User:TopHatPenguin: Difference between revisions

5,225 editsJoined 1 June 2015
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Colonial Marines Wiki Maintainer
Colonial Marines Wiki Maintainer
==Command==
The '''Command''' Department is the "Brains" of the USS Almayer, leading and coordinating the squads and the other support staff of the ship to fight and win against the Aliens.
<tabs>
<tab name="Commander">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:lightblue;" width=200|Job
! scope="col" class="unsortable" style="background-color:lightblue;" |Role
! scope="col" class="unsortable" style="background-color:lightblue;" width=100|Difficulty
{{Marines
| name = [[File:Commander.png|64px|link=Commander]]<br>'''[[Commander]]'''
| description = The entire USS Almayer is under your control. Lead your small battalion and complete the mission in a victory for the USCM! <br />'''Note:''' Currently the job is whitelisted, click [http://colonial-marines.com/viewforum.php?f=141 here] to go to the application page.
| difficulty = '''Very Hard'''}}
</tab>
<tab name="Executive Officer">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:lightblue;" width=200|Job
! scope="col" class="unsortable" style="background-color:lightblue;" |Role
! scope="col" class="unsortable" style="background-color:lightblue;" width=100|Difficulty
{{Marines
| name = [[File:XO.png|64px|link=Executive Officer]]<br>'''[[Executive Officer]]'''
| description = 2nd in Command of the Almayer. Execute the orders the Commander gives you. Fill in for the CO if needed. Manage the Staff Officers at your disposal.
| difficulty = '''Hard'''}}
</tab>
<tab name="Staff Officer">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:lightblue;" width=200|Job
! scope="col" class="unsortable" style="background-color:lightblue;" |Role
! scope="col" class="unsortable" style="background-color:lightblue;" width=100|Difficulty
{{Marines
| name = [[File:BridgeOfficer.png|64px|link=Staff Officer]]<br>'''[[Staff Officer]]'''
| description = Execute the Executive Officer's orders. Manage the Overwatch consoles to keep the squads in functioning condition.
| difficulty = '''Medium'''}}
</tab>
<tab name="Pilot Officer">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:lightblue;" width=200|Job
! scope="col" class="unsortable" style="background-color:lightblue;" |Role
! scope="col" class="unsortable" style="background-color:lightblue;" width=100|Difficulty
{{Marines
| name = [[File:Pilot.png|64px|link=Pilot Officer]]<br>'''[[Pilot Officer]]'''
| description = Transport troops via the dropship or provide close air support. Make sure no invaders get onto your assigned Dropship.
| difficulty = '''Medium'''}}
</tab>
</tabs>
==Military Police==
The '''Military Police''' is one of the main supports of the command staff, they ensue that the [[Marine Law]] is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny
<tabs>
<tab name="Chief MP">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:lightblue;" width=200|Job
! scope="col" class="unsortable" style="background-color:lightblue;" |Role
! scope="col" class="unsortable" style="background-color:lightblue;" width=100|Difficulty
{{Marines
| name = [[File:WarrantOfficer.png|64px|link=Warrant Officer]]<br>'''[[Chief MP]]'''
| description = Oversee the safety of the ship and it's crew. Command the Military Police. Uphold and Enforce Marine Law.
| difficulty = '''Hard'''}}
</tab>
<tab name="Military Police">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:lightblue;" width=200|Job
! scope="col" class="unsortable" style="background-color:lightblue;" |Role
! scope="col" class="unsortable" style="background-color:lightblue;" width=100|Difficulty
{{Marines
| name = [[File:MilitaryPolice.png|64px|link=Military Police]]<br>'''[[Military Police]]'''
| description = Uphold and Enforce Marine Law. Detain anyone not following Marine Law. Defend the ship from invaders. Keep the crew of the Almayer safe.
| difficulty = '''Medium'''}}
</tab>
</tabs>
==Marine==
The '''Ground Troops''' of the Colonial Marines are enlisted or conscripted into service. They form the main fighting body of the Almayer and are sent planetside to fight all kinds of dangers throught the Tychon's Rift Sector. They are divided between four squads '''Alpha''' (Red), '''Bravo''' (Yellow), '''Charlie'''(Mauve) and '''Delta''' (Blue) each squad has a Squad Leader, they also have three support roles to help during the fight planetside: A Specialist with special equipment, a Smartgunner with IFF tracking and lastly the standards, the main fighting body against the aliens, noted for having low intelligence.
