung Grenade Launcher|Underslung Grenade Launcher]]
{{UGL_Stats}}
[[File:Undernade.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Adds the ability to fire one M40 tube grenades of any kind.
* Reloadable with any M40 tube grenades
* Default M41A Pulse Rifle Mk2 attachment
* Fires over objects
* Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Starts unloaded
* Grenades cannot be unloaded once loaded into the launcher.
* Moderately reduced attachment firing speed
|}
|-


<!--MK1 Underslung Grenade Launcher-->
<!--MK1 Underslung Grenade Launcher-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|MK1 Underslung Grenade Launcher}}[[#MK1 Underslung Grenade Launcher|MK1 Underslung Grenade Launcher]]
{{MK1_UGL_Stats}}
[[File:UndernadeMK1.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Adds the ability to fire three M40 tube grenades of any kind.
* Reloadable with any M40 tube grenades
* Default M41A Pulse Rifle MK1attachment
* Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Starts unloaded
* Grenades cannot be unloaded once loaded into the launcher.
* Moderately reduced attachment firing speed
* Cannot fire over objects.
|}
|-


<!--Mini Flamethrower-->
<!--Mini Flamethrower-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mini Flamethrower}}[[#Mini Flamethrower|Mini Flamethrower]]
{{Miniflamer_Stats}}
 
[[File:Underflame.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Adds the ability to fire several short flame bursts
* Refillable with standard flamer fuel tanks or USCM Technician Welderpacks
* Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Fuel does not stick to hostiles when walked over unlike M240 Incinerator Unit and requires a direct hit for it to stick.
* Has a lower max range of 4 tiles versus the M240 Incinerator Unit's 5 tile range.
* Greatly reduced attachment firing speed.
* Cannot be refilled using B or X Variant fuel tanks.
|}
|-


<!--U7 Underbarrel Shotgun-->
<!--U7 Underbarrel Shotgun-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|U7 Underbarrel Shotgun}}[[#U7 Underbarrel Shotgun|U7 Underbarrel Shotgun]]
{{Underbarrel_Shotgun_Stats}}
[[File:Undershot.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Adds the ability to fire three semi-auto buckshot rounds
* Reloadable with additional buckshot
*Does 80 damage per Point Blank
* Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
|}
 
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* The short barrel reduces the ammo's effectiveness
* Slightly reduced accuracy compared to an actual shotgun
* Slightly reduced knockdown/stun effect compared to an actual shotgun
* Slightly reduced accuracy when firing compared to an actual shotgun
* Moderately reduced damage compared to an actual shotgun
* Can only be loaded with buckshot
|}
|-


<!--Burst Fire Assembly-->
<!--Burst Fire Assembly-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Burst Fire Adapter}}[[#Burst Fire Adapter|Burst Fire Adapter]]
{{Burst Fire Assembly Stats}}
 
[[File:Burstfire.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Enables burst-fire on a weapon or enhances burst-fire capability
* Increases burst-fire shots by 2 (from 3 or 4)
|}
 
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Slightly decreases accuracy
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately decreases accuracy
|}
 
|-


<!--Laser Sight-->
<!--Laser Sight-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Laser Sight}}[[#Laser Sight|Laser Sight]]
{{Laser_Sight_Stats}}
 
[[File:Laser_sight.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Slightly increases accuracy
*Slightly reduces bullet spread
|}
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Slightly increases accuracy
*Moderately reduces bullet spread
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Slight reduction of accuracy penalty when moving
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* None.
|}
|-
 
<!--UnderBarrel Extinguisher-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Underbarrel Extinguisher}}[[#Underbarrel Extinguisher|Underbarrel Extinguisher]]
 
[[File:Underbarrel_Extinguisher.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Allows you to fire a 3 tile wide blast of water to quickly extinguish flames.
* Can be refilled from water tanks.
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* None. Unless it's empty.
|}


<!--Underbarrel Extinguisher-->
{{Underbarrel Extinguisher Stats}}


<!--R4T Magnetic Sling-->
|-
|-
<!--R4T Magnetic Sling-->
<!--
<!--
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|R4T Magnetic Sling}}[[#R4T Magnetic Sling|R4T Magnetic Sling]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|R4T Magnetic Sling}}[[#R4T Magnetic Sling|R4T Magnetic Sling]]
Line 673: Line 129:
  ! style="background-color:#A9A9A9;"|'''Benefits:'''
  ! style="background-color:#A9A9A9;"|'''Benefits:'''
  ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
  ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
|-
 
