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|The Iron Bears were added after the removal of the HITs. They were the first ERT to be hostile against the Marines, but not initially. They were removed after some time during the Omega phase and replaced by the Union of Progressive Peoples because of the server's new Lore. | |The Iron Bears were added after the removal of the HITs. They were the first ERT to be hostile against the Marines, but not initially. They were removed after some time during the Omega phase and replaced by the Union of Progressive Peoples because of the server's new Lore. | ||
|} | |} | ||
</tab> | |||
</tabs> | |||
==Xenomorph Roles== | |||
<tabs> | |||
<tab name="Pre-Alpha"> | |||
{| border="1" | |||
|+ style="text-align:left;"|'''Tier 1 Xenomorphs:''' | |||
|- | |||
![[File:PA-Drone.png|64px]]<br>Drone | |||
|Support: Grow the hive and support the Queen. | |||
|- | |||
![[File:PA-Sentinel.png|64px]]<br>Sentinel | |||
|Defence: Defend the hive,guard captured prey and eliminate and deter threats from range. | |||
|- | |||
![[File:PA-Runner.png|64px]]<br>Runner | |||
|Offence: The fastest Xeno with the most constant speed (besides the Ravager). Leap over tables with ease and pounce on the enemy. Capture and harass prey. Recon threats. | |||
|} | |||
<br><br> | |||
{| border="1" | |||
|+ style="text-align:left;"|'''Tier 2 Xenomorphs:''' | |||
|- | |||
![[File:PA-Spitter.png|64px]]<br>Spitter | |||
|Defence: Defend the hive, employ your more powerful acid to better stun targets and break down fortifications. | |||
|- | |||
![[File:PA-Warrior.png|64px]]<br>Warrior | |||
|Offence: Capture and harass prey. Use stealth to turn nearly invisible and set up ambushes or assault prey positions. | |||
|- | |||
![[File:PA-Hivelord.png|128px]]<br>Hivelord | |||
|Support: The ultimate support. Very large plasma capacity for spreading weeds and resin. Dig holes into the ground to create pathways for other Xenos to travel between. | |||
|- | |||
![[File:PA-Carrier.png|64px]]<br>Carrier | |||
|Support: Carry a pile of facehuggers and throw them at prey, or use them as area denial. | |||
|} | |||
<br><br> | |||
{| border="1" | |||
|+ style="text-align:left;"|'''Tier 3 Xenomorphs:''' | |||
|- | |||
![[File:PA-Corroder.png|128px]]<br>Corroder | |||
|Defence: Very strong and quick-firing acid. Able to melt space itself. Is the embodiment of marine fear. | |||
|- | |||
![[File:PA-Ravager.png|128px]]<br>Ravager | |||
|Offence: The bringer of death. Very powerful claws, and able to charge to close short distances. | |||
|} | |||
<br><br> | |||
{| border="1" | |||
|+ style="text-align:left;"|'''Tier 4 Xenomorph:''' | |||
|- | |||
![[File:PA-Queen.png|135px]]<br>Queen | |||
|Lead the hive. | |||
<br><br> | |||
{| border="1" | |||
|+ style="text-align:left;"|'''Misc Xenomorphs:''' | |||
|- | |||
![[File:PA-Larva|135px]]<br>Larva | |||
|Hide from tallhosts and eventually complete the alien lifecycle. | |||
|- | |||
![[File:PA-Facehugger|135px]]<br>Facehugger | |||
|Description here. | |||
|} | |||
</tab> | </tab> | ||
</tabs> | </tabs> |
Revision as of 13:46, 30 March 2018
The old man still doin' some wiki work. And yes, I was the guy who uploaded most of the marine (but not currently Command) images and so on.
Some bonus pics that I took during some of the rounds, including self-edited ones and event ones.
https://cdn.discordapp.com/attachments/219732615295533056/309658780587786240/xenogun.png
Marine Combat - Omega Edition
So, you've managed to end your round by going out in the woods/snowstorm/plains/station by going into the darkness and eventually get killed by an Alien. NOW you're looking for a guide on Marine Combat? Well this may be a guide for you. Currently, we have # steps, but first! Let's get to the bit of what makes a good squad for combat?
HISTORY PAGE DRAFT
Role History
USCM Roles
Combat Marine |
The Standard Combat Marine now starts with a squad assigned. |
Commander |
The aformentioned M4A3 Pistol was replaced by the Mateba Autorevolver Special. |
ERT Roles
Xenomorph Roles
File:PA-Queen.png Queen |
Lead the hive.
|
---|