More actions
people who i grief!!! (not an exhaustive list!!!)
wallace kelly haar
eric overstreet
j.d bishop
phillip avalanche murray
nora jewell
sofia racic
josie rader
dizzi snowberryl
nadeshiko lindsey
janice 'foxy' lean
connor m anderson
you.
jacklyn sahara
a.w. gladius/milo quaritch
allison a.w. claymore
impotent poorblood
juno/lana haar
mistfrag (rip bozo)
rickard boar
samanatha 'sammy' maverick/sammy in general
dak marshall (i capped him on LV sand cave once if he ever plays)
jules mac
april 'sky' connagher
rezbit
phelan
felons
stalkerino
harvest cringe
every mentor
nasoki 'coward' chen
phillip clap
rob warrakker
day/rebecca sterling/frogzeke
brad ward
ExpandSchizo Rant about ROLEPLAY: |
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Removed Content Of My Time
=== Shaman Strain ===
- The Shaman Strain cannot be affected by their abilities nor can they be affected by other Shamans
- Shaman Abilities are stronger with more non-shaman aliens in a certain range
- Shaman Abilities have a cooldown of about 15-20 seconds.
- Shaman's loses the ability to store facehuggers but do retain the ability to store eggs.
- Shaman Abilities all require an egg to preform the ability, if there are no non-Shaman aliens in range, the ability will not function but the egg will still be consumed!
Abilities: | CollapseDescription: |
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![]() Remember Pain |
After channelling for 2.5 seconds, the Shaman will remember how many other aliens (that isn't a shaman) there are within a 3 tiles range of you. The next time you use a different ability, if the amount of aliens around you is less than amount you remembered, you will cast your next ability at remembered power and reset the remembered count.
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![]() Adrenal Healing |
After channelling for 2.5 seconds, Shaman affects in radius 3 all other aliens of their hive by giving them a shied that lasts until it's depleted by damage, additionally unstunning them. Effects are proportional to number of aliens after channelling.
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![]() Frenzied Scream |
After channelling for 3 seconds, Shaman affects all humans in range (Requires Direct Line of Sight) by applying a 4 second (endurance may lower this time) knockdown and forcing humans to roll (it may extinguish fire and acid). The radius starts at 3 tiles from Shaman if Shaman has 1 non-Shaman alien nearby, and increases by 0.5 tiles per nearby aliens, up to limit of 7. This ability cannot hit same target more than once in 20 seconds. It also won't affect recently screeched by queen targets.
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![]() Adrenal Pheromones |
After channelling for 2.5 seconds the Shaman will emit ALL pheromones with effects starting at 1 (lowest level) when 1 non-Shaman alien is nearby, and with a 0.5 increase per alien up to five 5. This pheromone emitting lasts for 30 seconds. This ability does not affect Shamans.
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The Black Market
The black market is illegal and may get you in trouble with the Military Police of the Almayer.
The black market, as one may expect, is a paralegal outside organization - operating outside of the standard Almayer Requisitions budget and using cash instead.
In order to access it, you will need to find somebody with experience in Engineering. Use a screwdriver, then a crowbar, a pair of wirecutters, your screwdriver again, and a crowbar to open up a Supply Console and get the circuit board out. Find yourself a Security Access Tuner and use it on the circuit to set access to BROAD, then repair the computer - placing the circuit back in, screwdrivering it to secure it, using some cable coil to wire it back in, glass for the screen, and a screwdriver to shut it back up.
Once this is done, you'll be able to talk to Mendoza, and buy yourself a black market scanner - the suspicious device. Using it, you can find the value of items that he wants - and sell it back to him for money to buy other illegal items. Sheets, cigarettes, souto - all of it has a price to the right man.
Sellable Items 
Mendoza likes a lot of things, and everything has a price - but not everything is equal. To find the value of an item in-round, use your black market scanner on it. To actually sell it to him, load it on the ASRS elevator and send it down - he'll pick it up automatically. To help you find what he likes, the scanner has a built in tracker and will begin to light up - going from a scale between red, orange, yellow, green and cyan to determine its value. For those items it can't determine, it'll simply stay white.
Purchasable Items 
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Seized Foreign Equipment Crate
|70 Dollars.
| Contains one of the following sets -
- PMC Set
- W-Y PMC Uniform
- W-Y PMC Helmet
- W-Y PMC Armor
- W-Y PMC Gloves
- W-Y PMC Gasmask
- Lightweight Combat Backpack
- Dutches Dozen Set
- Dutches Dozen Helmet
- Dutches Dozen Uniform
- Dutches Dozen Armor
- Marine Veteran Gloves
- Pizza Galaxy Set
- Pizza Delivery Boy Jumpsuit
- Pizza Delivery Boy Hat
- Colonial Liberation Front Set
- CLF Uniform
- CLF Militia Armor
- CLF Militia Helmet
- Marine Veteran Gloves
- Lightweight Combat Backpack
- UPP Set
- UPP Uniform
- UPP Armor
- UPP Helmet
- UPP Boots
- Marine Veteran Gloves
- Lightweight Combat Backpack
- Freelancer Set
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