<!--m41astock-->
<!--m41astock-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M41A Solid Stock}}[[#M41A Solid Stock|M41A Solid Stock]]
{{M41A Stock Stats}}
[[File:m41astock.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately increases accuracy
*Moderately reduces recoil
*Greatly reduces bullet spread
*Slight reduction of the accuracy penalty when moving
|}
 
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Slightly increases weapon melee damage
|}
 
 
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Major wield delay
*Slightly decreases movement speed.
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately decreases accuracy
*Greatly increases bullet spread
*Moderately increases recoil
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Increases weapon size
 
|}


|-
<!--L42A Stock-->
<!--L42A Stock-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|L42A Synthetic Stock}}[[#L42ASynthetic Stock|L42A Synthetic Stock]]
{{L42A Stock Stats}}
[[File:L42Sstock.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately increases accuracy
*Moderately reduces recoil
*Greatly reduces bullet spread
*Slight reduction of the accuracy penalty when moving
|}


|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
<!--M44 Stock-->
{| border="1"
{{M44 Stock Stats}}
|+ style="text-align:left;"|'''Wielded:'''
|
* Major wield delay
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
* Moderately decreases accuracy
* Moderately increases recoil
* Greatly increases bullet spread
|}


{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Increases weapon size
* Slightly decreases melee damage
|}
|-
<!--M44stock-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M44 Magnum Sharpshooter Stock}}[[#M44 Magnum Sharpshooter Stock|M44 Magnum Sharpshooter Stock]]
[[File:Magnum_stock.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Majorly increases accuracy
*Moderately reduces recoil
*Greatly reduces bullet spread
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*When collapsed it can fit into a holster.
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Major wield delay
*Slightly decreases movement speed.
|}
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately decreases accuracy
*Moderately increases recoil
*Greatly increases bullet spread
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Increases weapon size
*Slightly decreases weapon melee damage
* Can't fire the weapon when the stock is collapsed.
|}
|-
<!--M37 Wooden Stock-->
<!--M37 Wooden Stock-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M37 Wooden Stock}}[[#M37 Wooden Stock|M37 Wooden Stock]]
{{M37 Wooden Stock Stats}}
[[File:M37_stock.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately increases accuracy
*Moderately reduces recoil
*Greatly reduces bullet spread
*Slight reduction of the accuracy penalty when moving
|}
 
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Slightly increases weapon melee damage
|}
 
 
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Major wield delay
*Slightly decreases movement speed.
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately decreases accuracy
*Greatly increases bullet spread
*Moderately increases recoil
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Increases weapon size


|}
|-
<!--MK221 Tactical Stock-->
<!--MK221 Tactical Stock-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|MK221 Tactical Stock}}[[#MK221 Tactical Stock|MK221 Tactical Stock]]
{{MK221 Tactical Stock Stats}}
[[File:MK221_Tactical_Stock.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately increases accuracy
*Moderately reduces recoil
*Greatly reduces bullet spread
*Slight reduction of the accuracy penalty when moving
|}
 
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Slightly increases weapon melee damage
|}
 
 


|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Major wield delay
*Slightly decreases movement speed.
|}
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately decreases accuracy
*Greatly increases bullet spread
*Moderately increases recoil
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Increases weapon size
*Slightly decreases firing speed
|}
|-
<!--Submachinegun Stock-->
<!--Submachinegun Stock-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Submachinegun Stock}}[[#Submachinegun Stock|Submachinegun Stock]]
{{Submachinegun Stock Stats}}


[[File:Smg_Stock.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Greatly increases accuracy
*Greatly reduces recoil
*Majorly reduces bullet spread
*Slight reduction of the accuracy penalty when moving
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Slightly increases weapon melee damage
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Major wield delay
*Slightly decreases movement speed.
|}
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately decreases accuracy
*Greatly increases bullet spread
*Moderately increases recoil
|}
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Increases weapon size
|}
|-
<!--Collapsible Submachinegun Stock-->
<!--Collapsible Submachinegun Stock-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Collapsible Submachinegun Stock}}[[#Collapsible Submachinegun Stock|Collapsible Submachinegun Stock]]
{{Collapsible Submachinegun Stock Stats}}
 
