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Nurse: Difference between revisions

From CM-SS13 - Wiki
(IB OD cure removed)
(Adding hour requirements for ranks to bring it in line with the Corporate Liaison page. Its not critical information but information some people ask about all the same)
 
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|jobtitle = Almayer Nurse
|jobtitle = Almayer Nurse
|difficulty = Easy
|difficulty = Easy
|rank = Sergeant
|rank = Corporal [Under 10hrs] / Sergeant [10hrs]
|superior = Chief Medical Officer
|superior = Chief Medical Officer
|unlock = None.
|unlock = None.
|duties = Maintain Medbay, assist the Doctors, conduct Chemistry, and ensure that the patients are organized and healed for Surgery.
|duties = Maintain Medbay, assist the Doctors, conduct Chemistry, and ensure that the patients are organized and healed for surgery.
|guides = [http://cm-ss13.com/wiki/Guide_to_Medicine Guide to Medicine],  [https://cm-ss13.com/wiki/Chemistry Guide to Chemistry]
|guides = [http://cm-ss13.com/wiki/Guide_to_Medicine Guide to Medicine],  [https://cm-ss13.com/wiki/Chemistry Guide to Chemistry]
|description =  
|description =  
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You are quite advanced when it comes to medication and treatment. If you do not know what you are doing, adminhelp so a mentor can assist you.
You are quite advanced when it comes to medication and treatment. If you do not know what you are doing, adminhelp so a mentor can assist you.
}}
}}
''"Be nice to the Nurses. They keep the doctors from accidentally killing you."''<br />― A Random Patient
''"Be nice to the nurses. They keep the doctors from accidentally killing you."''<br />― A Random Patient


__TOC__
__TOC__
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== Introduction ==
== Introduction ==


The Nurse is in charge of overseeing that each and every patient has been prepped and healed enough for their visit to the Doctor. Your goal is to assist wherever needed in Medbay and provide helping hands to anyone who needs it. Much like a real Nurse, however with additional tasks.  
The Nurse is in charge of overseeing that each and every patient has been prepped and healed enough for their visit to the [[Doctor]], assisting with the maintenance of the MedBay, as well as getting the basic grasp of how medicine and chemistry works if you do not know it. Your goal is to assist wherever needed in MedBay and provide a helping hand to anyone who needs it. Much like a real nurse, however with additional tasks.  


=== Duties ===
=== Duties ===


Like I said before, you are essentially a tad above a Squad Medic. You get access to do little more than them, but less than a Doctor. You will find yourself double checking patients that are sent up, prioritizing treatments, getting Marines ready for more advanced First Aid. You can do things such as:  
You are essentially a tad above a Hospital Corpsman. You get access to do little more than them, but less than a doctor. You will find yourself double checking patients that are sent up, prioritizing treatments, getting Marines ready for more advanced first aid. You can do things such as:  


* Perform Chemistry duties.
* Perform Chemistry duties.
Line 42: Line 42:
=== Equipment ===
=== Equipment ===


As a Nurse you have access to the exact same equipment that any Doctor or Medic has. However, does this mean you can use some advanced tools, no.  
As a Nurse, you have access to the exact same equipment that any Doctor or Medic has. However, does this mean you can use some advanced tools as well.  


What can I use?
As a Nurse, you can use:
As a Nurse you can use:


*Cryogenic Tubes.
*Cryogenic Tubes.
Line 58: Line 57:




So as you can see from this basic list, you can use all the same equipment as a medic and almost as much as a Doctor. So what is the difference from Doctor and Nurse? The answer is that the Nurse role is meant to be an interim training role for newer players who don't want the stress of [[Squad Medic]] or the more advanced procedures of a [[Doctor]].


Essentially, what can I not do?
So as you can see from this basic list, you can use all the same equipment as a medic and almost as much as a doctor. So what is the difference from Doctor and Nurse? The answer is that the Nurse role is meant to be an interim training role for newer players who don't want the stress of [[Hospital Corpsman]] or the more advanced procedures of a [[Doctor]].
You cannot:  
 
As such, you cannot:  


*Perform level two Surgery.
*Perform level two Surgery.
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== Rank Structure ==
== Rank Structure ==


While in Medbay their is no Military Ranking like the Marines, you do still have orders to follow. As a Nurse you will find yourself listening to Doctors mostly, as they will be the ones working closest to you. However, the CMO will be there to give you direction on what course of action they prefer most.  
While in the MedBay there is no Military Ranking like the Marines, you do still have orders to follow. As a nurse, you will find yourself listening to doctors mostly, as they will be the ones working closest to you. However, the CMO will be there to give you direction on what course of action they prefer most.  


