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Neomorph: Difference between revisions

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{{Devour}}
{{Devour}}
|-
|-
![[File:Transfer plasma.png]]<br>Transfer Plasma
![[File:Dig_Tunnel.png]]<br>Dig Tunnel
|Transfer 50 Plasma to any target within 2 tiles. You have to stand still when transferring, and the target must not be out of range when the transfer is made.
|Digs a tunnel which can then act as a quick travel point to get across the map quicker with multiple tunnels.
 
You can also rename tunnels.
 
Costs 200 plasma.
|-
|-
![[File:Corrosive acid.png]]<br>Corrosive Acid
![[File:Pounce.png]]<br>Pounce
|Vomit a glob of acid on item to dissolve it. Multiple items can be clicked at once as long as you are standing still.
|Pounce at target, pining the victim on the ground and causes them to drop their weapons, but only if you are invisible. Lasts longer than a Runner's pounce, but also makes you immobile for a short duration while you pin the target down.
<br>
 
Costs 75 plasma.
 
Costs 10 plasma, cooldown: 7 seconds.
|-
|-
![[File:Emit pheromones.png]]<br>Emit Pheromones
![[File:Headbite_Ability_Icon.png]]<br>Headbite
|Emit one of the three [[Pheromones]]. It is advised to emit the pheromone that are not already being emitted, as pheromones don't stack except for Frenzy pheromone.
|A high-damage attack that bypasses all armor, instantly killing your target and healing you for 150 HP. Requires your target to be unconscious and adjacent to you, and has a 0.8 second windup before it will hit them.
{{Tail Stab}}
{{Tail Stab}}
{{Blight Slash}}
{{Blight Slash}}

Latest revision as of 15:34, 21 July 2025

PATHOGEN CREATURE - TIER 2
Alien-Drone.png
Neomorph
Evolves From: Sprinter
Evolves To: Brute
Role: ...
Guides: This Page

General Information

The Neomorph is the prime example of Pathogen Creatures, with a devastating striking package.

Abilities

Abilities: Description:
Xeno Rest.png
Rest
Used to rest and get up. Aliens heal faster when resting on weeds.
Regurgitate.png
Release

To haul, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, keep still, this will start restraining them. To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you are restraining them, once fully restrained you will haul them. Xenos hauling humans can not vent crawl but Xenos hauling monkeys can. Hosts with boot knives or other melee weapons can injure the Xenomorph they are being hauled by if they are conscious. Using this ability whilst hauling a host will free them from your grip, giving a moderate stun.

Dig Tunnel.png
Dig Tunnel
Digs a tunnel which can then act as a quick travel point to get across the map quicker with multiple tunnels.

You can also rename tunnels.

Costs 200 plasma.

Pounce.png
Pounce
Pounce at target, pining the victim on the ground and causes them to drop their weapons, but only if you are invisible. Lasts longer than a Runner's pounce, but also makes you immobile for a short duration while you pin the target down.


Costs 10 plasma, cooldown: 7 seconds.

Headbite Ability Icon.png
Headbite
A high-damage attack that bypasses all armor, instantly killing your target and healing you for 150 HP. Requires your target to be unconscious and adjacent to you, and has a 0.8 second windup before it will hit them.
Tail Stab64x64.png
Tail Stab
Activating tail stab will begin a windup of one second, and upon conclusion, will enable you to launch a two tile attack that deals 1.2 times your maximum melee damage. It requires a direct click on the target's sprite, however, if it is missed, it only incurs a standard slash delay. Additionally, it will always hit the targeted limb.


Unless otherwise stated, this is shared by all strains.


Cooldown: 10 seconds.

Crippling-Strike.png
Blight Slash
Coat your claws with an excretion of Blight and strike true, paralyzing your target and making them all the easier to capture.

Costs 50 plasma, cooldown: 12 seconds.

Neomorph Stats

Tier 16
Tier 15
Tier 14
Tier 13
Tier 12
Tier 11
Tier 10
Tier 9
Tier 8
Tier 7
Tier 6
Tier 5
Tier 4
Tier 3
Tier 2
Tier 1
Health Lower Melee Upper Melee Plasma Plasma Regeneration Armor Explosive Resistance Speed Evasion


You can learn more about alien stats here.