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{| border="1" class="mw-collapsible mw-collapsed" style="width:70%" | {| border="1" class="mw-collapsible mw-collapsed" style="width:70%" | ||
|+ style="text-align:left;"|'''Buildable Structures:''' | |+ style="text-align:left;"|'''Buildable Structures:''' | ||
! style="background-color:# | ! style="background-color:#423042;" width=60|Structure: | ||
! style="background-color:# | ! style="background-color:#423042;" |Description: | ||
! style="background-color:# | ! style="background-color:#423042;" width=150|Stats: | ||
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Melee Damage Multiplier: x 8.2 | Melee Damage Multiplier: x 8.2 | ||
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Latest revision as of 09:56, 9 September 2023
Structure: | Description: | Stats: |
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Weird slime solidified into a wall. The most basic hive structure available to construct. Bullet resistant but won't do well against melee hits. | Health Points: 900
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Weird slime translucent enough to let light pass through. Allows non strain boilers to launch globs of acid over it. | Health Points: 300
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A door specifically made to allow other friendly xenomorphs to pass through. Requires a wall on either side to be able to build one. It's destroyed if nothing is supporting it on any side. | Health Points: 600
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A layer of disgusting sticky slime. Slows down Marines that walks over it significantly. | Health Points: 45 |
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A layer of disgusting sleek slime. Increases a friendly Alien's speed as they run over it. Does not slow down Marines. | Health Points: 30 |
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A small cluster of bone spikes. Ouch. Deals 8 damage to a random leg or foot when a Marine walks over it. | Health Points: 45 |