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''USS Sulaco? Come in, USS Sulaco! | ''USS Sulaco? Come in, USS Sulaco! | ||
Can you hear me?'' ''Come in, USS Sulaco!'' | Can you hear me?'' ''Come in, USS Sulaco!'' | ||
''... | ''... Hang in there, Sulaco! Help is on the way!'' | ||
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When the marines get outgunned by the aliens, the | When the marines get outgunned by the aliens, the commander can send a distress call to anybody nearby on the communications console in the bridge. Then, the RNG will decide if someone will respond the call: The call can be received by a nearby merc ship, the call can be ignored or the rescue ship can get infected by the aliens. | ||
If a ship decides to help the marines, ghosts (observing players) can make part of this response group. Keep in mind that not always the mercs are here to help, since the admins can set up objectives to the mercs that contradict the marine's mission and just plain ignore them. | If a ship decides to help the marines, ghosts (observing players) can make part of this response group. Keep in mind that not always the mercs are here to help, since the admins can set up objectives to the mercs that contradict the marine's mission and just plain ignore them. | ||
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![[File:Merc.png|64px]]<br>Freelancer mercenaries | ![[File:Merc.png|64px]]<br>Freelancer mercenaries | ||
|Various small bands of guns-for-hire roam around the space. These are usually small groups which work in small time jobs such as protecting ships, patrolling for pirates or defending | |Various small bands of guns-for-hire roam around the space. These are usually small groups which work in small time jobs such as protecting ships, patrolling for pirates or defending independent colonies. They come armed with the standard military equipment. | ||
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![[File:PMC.png|64px]]<br>Weyland-Yutani PMCs | ![[File:PMC.png|64px]]<br>Weyland-Yutani PMCs | ||
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![[File:Ironbear.png|64px]]<br>The Iron Bears | ![[File:Ironbear.png|64px]]<br>The Iron Bears | ||
|The '''Iron bears''' is one the most feared merc units. Formed by ex-members of the soviet spec-ops group ''orbita desantnika shturmovaya gruppa''. They are known the be | |The '''Iron bears''' is one the most feared merc units. Formed by ex-members of the soviet spec-ops group ''orbita desantnika shturmovaya gruppa''. They are known the be extremely ruthless and aggressive, having been accused kidnappings, assassinations ,mass murders and making part of false flag operations. There's a joke that the only problem with sending the Bears to educate a town is that afterward, there's no more town. | ||
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![[File:Dozens.png|64px]]<br>Dutch's dozen | ![[File:Dozens.png|64px]]<br>Dutch's dozen | ||
|Halling from the jungle planet of ''Watchman'', the '''Dutch's dozen''' are a small, yet powerful group of mercenaries specialized in jungle warfare. It's members are trained to fight and depend of less technology as possible, learning special survival techniques and | |Halling from the jungle planet of ''Watchman'', the '''Dutch's dozen''' are a small, yet powerful group of mercenaries specialized in jungle warfare. It's members are trained to fight and depend of less technology as possible, learning special survival techniques and guerrilla warfare. They use the outdated MAR-40, however, they are extremely well trained on it, better than any marine with a M41A. | ||
It's a common rumour that the members of this unit once fought and killed a mysterious invisible creature not before having part of it's squad destroyed. | It's a common rumour that the members of this unit once fought and killed a mysterious invisible creature not before having part of it's squad destroyed. | ||
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==Deathsquad== | ==Deathsquad== | ||
The deathsquad is a special event, they can be only activated by admins. When active, they will all spawn from ghosts and will have one mission: kill everybody aboard the sulaco, Alien or Marine. For this, they will have a special equipment to kill and protect from | The deathsquad is a special event, they can be only activated by admins. When active, they will all spawn from ghosts and will have one mission: kill everybody aboard the sulaco, Alien or Marine. For this, they will have a special equipment to kill and protect from damage more efficiently. | ||
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | ||
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![[File:Commando.png|64px]]<br>Weyalnd-Yutani Commandos | ![[File:Commando.png|64px]]<br>Weyalnd-Yutani Commandos | ||
|A top-secret, black-ops group formed by Weyland-Yutani to deal with any kind of business with the xenomorphs, like capturing or | |A top-secret, black-ops group formed by Weyland-Yutani to deal with any kind of business with the xenomorphs, like capturing or containing infections. They are extremely professional and loyal only to the corporation's high command, working independently from the PMC. | ||
They posses the most deadly equipment | They posses the most deadly equipment available, using the prototype X-13 "Ape suit", a special armor tailored to stop the effects from the xenomorph's acid blood, protect the wearer's head from facehuggers and a thick kevlar cover to protect from bullets. They should not be messed with | ||
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Revision as of 16:35, 27 December 2015
This is USS Sulaco, calling anyone... Mayday, Mayday...We are under attack... They are everywhere, we are losing our crew fast! Mayday...Please help...This is USS Sulaco...
USS Sulaco? Come in, USS Sulaco! Can you hear me? Come in, USS Sulaco! ... Hang in there, Sulaco! Help is on the way!
The frontiers of space can be a dangerous place: pirates, raiders and rebels frequently attack colonies and lone ships wandering in space. The military sometimes can't reach those places (or sometimes, those people want to be VERY far away from the military), for solving those problems, many mercenary groups have formed to defend those people... or at least fight for the ones that need a gun for hire.
Those groups come in various shapes and forms.
When the marines get outgunned by the aliens, the commander can send a distress call to anybody nearby on the communications console in the bridge. Then, the RNG will decide if someone will respond the call: The call can be received by a nearby merc ship, the call can be ignored or the rescue ship can get infected by the aliens.
If a ship decides to help the marines, ghosts (observing players) can make part of this response group. Keep in mind that not always the mercs are here to help, since the admins can set up objectives to the mercs that contradict the marine's mission and just plain ignore them.
Mercenary groups
Deathsquad
The deathsquad is a special event, they can be only activated by admins. When active, they will all spawn from ghosts and will have one mission: kill everybody aboard the sulaco, Alien or Marine. For this, they will have a special equipment to kill and protect from damage more efficiently.