More actions
(→Tank Modules: All Tank Modules are now on this page.) |
(→Armor: wording fix to be less metagamey.) |
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![[File:TankModule_Caustic-Armor.png]]<br>Caustic Armor | ![[File:TankModule_Caustic-Armor.png]]<br>Caustic Armor | ||
|Protects the tank from | |Protects the tank from chemical weapon attacks. | ||
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![[File:TankModule_Ballistic-Armor.png]]<br>Ballistic Armor | ![[File:TankModule_Ballistic-Armor.png]]<br>Ballistic Armor | ||
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|Protects the tank from large explosive projectiles. | |Protects the tank from large explosive projectiles. | ||
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==Main Armament Emplacement== | ==Main Armament Emplacement== |
Revision as of 03:02, 19 May 2018
Temporary information layout until I have enough time for formatting and get sent the rest of the info:
Your pride and joy as a tank crewman is your tank, though at the start of each operation it'll be in disrepair. File:Operation Start Tank.png
Round Start:
- Ask the Mt's to repair(Crowbar/Weld) the tanks modules.
- While the Mt's are repairing the tank go and fetch the armor, treads and main gun from the Almayer Armor Storage, located directly south of where you spawned.File:Almayer Armor Storage.png
Tank Modules
Armor
Main Armament Emplacement
Main Armament Module: | Description: |
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LTB Cannon |
Fires Explosive rounds at the enemy. |
LTAA AP Minigun |
Fires a hail of Ap rounds at the enemy. |
Secondary Armament Emplacement
Support
Treads
Treads: | Description: |
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Tank Treads |
Integral to the movement of the tank. |