Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Template:M56T Terminator Consolidated: Difference between revisions

Template page
(Adjusts RPM to in game value, adds scatter values and rampup.)
No edit summary
 
Line 122: Line 122:
  |None
  |None
  |}
  |}
{| border="1" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Damage versus Armor:'''
|-
! Armor Value !! 0 !! 5 !! 10 !! 15 !! 20 !! 25 !! 30 !! 35 !! 40 !! 45 !! 50
|-
| Regular || 40|| 36|| 33|| 30|| 22|| 18|| 15|| 11|| 8|| 5|| 2
|-
| Armor Piercing || 30|| 30|| 30|| 30|| 30|| 30|| 30|| 30|| 27|| 24|| 18
|}


[[Category:DS Smartgun]]
[[Category:DS Smartgun]]

Latest revision as of 04:14, 18 January 2023

Smartgun Modes: Description:
Accuracy Improvement Modifies the smartgun to fire more accurately at targets.

Power usage: Low

Ammo Type Swaps the ammunition type the gun will be firing. It swaps from standard high precision munitions to armor shredding munitions.

Power usage: None

Auto Fire Enables the ability to occasionally fire at hostile targets automatically without you directly clicking on them. You must be facing the enemy to be able for it to work.

Power usage: High

Lethal Mode Toggles the ability for the smartgun's bullets to hit friendlies or not.

Forces it to use High Precision rounds. Power usage: None

Motion Detector Toggles the inbuilt motion detector that scans the area for hostiles.

Power usage: Low

Recoil Compensation Modifies the smartgun to adjust for recoil, allowing it to nullify the screen shake when firing.

Power usage: Low

Stats:

Recoil Wielded: 1

Scatter Minimum: 3

Scatter Maximum: 8

Firerate: 400 RPM

Accuracy Multiplier Wielded: 1.05

Accuracy Multiplier Unwielded: 1

Base Accuracy: 34


The smartgun has ramping scatter, and will reach its maximum scatter after 80 rounds are fired.

Ammunition:
PowerPack.png

M56 Power Pack

Comes with a high capacity power cell (10000) Contains ten thousand (10000) units of power. It's required for the use of the smartgun's abilities as well as firing the smartgun itself.
Smartgun Drum.png

Smartgun Drum

Capacity: 500

Damage: 40 or 30

Max Range: 13

Fall off: 0.8

Penetration: 0 or 35

Punch: 0.5 or 3

Carries five hundred (500) Smartgun rounds that passes through friendlies by an IFF (Identify Friend/Foe) system. This one is a drum magazine that can be reloaded similar to standard issue firearms. Click on the smartgun with the Drum magazine. Once loaded in you'll be able to fire five hundred rounds (500) without stopping.
Smartgun Drum Dirty.png

Smartgun Drum Dirty

Capacity: 500

Damage: 40 or 30

Max Range: 13

Fall off: 0.8

Penetration: 0 or 35

Punch: 0.5 or 3

Carries five hundred (500) Smartgun rounds that passes through friendlies by an IFF (Identify Friend/Foe) system.This one is a drum magazine that can be reloaded similar to standard issue firearms. Click on the smartgun with the Drum magazine. Once loaded in you'll be able to fire five hundred rounds (500) without stopping. This is a special variant that is much more lethal than the standard issue Smartgun drums.
Attachments:
Muzzle Attachments None
Rail Attachments Magnetic harness.pngMagnetic Harness (Default - Cannot be removed)

Mountedflash.pngRail Flashlight

Underbarrel Attachments None
Stock Attachments None
Damage versus Armor:
Armor Value 0 5 10 15 20 25 30 35 40 45 50
Regular 40 36 33 30 22 18 15 11 8 5 2
Armor Piercing 30 30 30 30 30 30 30 30 27 24 18