[[File:Collapsible_Smg_Stock.png]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Moderately increases accuracy
*Moderately reduces recoil
*Greatly reduces bullet spread
*Slight reduction of the accuracy penalty when moving
|}
 
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Slightly increases weapon melee damage
*When collapsed it can fit into a holster.
|}
 
 
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
*Major wield delay
*Slightly decreases movement speed.
|}
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
*Moderately decreases accuracy
*Greatly increases bullet spread
*Moderately increases recoil
|}


{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
*Only applies benefits when the stock is extended.
*Increases weapon size when extended.
*Moderately increases bullet spread if collapsed.
|}
|-
<!--Submachinegun Arm Brace-->
<!--Submachinegun Arm Brace-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Submachinegun Arm Brace}}[[#Submachinegun Arm Brace|Submachinegun Arm Brace]]
{{Submachinegun Arm Brace Stats}}
 
[[File:Smg_Arm_Brace.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''One Handed:'''
|
* Majorly Increases accuracy
* Majorly reduces recoil
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Slightly decreases accuracy penalty when moving
* Stays attached to the hand even when rested/disarmed.
|}
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
* Greatly increases recoil
* Greatly increases wield delay
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Only works when armbrace is active.
* Reduces burst amount by 3
|}
|-
<!--M-OU53 Tactical Stock-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M-OU53 Tactical Stock}}[[#M-OU53 Tactical Stock|M-OU53 Tactical Stock]]
 
[[File:MOU53_Stock.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Slightly increases accuracy
* Slight reduces recoil
* Slightly decreases accuracy penalty when moving
* Slightly decreases scatter
|}
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
* Slightly increases wield delay
|}
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Increases weapon size
|}


<!--MOU53 Tactical Stock-->
{{MOU53 Tactical Stock Stats}}


|-
|-
Line 1,093: Line 198:
  ! style="background-color:#A9A9A9; width:300px;"|'''Benefits:'''
  ! style="background-color:#A9A9A9; width:300px;"|'''Benefits:'''
  ! style="background-color:#A9A9A9; width:300px;"|'''Drawbacks:'''
  ! style="background-color:#A9A9A9; width:300px;"|'''Drawbacks:'''
|-
 
<!--Mateba standard barrel-->
<!--Mateba standard barrel-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba standard barrel}}[[#Mateba standard barrel|Mateba standard barrel]]
{{Mateba Standard Barrel Stats}}


[[File:Mateba_standard_barrel.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
* Slightly increases accuracy
|}
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* None
|}
|-
<!--Mateba marksman barrel-->
<!--Mateba marksman barrel-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba marksman barrel}}[[#Mateba marksman barrel|Mateba marksman barrel]]
{{Mateba Marksman Barrel Stats}}
 
[[File:Mateba_marksman_barrel.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''Wielded:'''
|
* Moderately increases accuracy
* Majorly reduces scatter
|}
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Majorly decreases fire rate
|}


|-
<!--Mateba short barrel-->
<!--Mateba short barrel-->
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba barrel}}[[#Mateba short barrel|Mateba short barrel]]
{{Mateba Short Barrel Stats}}
 
[[File:Mateba_short_barrel.png|64px]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
 
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Majorly increases fire rate
|}
 
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|
* Moderately reduces accuracy
* Majorly increases scatter
|}


|}
|}

Revision as of 04:15, 27 March 2021

Attachment: Benefits: Drawbacks:

Template:Suppressor Stats Positives

Bayonet

Knife.png

Both:
  • Increases melee damage by 20
  • When removed from weapons acts like a regular knife
One handed:
  • Decreases accuracy by 5%
Extended Barrel

Extended barrel.png

Wielded:
  • Increases accuracy by 20%
  • Increases bullet velocity by 10 tiles per second
Both:
  • Increases wield delay by 0.4 seconds
Barrel Charger

Barrel charger.png

Both:

For shotguns:

  • Increases damage by 5%

For everything else:

  • Increases damage by 30%
Wielded:
  • Decreases accuracy by 15%
One Handed:
  • Decreases accuracy by 35%
Both:
  • Decreases firing speed by 2
Recoil Compensator

Recoil compensator.png

Wielded:
  • Reduces recoil by 3
One Handed:
  • Reduces recoil by 2
Both:
  • Increases accuracy by 20%