<tabs>
<tab name="Squad Leader">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#A9A9A9;" |Role
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=100|Difficulty
{{Marines
| name = [[File:SL.png|64px|link=Squad Leader]]<br>'''[[Squad Leader]]'''
| description = Leader of one of the four marine squads. Give your squad objectives and follow orders from Command. Keep your squad in one piece.
| difficulty = '''Hard'''}}
</tab>
<tab name="Squad Specialist">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#A9A9A9;" |Role
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=100|Difficulty
{{Marines
| name = [[File:B18.png|64px|link=Squad Specialist]]<br>'''[[Squad Specialist]]'''
| description = Has access to heavier more powerful weaponry and equipment to their disposal. Combat professional, lead the squad if needed.
| difficulty = '''Medium'''}}
</tab>
<tab name="Squad Medic">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#A9A9A9;" |Role
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=100|Difficulty
{{Marines
| name = [[File:Medic.png|64px|link=Squad Medic]]<br>'''[[Squad Medic]]'''
| description = Keep Marines in fighting condition, or as close as you can get them. Medevac those who need to be sent back to Medbay for treatment.
| difficulty = '''Hard'''}}
</tab>
<tab name="Squad Engineer">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#A9A9A9;" |Role
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=100|Difficulty
{{Marines
| name = [[File:CombatEngi.png|64px|link=Squad Engineer]]<br>'''[[Squad Engineer]]'''
| description = Build or remove fortifications. Establish and maintain FOB and Power. Gain access to blocked off areas.
| difficulty = '''Medium'''}}
</tab>
<tab name="Squad Smartgunner">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#A9A9A9;" |Role
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=100|Difficulty
{{Marines
| name = [[File:Spec.png|64px|link=Squad Smartgunner]]<br>'''[[Squad Smartgunner]]'''
| description = Has the M56 Smartgun at their disposal. Support your Squad with heavy weaponry and give the enemy suppressing fire.
| difficulty = '''Medium'''}}
</tab>
<tab name="Squad Marine">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#A9A9A9;" |Role
! scope="col" class="unsortable" style="background-color:#A9A9A9;" width=100|Difficulty
{{Marines
| name = [[File:Standard.png|64px|link=Squad Marine]]<br>'''[[Squad Marine]]'''
| description = Follow orders from those above you. Do your job and shoot when you're needed to shoot. Don't die in the process.
| difficulty = '''Easy'''}}
</tab>
</tabs>
==Engineering==
The '''Engineering''' Department is one of the most important roles to support the use of the Almayer, they are responsible for setting up the engine and repairing any damage on the Almayer.
<tabs>
<tab name="Chief Engineer">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:orange;" width=200|Job
! scope="col" class="unsortable" style="background-color:orange;" |Role
! scope="col" class="unsortable" style="background-color:orange;" width=100|Difficulty
{{Marines
| name = [[File:CE.png|64px|link=Chief Engineer]]<br>'''[[Chief Engineer]]'''
| description = Oversee engineering, telecomms, and atmospherics. Manage the MTs at your disposal. Keep the ship in functioning condition.
| difficulty = '''Hard'''}}
</tab>
<tab name="Maintenance Technician">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:orange;" width=200|Job
! scope="col" class="unsortable" style="background-color:orange;" |Role
! scope="col" class="unsortable" style="background-color:orange;" width=100|Difficulty
{{Marines
| name = [[File:MaintTech.png|64px|link=Maintenance Technician]]<br>'''[[Maintenance Technician]]'''
| description = Make sure the Almayer's Fusion reactor and atmospherics are set up and working correctly. Repair any damage done to the Almayer and it's dropships.
| difficulty = '''Medium'''}}
</tab>
</tabs>
==Medical / Science==
The '''Medical''' department is a very critical for the success of the marines, they heal injured marines when their local squad medic can't fix them and perform  surgeries for particularly bad cases, the researcher is a special role with the job of developing special equipment to the marines. Different from other roles on the Almayer, the doctors are '''civilian''' personnel and not military, meaning they don't have a rank and their authority is only over the medbay.
