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Hospital Corpsman: Difference between revisions

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You’re the ever so important lifeline of the group, capable of treating wounds on the field and seconding authorization to evacuate yourself from the Sulaco for their own specific brand of ‘treatment’. This likely involves heavy surgery or cloning. Your job is to heal any injuries sustained on the mission, or if it cannot be healed on person, take them back to the Sulaco. It’s highly suggested that you make complete use of your supplies, as you need to be ready for anything that comes around! This does not include raiding the Sulaco medical bay for items. You are also not allowed to do any sort of surgery or make any advanced chemicals. I mean, you’re a field medic.
==== The Combat Medic ====
You are equipped with a hypospray, defibrillator, syringes, an advanced first aid kid, stasis bag, body bags, a ton of pills and medihud. This will prepare you for anything that can happen on the field.
 
You are the combat medic of your squad. The one that keeps everyone alive when all hell breaks loose with a range of medial equipment. As the combat medic your sole task is to keep everyone alive,healthly and combat ready because a dead marine is no good to you or your squad.
Equiped with a wide variety of medical items that is stocked in your medical vendor inside your squad prep room contains all the necessary tools to keep everyone alive. Your medical equipment is located on the second door of your squad prep room you were assigned to with two marine lockers and a medical vendor. The medic also has access to the Shuttles cockipit computer to send it to the AO or back to the Sulaco, but only the one in the Shuttle and not the ones outside it.
 
Your vendor houses an array of items such as:
 
* Pills
* Auto-injectors
* Emergency defibulators
* Bottles of various life saving chemicals with syringes
* Marine medical jumpsuit
* Stasis bags
* A pre-equiped belt known as the combat lifesaver carrying an array of medical items and more inside the vendor
 
All you know as a medic is the different kinds of chemicals that can effect the marines such as for example: Tramadol as a pain killer or Delaxin-plus heals all oxygen loss.
 
You don't how to make them but you only know which is which and what chemical does what.
 
You also don't know how to preform a surgical operation. Improvised or not you have no knowledge of it as you are a ''combat medic'' and not a field surgeon in the battlefield. Surgery is to be handled by the trained professionals which are the Sulaco Doctors and no one else.
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==== Weaponry ====
Equiped with all the tools for saving lives you won't have enough room to carry any heavy weaponry as you traded combat for medicine, but with only a limited amount of space for a weapon there is the one handed M39 SMG with the capabilites of a slightly higher ammo count as well as it being a decent enough weapon to take down any target with a good rate of fire. Although the M39 SMG trades five more bullets for a slight damage reduction, it can still be a reliable weapon in the capable hands of a medic as you can simply switch to it without the need to use your other hand where it could be used for saving lives.

Revision as of 15:07, 27 December 2015

MARINE
Medic.png
Combat Medic
Difficulty: Medium
Supervisors: Squad Leader
Rank: Not defined
Duties: Stabilise and keep your squad alive
Guides: N/A
Unlock Requirements: Not available.
Detailed Description:
|__________|
Not defined
|__________|


As a Combat Medic your job is to tend to minor injuries sustained by Marines and stabilize critically wounded Marines for transport to the Sulaco. You won't be able to fix everything but you can keep your Marines alive long enough to get treatment.


The Combat Medic

You are the combat medic of your squad. The one that keeps everyone alive when all hell breaks loose with a range of medial equipment. As the combat medic your sole task is to keep everyone alive,healthly and combat ready because a dead marine is no good to you or your squad. Equiped with a wide variety of medical items that is stocked in your medical vendor inside your squad prep room contains all the necessary tools to keep everyone alive. Your medical equipment is located on the second door of your squad prep room you were assigned to with two marine lockers and a medical vendor. The medic also has access to the Shuttles cockipit computer to send it to the AO or back to the Sulaco, but only the one in the Shuttle and not the ones outside it.

Your vendor houses an array of items such as:

  • Pills
  • Auto-injectors
  • Emergency defibulators
  • Bottles of various life saving chemicals with syringes
  • Marine medical jumpsuit
  • Stasis bags
  • A pre-equiped belt known as the combat lifesaver carrying an array of medical items and more inside the vendor

All you know as a medic is the different kinds of chemicals that can effect the marines such as for example: Tramadol as a pain killer or Delaxin-plus heals all oxygen loss.

You don't how to make them but you only know which is which and what chemical does what.

You also don't know how to preform a surgical operation. Improvised or not you have no knowledge of it as you are a combat medic and not a field surgeon in the battlefield. Surgery is to be handled by the trained professionals which are the Sulaco Doctors and no one else.

Weaponry

Equiped with all the tools for saving lives you won't have enough room to carry any heavy weaponry as you traded combat for medicine, but with only a limited amount of space for a weapon there is the one handed M39 SMG with the capabilites of a slightly higher ammo count as well as it being a decent enough weapon to take down any target with a good rate of fire. Although the M39 SMG trades five more bullets for a slight damage reduction, it can still be a reliable weapon in the capable hands of a medic as you can simply switch to it without the need to use your other hand where it could be used for saving lives.