Both:
  • Decreases damage by 10%
  • Increases falloff by 10%
Attachment: Benefits: Drawbacks:
Rail Flashlight

Mountedflash.png

Both:
  • Generates a Light Source (greater radius than shoulder lamp, flare and flashlight)
  • Using a screwdriver on a normal flashlight will instantly modify it to a Rail Flashlight.
Both:
  • None (but useless if you forgot to Toggle Rail Flashlight Toggle-Rail-Flashlight.png)
Red Dot Sight

Reddot.png

Wielded:
  • Increases accuracy by 20%
One Handed:
  • Increases accuracy by 5%
One Handed:
  • Increases the accuracy penalty when moving by 1
S6 Reflex Sight

Reflex.png

Wielded:
  • Increases accuracy by 15%
One Handed:
  • Increases accuracy by 5%
Both:
  • Decreases scatter by 1
  • Decreases burst scatter by 1
One Handed:
  • Increases the accuracy penalty when moving by 1
Quickfire Adapter

Quickfire.png

Both:
  • Increases firing speed by 2
One Handed:
  • Decreases accuracy by 20%
  • Increases scatter by 5
Wielded:
  • Decreases accuracy by 25%
  • Increases scatter by 2
Both:
  • Decreases burst-fire shots by 1
Magnetic Harness

Magnetic harness.png

Both:
  • Dropped weapon goes to suit slot
Both:
  • Decreases accuracy by 5%
S8 Telescopic sight

Railscope.png

Wielded:
  • When scoped increases accuracy by 40% (35% net gain)
  • When scoped decreases falloff by 40%
  • Allows the user to 'zoom' in to see sixteen tiles farther in a zoomed out view (Toggle Rail Flashlight Toggle-Rail-Flashlight.png or Activate Weapon Attachment Activate-Weapon-Attachment.png to zoom)
Wielded:
  • When scoped decreases firing speed by a further 2
One Handed:
  • Increases the accuracy penalty when moving by 2
Both:
  • Decreases accuracy by 5%
  • Majorly increased wield delay
  • Decreases firing speed by 1
S4 Telescopic Sight

Mini Scope.png

Wielded:
  • When scoped increases accuracy by 40% (35% net gain)
  • When scoped decreases falloff by 20%
  • Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight Toggle-Rail-Flashlight.png or Activate Weapon Attachment Activate-Weapon-Attachment.png to zoom)
  • Allows for slow movement when zoomed in.
Wielded:
  • When scoped decreases firing speed by 1.3
One Handed:
  • Increases the accuracy penalty when moving by 2
Both:
  • Decreases accuracy by 5%
  • Majorly increased wield delay
B8 Smart-Scope

Ifts Scope.png

Both:
  • Gives the gun IFF capabilities.
Wielded:
  • When scoped increases accuracy by 5% (0% net gain)
  • Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight Toggle-Rail-Flashlight.png or Activate Weapon Attachment Activate-Weapon-Attachment.png to zoom)
  • Allows for slow movement when zoomed in.
Both:
  • Decreases damage by 20%
  • Decreases firing speed by 1
  • Decreases accuracy by 5%
  • Majorly increased wield delay
Attachment: Benefits: Drawbacks:
Vertical Grip

Forwardgrip.png

Wielded:
  • Increases accuracy by 15%
  • Decreases recoil by 1
  • Decreases scatter by 1
Both:
  • Decreases burst scatter by 2
One Handed:
  • Decreases accuracy by 15%
  • Increases scatter by 1
  • Increases the accuracy penalty when moving by 1
Both:
  • Increased weapon size
Angled Grip

Angled Grip.png

Both:
  • Decreases wield delay by 0.4 seconds
Both:
  • Increased weapon size
Flashlight Grip

Flash Grip.png

Wielded:
  • Increases accuracy by 5%
  • Decreases recoil by 1
  • Decreases scatter by 1
Both:
  • Generates a light source akin to the rail light.
Both:
  • None (but useless if you forgot to Toggle Rail Flashlight Toggle-Rail-Flashlight.png)
Gyroscopic Stabilizer

Gyro.png

Wielded:
  • Decreases scatter by 1
One Handed:
  • Decreases scatter by 5
  • Increases accuracy by 15% (55% for shotguns)
  • Decreases the accuracy penalty when moving by 3
Both:
  • Decreases burst spread by 2
Both:
  • Decreases firing speed by 2.5
Bipod