So in the end the [[Chief Medical Officer]] has complete control of the department and final say on everything that takes place within it.
Keep in mind that the [[Chief Medical Officer]] has complete control of the department and final say on everything that takes place within it.


== Getting Started ==  
== Getting Started ==  


As soon as you wake up from Cryo bay you should head down to Medbay. This is located to the East of the Hangar and West of the Brig. Upon arrival you should gather your things as quick as possible, you have around 20ish minutes until the department will become flooded.  
As soon as you wake up from Cryo bay you should head down to MedBay. This is located to the East of the Hangar and West of the Briefing Room. Upon arrival you should gather your things as quick as possible, as the department will soon become flooded with patients and medics in need of supplies.  


So first thing you should do is wander into the medical storage room to the bottom left corner of Medbay. There you will be able to grab any gear that you need for your day. Once said is done you can make yourself useful by either performing Chemistry for Squad Medics or making a Cryo mix for the Cryogenic Cells, you can also prep the operating rooms for the Doctors, and perhaps sanitize the area. You should ensure that all of Medbay is prepped, because in 20 minutes it will most likely be hectic. How you spend your round is up to you, as a trainer/beginner role not much should be expected, just read up on your guides and you will succeed.  
The first thing you should do is wander into the medical storage room to the bottom left corner of MedBay. There you will be able to grab any gear that you need for your day. Once you are geared up, you can make yourself useful by either performing Chemistry for Hospital Corpsmen or making a cryo mix for the Cryogenic Cells, you can also prep the operating rooms for the doctors, and perhaps sanitize the area. You should ensure that all of MedBay is prepped, because after about 20 minutes after round start, the MedBay has a good chance to become hectic as patients flood in. How you spend your round is up to you, as a trainer/beginner role not much should be expected, just read up on your guides and you will succeed.  


*Medical Hud's.  
*Medical Hud's.  
Line 130: Line 129:


*Remember you are just a beginner, don't expect to be great of the bat. Take your time and enjoy yourself.  
*Remember you are just a beginner, don't expect to be great of the bat. Take your time and enjoy yourself.  
**(Be sure to read all the guides and fully understand them)
**On that note, try not to be too hard on yourself if a patient dies under your care or treatment is otherwise scuffed. Simply learn what went wrong and strive to do better.
*If Doctors are swamped performing manual surgery, you can use the Autodocs to get critical surgeries performed (Excluding larval infection)
**(Be sure to read all the [https://forum.cm-ss13.com/c/general/guides/22 guides] and fully understand them)
*Organise patients from worst condition to least, this way when the Doctor can finally aid them he doesn't leave the dying guy in the back.  
*If Doctors are swamped performing manual surgery and the research department has upgraded the Autodocs, you can use the Autodocs to perform surgeries corresponding to the upgrades outfitted onto them.
**Note that upgrades given to one Autodoc will not be applied to others.
*Organise patients from worst condition to least, this way when the Doctor can finally aid them, they don't leave the dying guy in the back.
*Put infected patients into stasis bags, this will help slow down the chest bursting.  
*Put infected patients into stasis bags, this will help slow down the chest bursting.  
*Always close any bleeding or open wounds, this can lead to blood loss and infection.  
*Always close any bleeding or open wounds, this can lead to blood loss.
*Inject Marines with Epinephrine when Defibbing, this increases their chances, get nearby people to perform CPR to slow the death timer.  
*Inject Marines with Epinephrine when Defibbing, this increases the healing they receive from being defibbed.
*If you successfully Defib and the patient dies it resets the death timer. If you have lots of near dead people, give them a quick zap to give more time.  
*If you notice a dead patient is close to permanently dying, or are overwhelmed with deceased patients, or otherwise cannot treat a deceased patient(s) in a timely manner, get nearby people to perform CPR to slow the death timer.
*If you run out of meds in your autoinjectors you can refill them at med vendors.  
*If you successfully defib and the patient dies soon after, the patient's death timer will be reset regardless. If you have lots of people nearing permadeath, give the relatively slightly wounded (around -100% to 120% health) patients a quick zap to give yourself more time before their permanent death.
<!--*Overdosing a person on 3 Bicardine Pills and Offsetting with 1 Kelotane can heal Internal Bleeding. --> The Cryocell also heals IB.  
*If you run out of chemicals in your autoinjectors you can refill them at med vendors. (This does not apply to custom autoinjectors made by research or autoinjectors tied to a [[Marine Equipment#Pressurized%20Pouch|Pressurized Reagent Pouch]].  
*Always try to make advanced pills, ImiAlky, Keloderm, Tribica, etc. These can be really helpful in stressful situations.  
<!--*Overdosing a person on 3 Bicardine Pills and Offsetting with 1 Kelotane can heal Internal Bleeding. --> The Cryocell, when outfitted with cryoxadone and/or clonexdone, also heals IB.  
*Always try to make advanced pills, ImiAlky, KeloDerm, MeraBica, etc. These can be really helpful in stressful situations.
*Double check all treated patients at the body scanner, sometimes Doctors miss things.  
*Double check all treated patients at the body scanner, sometimes Doctors miss things.  
*If a patient is low on blood you can feed them Iron pills.
*If a patient is low on blood, you can feed them Iron pills and/or feed them food to assist with blood regeneration.


