Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Corporate Commandos: Difference between revisions

From CM-SS13 - Wiki
No edit summary
m (Protected "Corporate Commandos" ([Edit=⧼protect-level-Trusted⧽] (indefinite) [Move=⧼protect-level-Trusted⧽] (indefinite)))
 
(32 intermediate revisions by 5 users not shown)
Line 5: Line 5:
|imagebgcolor = white
|imagebgcolor = white
|img = Commando.png
|img = Commando.png
|jobtitle = Weyland-Yutani Commandos
|jobtitle = Corporate Commandos
|difficulty = Very Hard
|difficulty = Very Hard
|superior = Weyland-Yutani High Command
|superior = Weyland-Yutani High Command
|duties = Kill everybody onboard the Almayer. Extract the [[Corporate Liaison|Liaison]] if needed.
|duties = Kill everybody onboard the Almayer. Extract the [[Corporate Liaison|Liaison]] if needed.
|guides = This one
|guides = This one
|description = You must clear out any traces of the infestation and its survivors...<br>Follow any orders directly from Weyland-Yutani!
}} {{Tocright}}
}} {{Tocright}}


''"I have a problem with this."''
''"Priority one."''


''"Which part?"''
''"Insure return of organism for analysis."''


''"The part where we're running around down here in the dark with that fucking thing chasing us."''  
''"All other considerations secondary."''


- David and Jude, ''Alien³''
''"Crew expendable."''


MOTHER's order directives - ''Alien''




'''Weyland-Yutani Commandos''' are an elite black-ops fireteam owned and operated by Weyland-Yutani's High Command. They are equipped with state-of-the-art weaponry and armor, tasked with only the most dangerous of missions.
 
'''Corporate Commandos''' are an elite black-ops fire-team owned and operated by Weyland-Yutani High Command. They are equipped with state-of-the-art weaponry and armor, '''tasked with only the most dangerous of missions'''.
=Overview=
=Overview=
The Weyland-Yutani Commandos are an extremely lethal and secret black-ops fireteam formed by the higher-ups at Weyland-Yutani's High Command to specifically deal with any kind of business involving Xenomorphs; be it capturing the afformentioned aliens or preventing the spread of infection that often lays in the Xenomorph's wake. Unlike the W-Y PMCs that operate like the ERT of other servers, the W-Y Commandos operate like the Deathsquad that might be seen on other servers; heavily-armed troops tasked high-risk operations. The W-Y Commandos are highly trained and are both utterly and completely loyal to the corporation, carrying out any and all orders that High Command will transmit to them. Despite the relation with their names, the W-Y Commandos are not affiliated with the Weyland-Yutani PMCs. Unlike most other responders that can be spawned via an answered distress beacon from USS Alaymer's command, the W-Y Commandos can only be spawned via the intervention of an administrator on the server.
The Commandos are an extremely lethal and secret black-ops fire-team formed by the higher-ups at Weyland-Yutani High Command to specifically deal with any kind of business involving [[Aliens|Aliens]]; be it capturing the aforementioned aliens or preventing the spread of infection that often lays in the Alien's wake. The corporate commandos operate like the [[Responders#Deathsquad|Deathsquad]] that might be seen on other servers; heavily-armed troops tasked with high-risk operations. The Commandos are highly trained and are both utterly and completely loyal to the corporation, carrying out any and all orders that High Command will transmit to them. Despite the relation with their names, the Commandos are not affiliated with the [[Weyland_Yutani%27s_PMCs|Weyland Yutani's PMCs]]. Unlike most other responders that can be spawned via an answered distress beacon from [[USS Almayer]]'s command, the Commandos can only be spawned via the intervention of an administrator on the server.
 
 
When deployed, the W-Y Commandos' objectives might vary, although the most common objective handed out by W-Y High Command is to contain an outbreak of Xenomorphic activity by mercilessly killing everyone on the USS Almayer; xenos or human. Depending on the actions of the Corporate Liaison on board the ship before the Commandos are deployed, the W-Y Commandos might receive an additional objective to either extract the Liaison back to safety or kill them alongside the Marines and Xenomorphs on board the ship. Depending on how the round develops, additional objectives might be given to the W-Y Commandos in the form of retrieving important items, capturing and containing live Xenomorphs for further research, extracting an important VIP, etcetra.
 
 
As one of the squad members of the W-Y Commandos, expect a steamroll-kind of gameplay. Simply into put, guns blazing. Remember that a squad of W-Y Commandos is just better than one command getting pinned down during a firefight. You have very strong armour to withstand much damage that it is unlikely that you'll fall off during a fight. Not only that, you also have special rifles and revolvers to mercilessly to bring any human down in just one burst. For the case of Xenos however, do exercise caution, as they'll pin you down and pick you off one by one. Remember that you have a strong gun and armour to take out the lesser aliens alone as for the stronger ones, you'll need your squad to take those down.
 