Bipod.png

Both:

When deployed:

  • Increases accuracy by 25%
  • Decreases burst scatter by 3
  • Increases firing speed by 1 (4 for M42A Sniper)
Wielded:

When deployed:

  • Decreases scatter by 1
  • Decreases recoil by 2
Wielded:

When undeployed:

  • Increases scatter by 2
  • Increases recoil by 1
  • Decreases accuracy by 25%
Both:
  • Increases weapon size by 2
  • Increases wield delay by 0.4 seconds
  • Decreases melee damage by 10
  • Requires 2 seconds of setup time if there's no surface to put the bipod on or on flipped tables and barricades by Activating Weapon AttachmentActivate-Weapon-Attachment.png while facing the object before you get the benefits
  • When undeploying the bipod, the user is slowed down for a bit

When undeployed:

  • Decreases firing speed by 2
Underslung Grenade Launcher

Undernade.png

Both:
  • Adds the ability to fire three M40 or AGM grenade of any kind.
  • Reloadable with any M40 or AGM grenades
  • Default M41A Pulse Rifle Mk2 attachment
  • Fires over objects
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png
Both:
  • Starts unloaded
  • Grenades required to be cocked between each grenade
  • Firing delay is 21 ticks (about 2 seconds)
MK1 Underslung Grenade Launcher

UndernadeMK1.png

Both:
  • Adds the ability to fire five M40 or AGM grenades of any kind.
  • Reloadable with any M40 or AGM grenades
  • Default M41A Pulse Rifle MK1 attachment
  • Fires over objects
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png
Both:
  • Starts unloaded
  • Grenades required to be cocked between each grenade
  • Firing delay is 30 ticks (about 3 seconds)
Mini Flamethrower

Underflame.png

Standard Mode:
  • Adds the ability to fire several short flame bursts with a 5-tile range
  • May be refilled with flamer fuel tanks or Combat Technician backpacks, and holds 40 units, but will fire welding fuel.
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png.
Intense Mode:
  • When used in this mode, will produce the same Napthal as a standard flamethrower.
  • May be refilled with flamer fuel tanks or Combat Technician backpacks, and holds 40 units, but will fire napthal.
  • Toggled by using Unique Action with the underbarrel flamethrower activated.
Standard Mode:
  • Has a 3.5 second firing delay when activated and inbetween firing.
Intense Mode:
  • Will consume 5 fuel per tile covered with fire.
  • Only has a range of two tiles compared to the standard 5.
  • Has a 3.5 second firing delay as the standard mode does.
U7 Underbarrel Shotgun

Undershot.png

Both:
  • Adds the ability to fire five semi-auto buckshot rounds
  • Reloadable with additional buckshot
  • Does 80 damage per Point Blank
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png
  • Firing delay is 18 ticks (about 2 seconds)
  • Specialised in destroying pylons and structures (walls, doors etc)
Both:
  • The short barrel reduces the ammo's effectiveness
  • Slightly reduced accuracy compared to an actual shotgun
  • Slightly reduced knockdown/stun effect compared to an actual shotgun
  • Slightly reduced accuracy when firing compared to an actual shotgun
  • Moderately reduced damage compared to an actual shotgun
  • Can only be loaded with buckshot
Burst Fire Adapter

Burstfire.png

Both:
  • Enables burst-fire on a weapon or enhances burst-fire capability
  • Increases burst-fire shots by 2
Wielded:
  • Decreases accuracy by 15%
One Handed:
  • Decreases accuracy by 20%
Laser Sight

Laser sight.png

Wielded:
  • Decreases scatter by 1
One Handed:
  • Decreases scatter by 2
  • Decreases the accuracy penalty when moving by 1
Both:
  • Increases accuracy by 5%
Both:
  • None.
Underbarrel Extinguisher

Underbarrel Extinguisher.png

Both:
  • Allows you to fire a 3 tile wide blast of water to quickly extinguish flames.
  • Can be refilled from water tanks.
  • Holds 60 units of water.
  • Decloaks preds and scouts.
Both:
  • None. Unless it's empty.
Attachment: Benefits: Drawbacks:
M41A Solid Stock

