More actions
Forest2001 (talk | contribs) No edit summary |
Forest2001 (talk | contribs) No edit summary |
||
| Line 24: | Line 24: | ||
{{Devour}} | {{Devour}} | ||
|- | |- | ||
![[File: | ![[File:Dig_Tunnel.png]]<br>Dig Tunnel | ||
| | |Digs a tunnel which can then act as a quick travel point to get across the map quicker with multiple tunnels. | ||
You can also rename tunnels. | |||
Costs 200 plasma. | |||
|- | |- | ||
![[File: | ![[File:Pounce.png]]<br>Pounce | ||
| | |Pounce at target, pining the victim on the ground and causes them to drop their weapons, but only if you are invisible. Lasts longer than a Runner's pounce, but also makes you immobile for a short duration while you pin the target down. | ||
Costs | |||
Costs 10 plasma, cooldown: 7 seconds. | |||
|- | |- | ||
![[File:Headbite_Ability_Icon.png]]<br>Headbite | ![[File:Headbite_Ability_Icon.png]]<br>Headbite | ||
Latest revision as of 15:34, 21 July 2025
![]() |
Evolves From: Sprinter Evolves To: Brute Role: ... Guides: This Page |
General Information
The Neomorph is the prime example of Pathogen Creatures, with a devastating striking package.
Abilities
| Abilities: | Description: |
|---|---|
![]() Rest |
Used to rest and get up. Aliens heal faster when resting on weeds. |
![]() Release |
To haul, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, keep still, this will start restraining them. To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you are restraining them, once fully restrained you will haul them. Xenos hauling humans can not vent crawl but Xenos hauling monkeys can. Hosts with boot knives or other melee weapons can injure the Xenomorph they are being hauled by if they are conscious. Using this ability whilst hauling a host will free them from your grip, giving a moderate stun. |
![]() Dig Tunnel |
Digs a tunnel which can then act as a quick travel point to get across the map quicker with multiple tunnels.
You can also rename tunnels. Costs 200 plasma. |
![]() Pounce |
Pounce at target, pining the victim on the ground and causes them to drop their weapons, but only if you are invisible. Lasts longer than a Runner's pounce, but also makes you immobile for a short duration while you pin the target down.
|
Headbite |
A high-damage attack that bypasses all armor, instantly killing your target and healing you for 150 HP. Requires your target to be unconscious and adjacent to you, and has a 0.8 second windup before it will hit them. |
![]() Tail Stab |
Activating tail stab will begin a windup of one second, and upon conclusion, will enable you to launch a two tile attack that deals 1.2 times your maximum melee damage. It requires a direct click on the target's sprite, however, if it is missed, it only incurs a standard slash delay. Additionally, it will always hit the targeted limb.
|
![]() Blight Slash |
Coat your claws with an excretion of Blight and strike true, paralyzing your target and making them all the easier to capture.
Costs 50 plasma, cooldown: 12 seconds. |
Neomorph Stats
|
You can learn more about alien stats here.