<tabs>
<tab name="Chief Medical Officer">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#2175d9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#2175d9;" |Role
! scope="col" class="unsortable" style="background-color:#2175d9;" width=100|Difficulty
{{Marines
| name = [[File:CMO.png|64px|link=Chief Medical Officer]]<br>'''[[Chief Medical Officer]]'''
| description = Oversee Medbay, Research, and Chemistry. Manage your medical crew. Advise the Command staff on matters of health and wellness of the marine force.
| difficulty = '''Hard'''}}
</tab>
<tab name="Doctor">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#2175d9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#2175d9;" |Role
! scope="col" class="unsortable" style="background-color:#2175d9;" width=100|Difficulty
{{Marines
| name = [[File:MD.png|64px|link=Doctor]]<br>'''[[Doctor]]'''
| description = Treat all patients that come into medbay. Transfer injured marines from the hanger to medbay. Perform surgery if needed.
| difficulty = '''Medium'''}}
</tab>
<tab name="Researcher">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#2175d9;" width=200|Job
! scope="col" class="unsortable" style="background-color:#2175d9;" |Role
! scope="col" class="unsortable" style="background-color:#2175d9;" width=100|Difficulty
{{Marines
| name = [[File:Sci.png|64px|link=Researcher]]<br>'''[[Researcher]]'''
| description = Conduct research on alien artefacts and specimens. Concoct chemical masterpieces to help the marines with their fight against the xenos.
| difficulty = '''Medium'''}}
|}
</tab>
</tabs>
==Supply==
The '''Supply''' Department is a smaller support department, their main job is to make sure to send more equipment to the marines via supply drop or via dropship, they also distribute attachments on the Almayer.
<tabs>
<tab name="Requisitions Officer">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=200|Job
! scope="col" class="unsortable" style="background-color:#9ACD32;" |Role
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=100|Difficulty
{{Marines
| name = [[File:RO.png|64px|link=Requisitions Officer]]<br>'''[[Requisitions Officer]]'''
| description = Oversee the cargo area of the ship. Supply the marines with attachments. Order in supplies on the cargo ship for the marines or Almayer staff.
| difficulty = '''Medium'''}}
</tab>
<tab name="Cargo Technician">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=200|Job
! scope="col" class="unsortable" style="background-color:#9ACD32;" |Role
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=100|Difficulty
{{Marines
| name = [[File:CargoTech.png|64px|link=Cargo Technician]]<br>'''[[Cargo Technician]]'''
| description = Assist the Requisitions Officer where needed, man the attachments vendor and make sure that the marines on the ground are well stocked with supplies.
| difficulty = '''Easy'''}}
</tab>
</tabs>
==Synthetic==
The '''Synthetic''' role is unique as the player takes control over a non-human robotic synthetic. Stronger, faster and more powerful than the average human, synthetics, however, are held back by restricting laws and rules that govern their actions.
<tabs>
<tab name="Synthetic">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=200|Job
! scope="col" class="unsortable" style="background-color:#9ACD32;" |Role
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=100|Difficulty
{{Marines
| name = [[File:Synth.png|64px|link=Synthetic]]<br>'''[[Synthetic]]'''
| description =  Assist the crew of the USS Almayer in any and all applicable tasks, whether it be conducting surgery or keeping the ship clean. <br><br>'''Note:''' Currently the job is whitelisted, click [http://www.colonial-marines.com/viewforum.php?f=145 here] to go to the application page.
| difficulty = '''Very Hard'''}}
</tab>
</tabs>
==Non-USCM Jobs==
These roles are not members of the United States Colonial Marines. The Liaison is the only one that takes part of the Almayer while the Survivor is a colony job and the mercenaries are an Emergency Response Team.