M41astock.png

Wielded:
  • Increases accuracy by 25%
  • Decreases recoil by 3
  • Decreases scatter by 4
Both:
  • Reduces the accuracy penalty when moving by 2
  • Increases melee damage by 10
Wielded:
  • Increases wield delay by 0.4 seconds.
  • Decreases movement speed.
One Handed:
  • Decreases accuracy by 15%
  • Increases scatter by 3
  • Increases recoil by 2
Both:
  • Increases weapon size
L42A Synthetic Stock

L42Sstock.png

Wielded:
  • Increases accuracy by 30%
  • Decreases recoil by 2
  • Decreases scatter by 3
Both:
  • Decreases the accuracy penalty when moving by 1
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
One Handed:
  • Decreases accuracy by 15%
  • Increases recoil by 2
  • Increases scatter by 3
Both:
  • Increases weapon size
M44 Magnum Sharpshooter Stock

Magnum stock.png

Wielded:
  • Increases accuracy by 35%
  • Decreases recoil by 2
  • Decreases scatter by 3
Both:
  • When collapsed it can fit into a holster.
Wielded:
  • Increases wield delay
  • Decreases movement speed
One Handed:
  • Decreases accuracy by 15%
  • Increases recoil by 2
  • Increases scatter by 3
Both:
  • Increases weapon size when extended
  • Decreases melee damage by 5
  • Can't fire the weapon when the stock is collapsed.
M37 Wooden Stock

M37 stock.png

Wielded:
  • Increases accuracy by 20%
  • Decreases recoil by 2
  • Decreases scatter by 3
Both:
  • Decreases the accuracy penalty when moving by 1
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
  • Decreases movement speed
One Handed:
  • Decreases accuracy by 15%
  • Increases scatter by 3
  • Increases recoil by 2
Both:
  • Increases weapon size
MK221 Tactical Stock

MK221 Tactical Stock.png

Both:
  • Increases accuracy by 5%
  • Decreases scatter by 1
  • Decreases recoil by 1
  • Decreases the accuracy penalty when moving by 1
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
Both:
  • Increases weapon size
Submachinegun Stock

Smg Stock.png

Wielded:
  • Increases accuracy by 35%
  • Decreases recoil by 3
  • Decreases scatter by 5
Both:
  • Decreases the accuracy penalty when moving by 1
  • Increases melee damage by 15
Wielded:
  • Increases wield delay
  • Decreases movement speed
Both:
  • Increases weapon size
Collapsible Submachinegun Stock

Collapsible Smg Stock.png

Wielded:

When extended:

  • Increases accuracy by 15%
  • Decreases recoil by 2
  • Decreases scatter by 3
Both:
  • Increases melee damage by 10
  • When collapsed it can fit into a holster.
  • When extended decreases the accuracy penalty when moving by 1
Wielded:
  • Increases wield delay
  • Decreases movement speed
One Handed:
  • Decreases accuracy by 15%
  • Increases scatter by 1
  • Increases recoil by 2

When collapsed:

  • Decreases accuracy by 5%
  • Increases recoil by 1
  • Increases scatter by 1
Both:
  • Increases weapon size when extended.
  • Moderately increases bullet spread if collapsed.
Submachinegun Arm Brace

Smg Arm Brace.png

One Handed:

When active:

  • Increases accuracy by 20%
  • Decreases recoil by 2
Both:
  • Increases melee damage by 10

When active:

  • Decreases the accuracy penalty when moving by 2.
  • Stays attached to the hand even when rested/disarmed.
  • Able to shoot while rested/knocked down.
  • Able to tactically reload while rested/knocked down.
Wielded:
  • Increases wield delay

When active:

  • Decreases accuracy by 15%
  • Increases scatter by 3
  • Increases recoil by 4
Both:
  • Reduces burst amount by 3
M-OU53 Tactical Stock

MOU53 Stock.png

Both:
  • Increases accuracy by 5%
  • Decreases recoil by 1
  • Decreases scatter by 1
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
Both:
  • Increases weapon size
Attachment: Benefits: Drawbacks:
Mateba standard barrel

Mateba standard barrel.png

Wielded:
  • Increases accuracy by 15%
Both:
  • None
Mateba marksman barrel

Mateba marksman barrel.png

Wielded:
  • Increases accuracy by 20%
  • Decreases scatter by 5
Both:
  • Increases firing delay by 4
Mateba short barrel

Mateba short barrel.png

Both:
  • Decreases firing delay by 4
Both:
  • Decreases accuracy by 20%
  • Increases scatter by 5