Defender: Difference between revisions

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{{XenoPageHeader
|headerbgcolor = black
|headerfontcolor = white
|tiertype = XENOMORPH - TIER 1
|imagebgcolor = #DDAADD
|img = Warrior.png
|castetitle = Defender
|evolves_from = '''Larva'''
|evolves_to = [[Warrior]]
|role = A good engagement starter that additionally specifies in protecting other castes with it's unique tail sweep ability being key to keeping those marines at bay while injured sisters retreat back to heal.
|guides = No external guides.
}}
==General Information==
==General Information==



Revision as of 10:53, 21 May 2018

XENOMORPH - TIER 1
Warrior.png
Defender
Evolves From: Larva
Evolves To: Warrior
Role: A good engagement starter that additionally specifies in protecting other castes with it's unique tail sweep ability being key to keeping those marines at bay while injured sisters retreat back to heal.
Guides: No external guides.

General Information

Playing as a Defender

Abilities

Abilities: Description:
Xeno Rest.png

Rest

Used to rest and get up. Xenos heal faster when resting on weeds.
Regurgitate.png

Regurgitate

To devour, grab a host with Ctrl + Click or

Grab intent (3 in hotkey mode) then click yourself, standstill. To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you are devouring them. Xenos with devoured humans inside them can not vent crawl but Xenos with devoured monkeys can. Hosts with boot knives can injure the Xenomorph they are inside if they are conscious. (Edit this template)

Headbutt.png

Headbutt

Headbutts into the designated target causing them to be thrown one tile. Use middle mouse button to toggle.


Costs 10 plasma.

Tailsweep.png

Tail Sweep

A spinning action that causes all marines within a one tile range to have a chance to be knocked down or thrown one tile.


Costs 10 plasma.

Toggle Crest Defence.png

Toggle Crest Defence

By lowering its crest the defender caste becomes more resistant to projectile damage. A lowered crest will cause a small slowdown while toggled on.
Fortify.png

Fortify

When activated the defender becomes extremely resistant to projectile weapons and additionally immobile while in this hunkered down state.


Defender Tactics

Defender Evolution and Upgrades