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Space Station 13 Guide: Difference between revisions

From CM-SS13 - Wiki
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|[[File:Hud-hands.gif]]||
|[[File:Hud-hands.gif]]||
These are your characters hands, you use these to pick up items by clicking on them. Your active hand, will be highlighted this means anything you pick up will go to this hand. To switch hands either double click on the other hand, use middle mouse button or press X if you have hotkeys toggled on.
These are your characters hands, you use these to pick up items by clicking on them. Your active hand, will be highlighted this means anything you pick up will go to this hand. To switch hands either click on the other hand, use middle mouse button or press X if you have hotkeys toggled on.
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|[[File:Intent-Wheel.gif]]||
|[[File:Intent-Wheel.gif]]||
This is the intent wheel, The green square in the top left is help intent, the blue square to the right is disarm intent, the yellow square below disarm intent is the grab intent and finally the red intent is harm intent. You can cycle through these intents using 1-4 with hotkey mode toggled on.
This is the intent wheel, The green square in the top left is help intent, helping marines either with by pulling out the flames of the other character or encouraging hug, the blue square to the right is disarm intent, disarming and shoving other characters, the yellow square below disarm intent is the grab intent, grabbing another character (Which is the same as pulling), and finally the red intent is harm intent, punching other characters and allows you to fire point blank. You can cycle through these intents using 1-4 with hotkey mode toggled on.
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|[[File:Hud-drop.png]]||
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This is the drop button, once clicked it will drop any item in your active hand.
This is the drop button, once clicked it will drop any item or stop pulling in your active hand.
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|[[File:Hud-throw.png]]||
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Revision as of 13:40, 4 March 2018

Welcome to Space Station 13! This is a 2D game that takes place on a space station. It looks very basic, but the game is very complex. Almost every mob is player controlled! There are many different servers with their own style of playing. I hope this guide helps you learn how to play this amazing game!

Getting Started

Rules

Every server has their own set of Rules. You MUST read all of the server rules before you start playing. If you don't you could get banned.

Setting up a character

ServerPopUpWindow.png

In the lobby screen select "Setup Character" and a page will open allowing you to customize your character and set your jobs.

Setup-Character.png

Descriptions of what everything does in the table below:

Name Of The Button: What it does:
Name

Lets you change the name of your character. Many servers want your name to be realistic, but not based off something popular, which includes this server. If you press (®) the name will be randomized.

Always Pick Random Name

Lets you chose if your character's name will be randomized each round.

Physical Information

Lets you chose your character's age, skin color, whether your character needs glasses, and body type. If you press (®) the settings will be randomized.

Age

Lets you change the age of your character. This DOES NOT change the look of your character. It's just for roleplaying.

Gender

Lets you change your character's gender between male and female.

Ethnicity

Lets you change your body colour.

Body Type

Lets you change your character's body type - Underweight, Average or Overweight. ((Unknown if it could change the look of the character))

Poor Eyesight

Lets you decide if your character requires glasses in order to see correctly or not.

Be Xenomorph

If selected it allows you to spawn as an alien when the round has started if you observe.

Be Xenomorph Queen

If selected it allows you to spawn as an alien queen when the round starts.

Be Survivor

Allows you to have a chance at spawning as a survivor when the round starts if you are readied up.

Be Responder

Allows you to become a responder during a distress signal.

Be Predator

Allows you to spawn as a predator when the round starts. You must be whitelisted to play as a predator!

Be WO Commander

Allows you be spawn as the commander when the map Whiskey Outpost starts. You must be whitelisted to play as a commander!

Set Marine Role Preferences

Allows you to pick what role you play when the round starts. I recommend that you set Squad Marine as HIGH when you play your first few rounds.

Marine Gear

Lets you choose your underwear, undershirt, backpack type and your custom loadout for your character.

Custom Loadout

Lets you pick items like berets and cigars to spawn with at the start of the round.

Ui Customization

Changes the look of your in game interface.

Custom UI

While not listed directly in the setup, this changes the color and transparency of the UI. White UI is recommended.

Hair

Lets you change your hair type and colour.

Facial Hair

Lets you change your facial hair type and colour.

Eyes

Lets you change your eye colour.

Citizenship

Lets you change the citizenship from where you come from. This is only for roleplaying.

Religion

Lets you change your character's religion. This is only for roleplaying.

Corporate Relationship

Allows you to set your character's relationship to Weyland-Yutani. This is only for roleplaying.