=== Guidance ===  
=== Guidance ===  
Don't leave patients waiting in Medbay, pull them into triage, give meds and form a line. As a Nurse this will be your main job, to organize and admit new patients to Medbay. By organizing patients and providing basic treatment, you reduce the work that has to be done for the Doctor; making their life generally better.
Don't leave patients waiting in MedBay. Pull them into triage, give treatment as needed, and form a line from the most wounded to the least. As a Nurse this will be your main job: to organize and admit new patients to MedBay. By organizing patients and providing basic treatment, you reduce the work that has to be done for the doctor, making their life generally better.


Moving dead bodies to the Morgue will earn yourself a gold sticker, not only does the CMO appreciate this but so does everyone in Medbay. Also moving Xenomorph corpses outside of Research is helpful, this way the Research team doesn't have to run downstairs to get them.  
Moving dead bodies to the Morgue will earn yourself a gold sticker, as not only does the CMO appreciate this but so does everyone in MedBay. Also moving Xenomorph corpses outside of Research is helpful, this way the Research team doesn't have to run downstairs to get them.  


Always listen for the sound of a Dropship landing, you should always expect a boat load of injured Marines to come limping out. Be ready at the side with a roller bed for fast movement.  
Always listen for the sound of a Dropship landing, you should always expect a boat load of injured Marines to come limping out. Be ready at the side with a roller bed for fast movement.  

Latest revision as of 09:54, 6 December 2024

MEDICAL
Nurse.png
Almayer Nurse
Difficulty: Easy
Supervisors: Chief Medical Officer
Rank: Corporal [Under 10hrs] / Sergeant [10hrs]
Duties: Maintain Medbay, assist the Doctors, conduct Chemistry, and ensure that the patients are organized and healed for surgery.
Guides: Guide to Medicine, Guide to Chemistry
Unlock Requirements: None.
Detailed Description:
|__________|
You are tasked with keeping the marines healthy and strong, through the form of basic drugs and medical treatment.
You are quite advanced when it comes to medication and treatment. If you do not know what you are doing, adminhelp so a mentor can assist you.
|__________|


"Be nice to the nurses. They keep the doctors from accidentally killing you."
― A Random Patient

Introduction

The Nurse is in charge of overseeing that each and every patient has been prepped and healed enough for their visit to the Doctor, assisting with the maintenance of the MedBay, as well as getting the basic grasp of how medicine and chemistry works if you do not know it. Your goal is to assist wherever needed in MedBay and provide a helping hand to anyone who needs it. Much like a real nurse, however with additional tasks.

