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|tiertype = ALIEN - TIER 0 | |tiertype = ALIEN - TIER 0 | ||
|imagebgcolor = #DDAADD | |imagebgcolor = #DDAADD | ||
|img = Alien- | |img = Alien-Facehugger.png | ||
|castetitle = Facehugger | |castetitle = Facehugger | ||
|evolves_from = N/A | |evolves_from = N/A | ||
|evolves_to = N/A | |evolves_to = N/A | ||
|role = Formed from an Egg Morpher, the Facehugger can crawl around the battlefield and hug unsuspecting hosts. | |role = Formed from an Egg Morpher or Egg, the Facehugger can crawl around the battlefield and hug unsuspecting hosts.<br> Young [Under 5 facehugs]/Fledgling [5 facehugs]/Veteran [25 facehugs]/Baneful [100 facehugs]/Royal [1,000 facehugs] | ||
|guides = N/A | |guides = N/A | ||
}} | }} | ||
== General Information == | |||
The simple Facehugger is the weakest of all Xenomorphs, having 35 HP and slowly losing health while off weeds (except for resting [[Facehugger#Watcher|watchers]]). Their primary function is to infect new hosts with their ambush abilities or work in conjunction with other Xenomorphs. While fast, they are extremely fragile and unable to take more than one or two shots from a marine's rifle. | |||
Facehuggers cannot communicate in the hivemind, and they must be alive for 3 minutes before they can speak or point. | |||
<br><br> | |||
== Playing Hugger == | |||
Playing a Facehugger is all about ambushing. They can hide under tables and other objects using their hide ability, which can be toggled in the top left, similar to a runner or larva. To infect a marine, be one tile away and pounce. Being any further will simply knock the marine down, which can help other Xenomorphs capture it. Pounce takes 2 seconds to wind up, leaving you vulnerable. Clicking on an adjacent and prone target makes you leap and infect them with only a 1 second windup. This is always faster than pouncing. Upon infecting a host, your facehugger respawn timer will be reset, allowing you to respawn. | |||
<br><br> | |||
== Abilities == | |||
{| class="wikitable mw-collapsible" | |||
! style="background-color:#CCB6D6;" width=150|Abilities: | |||
! style="background-color:#CCB6D6;" |Description: | |||
|- | |||
![[File:Xeno_Rest.png]]<br>Rest | |||
|Used to rest and get up. Aliens heal faster when resting on weeds. | |||
|- | |||
![[File:Hide.png]]<br>Hide | |||
|Hide under objects. Pouncing will cancel your Hiding. | |||
|- | |||
![[File:Pounce.png]]<br>Pounce | |||
|Pounce at a target, forcing the victim to the ground for a very brief period of time, and causing them to drop held items in the process. Can be used without a target for the purpose of enhancing your mobility. | |||
Cooldown: 4 seconds. | |||
|- | |||
|} | |||
<br><br> | |||
=Attainable Strains= | |||
{| style="border: 2px solid black;" | |||
!style="background-color:#423042; text-align:center;" colspan="2"|'''Strains:''' | |||
|- | |||
| style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px; text-align:center;" | | |||
[[Strains#Strains|'''Watcher''']] | |||
|} | |||
====Strain Abilities==== | |||
<br> | |||
===== Watcher===== | |||
You lose your ability to hide, but will be able to stand still to see further into the distance. Stalk your prey for the best opportunity or coordinate an ambush with your sisters. | |||
{| class="wikitable mw-collapsible" | |||
! style="background-color:#423042;" width="150" |<span style="color:white;"> Abilities:</span> | |||
! style="background-color:#423042;" |<span style="color:white;">Description:</span> | |||
|- | |||
!Boldness | |||
|'''PASSIVE''': Lose the ability to hide. | |||
|- | |||
!Patience | |||
|'''PASSIVE:''' When resting off weeds, you do not lose health. | |||
|- | |||
![[File:Toggle_Long_Range_Sight.png]]<br>Long-Range Sight | |||
|Increases your view range by 3 tiles all around you, but you cannot move. | |||
|} | |||
== Facehugger Stats== | |||
{{XenoSkills | |||
|meleelow=0 | |||
|meleehigh=0 | |||
|plasmaregen=0 | |||
|explosiveresist=0 | |||
|health=0 | |||
|speed=0 | |||
}} | |||
You can learn more about alien stats [[Xenomorph Stats|here]]. | |||
[[Category:Alien Castes]] | |||
Latest revision as of 02:23, 5 December 2025
General Information
The simple Facehugger is the weakest of all Xenomorphs, having 35 HP and slowly losing health while off weeds (except for resting watchers). Their primary function is to infect new hosts with their ambush abilities or work in conjunction with other Xenomorphs. While fast, they are extremely fragile and unable to take more than one or two shots from a marine's rifle.
Facehuggers cannot communicate in the hivemind, and they must be alive for 3 minutes before they can speak or point.
Playing Hugger
Playing a Facehugger is all about ambushing. They can hide under tables and other objects using their hide ability, which can be toggled in the top left, similar to a runner or larva. To infect a marine, be one tile away and pounce. Being any further will simply knock the marine down, which can help other Xenomorphs capture it. Pounce takes 2 seconds to wind up, leaving you vulnerable. Clicking on an adjacent and prone target makes you leap and infect them with only a 1 second windup. This is always faster than pouncing. Upon infecting a host, your facehugger respawn timer will be reset, allowing you to respawn.
Abilities
Attainable Strains
| Strains: | |
|---|---|
Strain Abilities
Watcher
You lose your ability to hide, but will be able to stand still to see further into the distance. Stalk your prey for the best opportunity or coordinate an ambush with your sisters.
Facehugger Stats
|
You can learn more about alien stats here.