Preferred Squad

Allows you to set your character's preferred squad (Alpha, Bravo, Charlie, Delta or None). This increases the chance of being spawned in that squad. Squad Marines always join the character's preferred squad.

Character Records

Allows you to edit your medical, employment, and security records. This is only for roleplaying.

Character Description

Lets you describe your character's physical description in a more in-depth form. This happens if a character is examined.

Play Admin Midis

If enabled you will hear sounds that admins play during the round.

Play Lobby Music

If enabled you will hear the lobby music while you're in the lobby.

Ghost Ears

Lets you chose to hear all sounds or /say dialogue in the round or only sounds near you while you're a ghost.

Ghost Sight

Lets you chose to see all the certain actions (Like Bob gasps! or /me actions) in the round or only the /me actions while you're a ghost.

Ghost Radio

Lets you chose between hearing all the radio chatter or only the radio chatter of the people near you while you're a ghost.

Ghost Hivemind

Lets you chose between hearing all the Hivemind chatter or only the Hivemind chatter of the aliens near you while you're a ghost.

Joining a Round

  • If a round hasn't started yet you can select "Ready Up" and you'll spawn in when the round starts.
  • If you join in the middle of the round and want to play as a marine you select "Join the USCM" . When you select "Join the USCM" you'll get a list of roles you can play. Select one and you'll spawn in.
  • If you join in the middle of the round and want to play as an alien select "Join the Hive" . When you select "Join the Hive" you'll need to wait until a larva bursts for you to play.


In the Game

The Tabs

On the top right side of your screen you will see the tabs for the game.

TopRightTabs.png

Descriptions of what each tab does can be found in the table below:

Name Of The Button: What it does:
Text

Hides the tabs and shows the game's logs instead.

Info

Shows the tabs on the top right corner instead of the game logs.

Wiki

Opens the Colonial Marines wiki in your internet browser.

Forum

Opens the Colonial Marines forum in your internet browser.

Rules

Opens the rules thread on the Colonial Marines forum..

Changelog

Opens the changelog.

Donate

Allows you to donate money to the sever.

Status

Shows the status of your character.

Lobby

Shows the how many players are ready and how long until the round starts.

Admin

Allows you to send an Ahelp and see the online staff.

Ghost

Allows you to become a ghost and do many things as a ghost. (Note you will only see the Ghost tab if you are dead.)

IC

Shows you what you can currently do "In Character"

OOC

Shows you what you can do "Out of Character"

Preferences

Allows you to enable and disable many different preferences.

Marine Interface

Marine Ui.png

This is the human interface in CM.


Green Highlighted Area

You can collapse and close the clothes menu on the left with this icon: Hud-inventory.png

Interface: What it does:
Hud-Headgear.png

This is the headgear slot, you place hats and helmets here to wear them.

Hud-Eyewear.png

This is the eyewear slot, you place glasses, welding goggles and other optical gear here.

Hud-Mask.png

This is the mask slot, you place gas masks, coifs and cigars here.

Hud-Ear.png

This is the ear slot, you place radio headsets here.

Hud-Jumpsuit.png

This is the jumpsuit slot, you place your marine, medical or engineering uniform here.

Hud-Exosuit.png

This is the exosuit slot, you place marine armour, jackets and space suits here.

Hud-Handwear.png

This is the hand wear slot, you place latex gloves, insulated gloves and squad gloves here.

Hud-feet.png

This is the foot wear slot, you place combat boots and business shoes here.

Hud-Exosuitstorage.png

This is the exosuit storage slot, you will commonly place weapons here to store them for while you are out of combat.

ID-Slot.png

This is the identification card slot, you place your Id (Identification card) here.

Belt-slot.png

This is the belt slot, you place belts and rigs here.

Hud-backslot.png

This is the back slot, you place backpacks and satchels here.


Red Highlighted Area

Interface: What it does:
Hud-hands.gif

These are your characters hands, you use these to pick up items by clicking on them. Your active hand, will be highlighted this means anything you pick up will go to this hand. To switch hands either click on the other hand, use middle mouse button or press X if you have hotkeys toggled on.


Orange Highlighted Area

Interface: What it does:
Hud-Pockets.png

These are your characters pockets, you use these to store small items or pouches on your character.


Pink Highlighted Area

Interface: What it does:
Toggle-Rail-Flashlight.png

This is the toggle rail flashlight button, when pressed it will toggle the rail light on your gun if you have one attached.

Use-Unique-Action.png

This is the use unique action button, you can use this to pump a shotgun or clear a round in the chamber of your rifle or to light the flamethrower so that it can be used.