Duties

You are essentially a tad above a Hospital Corpsman. You get access to do little more than them, but less than a doctor. You will find yourself double checking patients that are sent up, prioritizing treatments, getting Marines ready for more advanced first aid. You can do things such as:

  • Perform Chemistry duties.
  • Use the Cryo Tubes.
  • Provide First Aid.
  • Give Medications (Pills).
  • Transfer Blood.
  • Assign Holo Tags.
  • Provide aid in Triage.
  • Treat basic Wounds and Infections.
  • Move patients from the Dropships to Medbay.
  • Move bodies to the Morgue.
  • And Assist Doctors wherever needed.

Equipment

As a Nurse, you have access to the exact same equipment that any Doctor or Medic has. However, does this mean you can use some advanced tools as well.

As a Nurse, you can use:

  • Cryogenic Tubes.
  • Chemistry Dispensers.
  • IV Drips.
  • Defibrillators.
  • Any Autoinjector and Pill Bottle.
  • Advanced Trauma Kits and Burn Kits.
  • Health Scanners
  • Autodocs.
  • and Body Scanners.


So as you can see from this basic list, you can use all the same equipment as a medic and almost as much as a doctor. So what is the difference from Doctor and Nurse? The answer is that the Nurse role is meant to be an interim training role for newer players who don't want the stress of Hospital Corpsman or the more advanced procedures of a Doctor.

As such, you cannot:

  • Perform level two Surgery.
  • Conduct Research.

Rank Structure

While in the MedBay there is no Military Ranking like the Marines, you do still have orders to follow. As a nurse, you will find yourself listening to doctors mostly, as they will be the ones working closest to you. However, the CMO will be there to give you direction on what course of action they prefer most.

Keep in mind that the Chief Medical Officer has complete control of the department and final say on everything that takes place within it.

Getting Started

As soon as you wake up from Cryo bay you should head down to MedBay. This is located to the East of the Hangar and West of the Briefing Room. Upon arrival you should gather your things as quick as possible, as the department will soon become flooded with patients and medics in need of supplies.

The first thing you should do is wander into the medical storage room to the bottom left corner of MedBay. There you will be able to grab any gear that you need for your day. Once you are geared up, you can make yourself useful by either performing Chemistry for Hospital Corpsmen or making a cryo mix for the Cryogenic Cells, you can also prep the operating rooms for the doctors, and perhaps sanitize the area. You should ensure that all of MedBay is prepped, because after about 20 minutes after round start, the MedBay has a good chance to become hectic as patients flood in. How you spend your round is up to you, as a trainer/beginner role not much should be expected, just read up on your guides and you will succeed.

  • Medical Hud's.
  • Splints
  • Lifesaver Belts.
  • Emergency Defibrillators.
  • Advanced First Aid Kits.
  • Latex Gloves and Sterile Masks.
  • Health Scanners.
  • Blood Dispensers.
  • Personal Closets.
  • And Medical Dispensers.

Essentially everything stated above you can find in the storage room.

(Refer yourself to the Medical Equipment, which can be found here Guide to Medicine)

What should I grab?

Each person might choose something different. However it is mainly what you are comfortable with. Since you will be operating in Medbay the whole operation you have access to a plethora of supplies at your will. So will you have to cram like a medic, no.

I will be going through each slot and what is the optimal decision for each:

Head - For this slot a basic a scrub hat will do, you do not want your hair getting into the patients, do you?

Mask - The mask slot is a great place to for a sterile mask, not only does it help stop the spread of infection and disease, but also looks very professional.

Eyes - If you have anything other than a Med Hud here, stop. A Medical Hud will allow you to visibly see whether or not a patient is dying or stable; as well as if they have holo tags assigned to them.

Ears - Obviously your Department Radio, this allows you to communicate with the Medics and Doctors more efficiently. ((:m to speak over med comms))

Undershirt/Uniform - For this slot I recommend wearing your basic scrubs, which now come in various colours!

Overshirt - Not much can go here other than a lab coat, with a coat you gain access to two more slots to add anything you wish.

Gloves - Sterility is the best choice, so latex gloves would be the best option.

Shoes - Running shoes or sneakers will help you move quickly from patient to patient. White shoes should be avoided unless you want blood all over them.

ID - Holds your ID, allows you to gain entry to your department.

Belt - This is by far the most important, here I would recommend the Lifesaver Belt. The belt can hold more objects and is the personal choice of nearly anyone in the medical field.