 
Due to the extremely dangerous nature of the W-Y Commandos' operations, the armorers at Weyland-Yutani supply them with some of the most powerful gear that money can afford, shown below:




== Weyland-Yutani Commando Equipment ==
When deployed, the Commandos' objectives might vary, although the most common objective handed out by Weyland-Yutani High Command is to contain an outbreak of Alien activity by mercilessly [[Marines|killing everyone o]][[Aliens|n the USS Almayer]]; xenos or humans. Depending on the actions of the [[Corporate Liaison]] on board the ship before the Commandos are deployed, the Corporate Commandos might receive an additional objective to either extract the Liaison back to safety or kill them alongside the Marines and Aliens on board the ship. Depending on how the round develops, additional objectives might be given to the Commandos in the form of retrieving important items, capturing and containing live Aliens for further research, extracting an important VIP, etcetera.


{| style="border: 2px solid black;
! style="background-color:#A9A9A9;"|'''Gear:'''
! style="background-color:#A9A9A9;"|'''Description:'''
|-
|style="border: 2px solid black; padding: 5px;"|[[File:Commando.png|64px|]]<br>'''X-13 "Apesuit" Armor'''
|style="border: 2px solid black; padding: 5px;"|The experimental and heavy suit that all units of the '''W-Y Commandos''' wear while operating. The X-13 "Apesuit" armor is made up of two parts, the armored suit itself and the helmet. The suit itself is crafted out of various heavy plates interweaved with thick kevlar fibers chemically treated to be acid-proof that makes the Apesuit virtually invincible when going up against both the claws and acidic spit of a Xenomorph and the rifle of a Colonial Marine. The helmet shares a similar composition to the armored suit, specifically crafted as to prevent any facehuggers from latching onto the Commando's face and infecting them. <br>
|-
|style="border: 2px solid black; padding: 5px;"|[[File:m41a2.png|64px]]<br>'''M41A/2 Battle Rifle'''
|style="border: 2px solid black; padding: 5px;"|The primary weapon of the '''W-Y Commandos''', this heavy battle rifle is chambered in a significantly more powerful version of the 10x24mm caseless cartridge that makes the weapon excellent with dealing against both the plated combat armor of the Colonial Marines and the thick hide of the Xenomorphs. If a W-Y Commando runs out of ammunition for this rifle while in an active combat operation, the M41A/2 Battle Rifle is backwards-compatable with the standard magazines of the lesser M41A Mk II Pulse Rifle.<br>


As one of the squad members of the Commandos, expect a steamroll-kind of gameplay. Simply put, guns blazing. Remember that a squad of Commandos is better than one commando getting pinned down during a firefight. You have [[Marine Equipment#Military Armor|very strong armor]] to withstand a lot of damage so make use of it. Not only that, you also have [[Marine_Equipment#PMC.2FCommando_Equipment|special rifles and revolvers]] to mercilessly bring any human down in just one burst. For the case of Xenos however, do exercise caution, as they'll pin you down and pick you off one by one. Remember that you have a strong gun and armor to take out the lesser aliens alone, as for the stronger ones, you'll need your squad to take those down.


'''Ammunition:''' <div id="mw-customcollapsible-m4ra" class="mw-collapsible mw-collapsed">
{| border="1"
|[[File:M41Amag.png]]<br>'''M41A/2 Magazine'''
|Holds thirty two (32) high-powered 10x24mm rifle rounds. Every W-Y Commando starts out with a few of these magazines on their body.
|-
|[[File:M41Amag.png]]<br>'''M41A Magazine'''
|Holds thirty two (32) 10x24mm rifle rounds.
|-
|[[File:M41Amag.png]]<br>'''M41A Extended Magazine'''
|Holds sixty (60) 10x24mm rifle rounds. Holds more ammunition than the standard magazines.
|-
|[[File:M41A-AP-mag.png]]<br>'''M41A Armour Piercing Magazine'''
|Holds thirty two (32) 10x24mm AP rifle rounds. Has better armour penetration, but lower overall damage.
|-
|[[File:M41A-Incen-mag.png]]<br>'''M41A Incendiary Magazine'''
|Holds thirty two (32) 10x24mm Incendiary rifle rounds. Will set ablaze any and all targets hit with this round.
|}
|-
|style="border: 2px solid black; padding: 5px;" |[[File:CMateba.png|64px]]<br>'''Mateba Autorevolver'''
|style="border: 2px solid black; padding: 5px;" |The backup sidearm of the '''W-Y Commandos''', the Mateba, like the M41A/2 Battle Rifle, is an extremely powerful semi-automatic firearm chambered in .454 heavy revolver rounds that uses the sheer amount recoil generated from each shot to cycle its hammer and cylinder to both allow semi-automatic fire and three-round bursts. Effective against armored and unarmored targets, a single shot from the Mateba is more than enough to send a combatant crashing to the floor.<br>