Eject-Magazine.png

This is the eject magazine button, you eject the magazine in the gun you are holding in your active hand if you press it.

Activate-Weapon-Attachment.png

This is the activate weapon attachment button, once clicked it will toggle any underslung on the gun in your active hand or it will toggle the scope of the gun in your active hand (If applicable). This is also how you switch to reloading the attachment, remember to switch back to normal ammo after reloading attachment.

Toggle-Burst-Fire.png

This is the toggle burst fire button, once clicked it will toggle burst fire on the gun in your current active hand (If applicable).


Purple Highlighted Area

Interface: What it does:
Hud-walkrun.gif

This is the toggle movement button, when pressed it will toggle you to run/walk.

Intent-Wheel.gif

This is the intent wheel, The green square in the top left is help intent, helping marines either with by pulling out the flames of the other character or encouraging hug, the blue square to the right is disarm intent, disarming and shoving other characters, the yellow square below disarm intent is the grab intent, grabbing another character (Which is the same as pulling), and finally the red intent is harm intent, punching other characters and allows you to fire point blank. You can cycle through these intents using 1-4 with hotkey mode toggled on.

Hud-target.png

This is the aiming target, which allows you to click on different parts of the body to aim for.

Hud-resist.png

This is the resist button, press this when you are on fire to stop, drop and roll or if you in a nest you can press it to start breaking out.

Hud-drop.png

This is the drop button, once clicked it will drop any item or stop pulling in your active hand.

Hud-throw.png

This is the throw button, press this when you want to throw what's in your active hand. To throw just click the throw button then click on a tile. You can also catch things if you throw toggled on.

Hud-Fire.png

This is the toggle firing mode button, press this and you'll toggle between normal firing and aimed firing. Aimed firing means if you click on someone you'll aim at them instead of firing, this then pops up with more options where you can allow them to pickup items and move about.


Yellow Highlighted Area

Interface: What it does:
Squad Lead Locator.png

This is the squad leader locator, the arrow points to where the squad leader is so you can always stay with them.

Hud-internals.gif

This is the internals button, when pressed it will toggle the between the use of internals, aka on or off. To use internals hold an oxygen tank and then equip a mask, after this toggle internals on.

Hud-health.gif

This is the the icon that shows the state of your characters health, from green with a 100% bar indicates healthy status, which is full health to crit indicates critical status, that being, almost dead.

Hud-hunger.gif

This is the hunger meter for your character, it will display how hungry you are by the colour. If you're full it'll disappear, if you're hungry it will be coloured orange and grey if you ate too much.


Cyan Highlighted Area

Interface: What it does:
Hud-togglestate.png

This section is for toggle state buttons, when pressed they will toggle the state of the item they are depicting, for example the armour box when clicked will toggle the armour light on or off.


Alien Interface

XenoUi.png

This is the alien interface.


Figure 1

Interface: What it does:
Xeno hands.png

These are your xenomorph hands, you use these to grab people by pulling or grabbing them (via Grab intent) or pick up facehuggers by clicking on them. To switch hands either double click on the other hand, use middle mouse button or press X if you have hotkeys toggled on.


Figure 2

Interface: What it does:
Resist button.png

This is the resist button, to use the resist button click on it. The uses of the resist button for xenos is limited to putting yourself out when set ablaze, if the flames do not go out keep resisting to stop drop and roll to extinguish the flames.


Figure 3

Interface: What it does:
File:Hunt-Stalk button.png

This is the hunt/stalk button, when pressed it will toggle between Hunt (Which is running mode) and Stalk (Which makes your xenomorph walk). However, Hunters while in Stalk mode makes them partially invisible.

Intent-Wheel.gif

This is the intent wheel, the green intent is help and allows you to nuzzle other xenos to get them up faster after being stunned, blue intent is disarm and when this is active you'll attempt to tackle any mob you click on. Yellow intent is grab, this allows you to grab mobs and move them (Which takes up your current hand). Red intent is harm, when active you'll slash any mob you click on (With a few exceptions). Note that you can use hotkeys to cycle through intents.

Hud Target xeno.png

This is the aiming target, which allows you to click on different parts of the body to aim for when you attack something/someone.

Xeno-Drop.png

This is the drop button, once clicked it will stop pulling the mob your xenomorph grabbed on or drop the facehugger in your active hand.

Xeno-Throw.png

This is the throw button, press this when you want to throw what's in your active hand. To throw just click the throw button then click on a tile. Note that the xeno throw distance is about 1-2 tiles, unless you're a carrier in which case they have an ability to launch huggers vast distances using shift-click or middle mouse button.