Back' - This is honestly a personal choice, the satchel allows more quick methods of grabbing objects, but the backpack can hold more at the cost of time. Essentially you can either be a portable pharmacy, or be a fast treatment. The choice is yours.

Pouches - I suggest placing your Health Scanner in one pouch, and the other occupied with a medical pouch, inside said pouch I usually place autoinjectors for a fast treatment if needed.

Tactics

Being a Nurse you will be always on your feet, moving from place to place you should always be on the lookout, because in a matter of seconds you could have seven critical patients wandering into Medbay with missing limbs or overdoses.

What are some tips?

  • Remember you are just a beginner, don't expect to be great of the bat. Take your time and enjoy yourself.
    • On that note, try not to be too hard on yourself if a patient dies under your care or treatment is otherwise scuffed. Simply learn what went wrong and strive to do better.
    • (Be sure to read all the guides and fully understand them)
  • If Doctors are swamped performing manual surgery and the research department has upgraded the Autodocs, you can use the Autodocs to perform surgeries corresponding to the upgrades outfitted onto them.
    • Note that upgrades given to one Autodoc will not be applied to others.
  • Organise patients from worst condition to least, this way when the Doctor can finally aid them, they don't leave the dying guy in the back.
  • Put infected patients into stasis bags, this will help slow down the chest bursting.
  • Always close any bleeding or open wounds, this can lead to blood loss.
  • Inject Marines with Epinephrine when Defibbing, this increases the healing they receive from being defibbed.
  • If you notice a dead patient is close to permanently dying, or are overwhelmed with deceased patients, or otherwise cannot treat a deceased patient(s) in a timely manner, get nearby people to perform CPR to slow the death timer.
  • If you successfully defib and the patient dies soon after, the patient's death timer will be reset regardless. If you have lots of people nearing permadeath, give the relatively slightly wounded (around -100% to 120% health) patients a quick zap to give yourself more time before their permanent death.
  • If you run out of chemicals in your autoinjectors you can refill them at med vendors. (This does not apply to custom autoinjectors made by research or autoinjectors tied to a Pressurized Reagent Pouch.
The Cryocell, when outfitted with cryoxadone and/or clonexdone, also heals IB. 
  • Always try to make advanced pills, ImiAlky, KeloDerm, MeraBica, etc. These can be really helpful in stressful situations.
  • Double check all treated patients at the body scanner, sometimes Doctors miss things.
  • If a patient is low on blood, you can feed them Iron pills and/or feed them food to assist with blood regeneration.

Guidance

Don't leave patients waiting in MedBay. Pull them into triage, give treatment as needed, and form a line from the most wounded to the least. As a Nurse this will be your main job: to organize and admit new patients to MedBay. By organizing patients and providing basic treatment, you reduce the work that has to be done for the doctor, making their life generally better.

Moving dead bodies to the Morgue will earn yourself a gold sticker, as not only does the CMO appreciate this but so does everyone in MedBay. Also moving Xenomorph corpses outside of Research is helpful, this way the Research team doesn't have to run downstairs to get them.

Always listen for the sound of a Dropship landing, you should always expect a boat load of injured Marines to come limping out. Be ready at the side with a roller bed for fast movement.

Communication

Talk with the Medics and Doctors over comms, ask how the groundside operation is, what are the losses, etc. This can give you a good sense of what to expect during your shift. Listen over Medical comms for MEDEVAC requests, this lets you know if critical patients are inbound and require assistance. Talk with Doctors over comms about an influx of patients, who is the most important, who has the worst injuries, what forms of treatment are needed. Communication is key.

Your Skillset

Master
Elite
Expert
Specially Trained
Trained
CQC Endurance Fireman Carry
Master
Expert
Specially Trained
Trained
Medical Surgery
Master
Expert
Specially Trained
Trained
Construction Engineering JTAC Leadership Vehicles
Specially Trained
Trained
Firearms Police Powerloader Melee Piloting Domestic Intel
Trained
Research Navigation Execution
Trained
Smartgun M5-RPG M4RA Battle Rifle M42A Scoped Rifle M92 Grenade Launcher M240-T Incinerator



To find out about how the skill system works head over to the skills system page.

Guides

Guide to Medicine

Guide to Chemistry

All out Doctor Guide