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Colonial Marines Mentor.
Colonial Marines Mentor.


{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
|+ (Hold SHIFT to sort multiple rows)
! scope="col" style="background-color:lightblue;" width=200|Job
! Item Name !! Materials !! Engineering !! Phoron !! Power !! Blue-space !! Biological !! Combat !! Electro-magnetic !! Data Theory !! Illegal
! scope="col" class="unsortable" style="background-color:lightblue;" |Role
{{Test | name=Capacitor | m=0 | e=0 | pl=0 | pow=1 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}}
! scope="col" style="background-color:lightblue;" width=100|Difficulty
{{Test  
| name = [[File:MilitaryPolice.png|64px|link=Military Police]]<br>[[Military Police]]
| description = Uphold and Enforce Marine Law. Detain anyone not following Marine Law. Defend the ship from invaders. Keep the crew of the Almayer safe.
| difficulty = Medium}}
|}
|}

Revision as of 18:55, 31 May 2017

Colonial Marines Mentor.

Job Role Difficulty
parameter2 {{{parameter2}}}