<tabs>
<tab name="Corporate Liaison">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=200|Job
! scope="col" class="unsortable" style="background-color:#9ACD32;" |Role
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=100|Difficulty
{{Marines
| name = [[File:CorpLiason.png|64px|link=Corporate Liaison]]<br>'''[[Corporate Liaison]]'''
| description = Be the direct line of communication between the Almayer and Weyland Yutani by sending faxes. Make sure the interests of Weyland Yutani are retained.
| difficulty = '''Medium'''}}
</tab>
<tab name="Survivor">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=200|Job
! scope="col" class="unsortable" style="background-color:#9ACD32;" |Role
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=100|Difficulty
{{Marines
| name = [[File:Survivor.png|64px|link=Survivor]]<br>'''[[Survivor]]'''
| description = Survive the infestation by hiding in a locker or building up a fort. Just hope that the marines arrive on time.
| difficulty = '''Very Hard'''}}
</tab>
<tab name="Responders">
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable sortable"
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=200|Job
! scope="col" class="unsortable" style="background-color:#9ACD32;" |Role
! scope="col" class="unsortable" style="background-color:#9ACD32;" width=100|Difficulty
{{Marines
| name = [[File:PMC-Standard.png|64px|link=Responders]]<br>'''[[Responders]]'''
| description = Answer the distress call and help the marine forces against the infestation... or make their lives worse.
| difficulty = '''Hard'''}}
</tab>
</tabs>
===CM Timeline===
-----
{| class="wikitable"
!Date:
!Events of Significance:
|-
|'''Roughly 2014'''||
<big>'''Pre-Alpha Era of CM begins:'''</big>
*Infestation Station joins with New Eden, Jaggerstep takes over as host.
|-
|'''2015, Feb 2:'''||
Jaggerstep resigns as host and Verbose Lucidity becomes the new host for New Eden and Colonial Marines. 
|-
|'''2015, April 20:'''||
Colonial Marines splits from New Eden Station: Apophis775 becomes the host, Rahlzel becoming Co-Host.
|-
|'''2015, June 10:'''||
Lv 624 map released.
|-
|'''2015, July 19:'''||
Predator Whitelist opens.
|-
|'''2015, July 30:'''||
<big>'''Alpha Era of CM begins:'''</big>
*The USS Sulaco receives major updates
|-
|'''2016, May 6:'''||
Ice Colony Map released.
|-
|'''2016, Dec 11:'''||
Commander Whitelist opens.
|-
|'''2017, Jan 15:'''||
Whiskey Outpost (WO) released
|-
|'''2017, April 24:'''||
<big>'''Omega Era of CM begins:</big>
*USS Almayer Map released.
*Perspective sprite overhaul.
*Solaris Ridge (Big Red) Map released.'''
|-
|'''2017, Aug 17:'''||
Synthetic Whitelist opens.
|-
|'''2017, Nov 21:'''||
Prison Station re-released.
|}
===Marine Ships===
----
<tabs>
<tab name="Sulaco V1">
[[File:Sulaco.png|1000px]]
</tab>
<tab name="Sulaco V2">
[[File:Sulaco_top.png|1000px]][[File:Sulaco_bottom.png]]<br>
</tab>
<tab name="USS Almayer">
[[File:USS_Almayer.png|1000px]]<br>
</tab>
</tabs>
===Objective Maps===
----
<tabs>
<tab name="Nostromo">
[[File:Nostromo.png|1000px]]<br>
</tab>
<tab name="Planet LV-624">
[[File:LV624.png|1000px]]<br>
</tab>
<tab name="Ice Colony">
[[File:Map_icecolony.png|1000px]]<br>
</tab>
<tab name="Big Red">
[[File:Big_Red.png|1000px]]<br>
</tab>
<tab name="Prison">
[[File:Map_Prison.png|1000px]]<br>
</tab>
<tab name="Whiskey Outpost">
[[File:Whiskey_outpost.png|1000px]]<br>
</tab>
</tabs>

Revision as of 05:35, 25 January 2018

Colonial Marines Wiki Maintainer