Figure 4

Interface: What it does:
Plasma Meter.png

This is the plasma meter, it shows how much plasma you have left in a visual form, aka if the meter is full of blue your plasma is full. To get a more accurate reading of how much plasma you have go to the status tab and it'll be displayed there.

Queen indicator.png

This is the queen locator, normally there is an arrow pointing to which way the queen is so you can always help her, when she is in need. When the Queen dies or isn't in-game there won't be an arrow there due to there being no queen. Note that when you are playing as the queen an arrow will not appear like in Figure 4.

Xeno-Health.png

This is your health meter,then green empties as you take damage, note that currently the xeno players health is full.

Xeno Toggle night vision.png

Clicking this will toggle on and off your ability to see in the dark as a xenomorph, useful when looking for light sources from marines.


Figure 5

Note all of these are xeno abilities of which are detailed on each xenomorph castes page here.

Interface: What it does:
Regurgitate.png
Regurgitate
To devour, drag target with one hand then click yourself.


Beware the devoured will be dissolved in 5 minutes and regurgitating them doesn't reset the timer. If the devoured is armed with a knife, they can cut their way out from the inside, leading to you being gibbed.

Grow Ovipositor.png
Grow Ovipositor
Grows an ovipositor from which the queen begins to passively create eggs from.


Costs 700 plasma.

Stomp.png
Screech
A wide area of effect stun, screeches upon activation.


Costs 250 plasma.

Emit pheromones.png
Emit Pheromones
Emit one of the three Pheromones. It is advised to emit the pheromone that are not already being emitted, as pheromones don't stack.


Costs 30 plasma to emit and then drains plasma while active.


Figure 6

Interface: What it does:
Plasma And health.png
Plasma and Health Indicator
Visual indicator of the level of plasma and health a xeno has.


Figure 7

Interface: What it does:
Mature Icon.png
Mature Xeno Icon
Visual indicator that the xeno is at the mature level in the upgrade system.


Figure 8

Interface: What it does:
Elite Icon.png
Elite Xeno Icon
Visual indicator that the xeno is at the elite level in the upgrade system.


Figure 9

Interface: What it does:
Ancient Icon.png
Ancient Xeno Icon
Visual indicator that the xeno is at the ancient level in the upgrade system.

How To Play

  • Movement- You move your character around with the ARROW KEYS. Alternately if you press the tab key you can enable hot keys which allows you to walk with WASD.
  • Interacting with People and Objects- The game mostly involves using the mouse. You can pick up objects by clicking on them and they'll go into your hand. To set them down, find a table to set them on or use drop on your hud. You can also throw objects using throw on your hud. You can grab people and certain objects with your grab intent. You can also hurt people using your harm intent. Advanced interactions can be learnt at the FAQ page.
  • How to Speak-
This is the chat bar for SS13

This will be below your game. If it doesn't say "Say" then click on the button that says "chat" on the right side. type your message after "Say" to talk. Alternatively, with hotkeys on you can press T to talk instead.


Communication

As a Marine or Alien you can communicate locally (Locally as in yo can see them on screen) by the use of 'Say' verb. (which you can type out manually or you can press T in hotkey mode to bring up a chat pop up window to type what you want to say.)

To contact Marines or Aliens over a long distance you can use a radio key after "Say" verb even the hivemind functions similarly to a radio. Here is a list of radio keys:

Radio Channel: Key for the channel:
Command :v
Military Police :p
Requisitions :u
Medical :m
Engineering :e
Your squad's channel (combat headset) or Common channel (non-combat headset) ;
Alpha Squad (command headset) :q
Bravo Squad (command headset) :b
Charlie Squad (command headset) :c
Delta Squad (command headset) :d
ERT comms :h
Alien hivemind :a
Hellhound hivemind :

Hotkeys

To toggle hotkey mode on/off press the tab button. Below is a list of hotkeys which can make your everyday round of SS13 that much easier.

What it does: Hotkey:
Forward

W

Left

A

Backwards

S

Right

D

Drop

Q

Equip

E

Throw

R

Say "

T

Swap Hands

X

Activate Held Object

Z/Y

Help Intent

1

Disarm intent

2

Grab Intent

3

Harm Intent

4

More Information

There are more guides to help you start your first few rounds in Colonial Marines.

The Marine Quickstart Guide and the Xeno Quickstart Guide are very helpful.

List of other guides