Due to the extremely dangerous nature of the Weyland-Yutani Commandos' operations, the armorers at the company supply them with some of the most powerful gear that money can afford, shown below:


'''Ammunition:'''
<div id="mw-customcollapsible-mateba" class="mw-collapsible mw-collapsed">
{| border="1"
|[[File:Mateba_Speedloader.png]]<br> '''Mateba Speed loader'''
|Holds six (6) .454 heavy revolver rounds. Every W-Y Commando spawns with a few of these speed loaders on their body.
|}
|-
|style="border: 2px solid black; padding: 5px;" |[[File:incingrenade.png|64px]]<br>'''M40 HIDP Incendiary Grenade'''
|style="border: 2px solid black; padding: 5px;" |A compact and robust incendiary grenade that each '''W-Y Commando''' is issued. Holding a four-second fuse, the grenade will explode into a lingering square of flesh-melting flames in a five-by-five meter radius. While not as adept at directly harming Colonial Marines and Xenomorphs as a HEDP grenade, the M40 HIDP excels in AoD (Area of Denial) operations and killing multiple stationary targets.
|}


=Standing Orders=
=Standing Orders=
As a '''Weyland-Yutani Commando''', you answer only to '''the higher-ups of Weyland-Yutani''' and them alone. The primary objective of the Commandos is to exterminate all personnel and aliens on board the USS Almayer with extreme prejudice. Marines, command, xenos, survivors, other responders; all of them are not exempt from the wrath of a W-Y Commando's battle rifle. The secondary objective of the Commandos is to either extract or kill the Corporate Liaison stationed on the USS Almayer, depending on the actions of the Liaison throughout the round and if he remained a loyalist to the company or not. Depending on what has occurred in the round, a tertiary objective might be given; what this objective is depends on what the administrator requires of you.
As a '''Corporate Commando''', you answer only to '''[[Lore_Home#Weyland-Yutani|Weyland Yutani]]''' and them alone. The primary objective of the Commandos is to exterminate all personnel and aliens on board the [[USS Almayer]] with extreme prejudice. Marines, command, xenos, survivors, other responders; all of them are not exempt from the wrath of a Commando's battle rifle. The secondary objective of the Commandos is to either extract or kill the [[Corporate Liaison]] stationed on the USS Almayer, depending on the actions of the Liaison throughout the round and if he remained a loyalist to the company or not. Depending on what has occurred in the round, a tertiary objective might be given; what this objective is depends on what the administrator requires of you.


= W-Y Commando Roles =
=Commando Roles=
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:#C4B39C;" width=200|Role
! scope="col" style="background-color:#C4B39C;" width=200|Role
! scope="col" class="unsortable" style="background-color:#C4B39C;" |Description
! scope="col" class="unsortable" style="background-color:#C4B39C;" |Description
|-
|-
![[File:Commando.png|64px]]<br>W-Y Commando  
![[File:Commando.png|64px]]<br>Weyland Yutani Commando  
|Unlike other responder teams, the leadership of a '''Weyland-Yutani Commando''' fireteam is very loose; everyone in the fireteam being the same rank and answering to only '''W-Y High Command'''. Armed with the X-13 "Apesuit" Armor, a M41A/2 Battle Rifle, Mateba Autorevolver and additional supplies, a W-Y Commando is expected to work alongside his brothers in the fireteam to get the objectives assigned by High Command done.
|A heavily armed and armored generation 1 synthetic commando tasked with exterminating whatever Weyland Yutani's High Command tells them to. Armed with the M5X Exoskeleton Armor, a M41A/2 Battle Rifle, Mateba Autorevolver and additional supplies, a Weyland-Yutani Commando is expected to work alongside his comrades in the fire-team to get the objectives assigned by High Command done. All ''assets'' that have been considered '''forcefully decommissioned''' are to be eradicated and any survivors, exterminated.
|-
![[File:Commando.png|64px]]<br>Weyland Yutani Commando Medic
|The medic of the Commando team is tasked with overseeing the health of the other Commandos. Equipped with nanopaste, a blowtorch, cable coil and the M39B/2 Submachinegun for self defence with the additional Mateba Autorevovler. Make sure any damage taken from opposing forces are quickly healed to keep the death squad moving.
|-
![[File:Commando_Smartgunner.png|64px]]<br>Weyland Yutani Commando Terminator
|An even more dangerous Commando armed with Weyland Yutani's more powerful arsenal. Equipped with a modified version of the M5X Exoskeleton Armor that houses the M56 combat harness and armed with the more powerful M56T Terminator Smartgun. Anything that crosses your path will soon be turned into Swiss cheese if they dare even look at you.
|-
![[File:Commando.png|64px]]<br>Weyland Yutani Commando Team Leader
|The leader of the Commando Team. Armed with the same equipment as the regular commandos. Your job is to guide them along your mission that Weyland Yutani's High Command has issued. Whether this is to clean up any alien infestations, have any rogue assets become forcibly '''compliant''' or neutralized. Complete your mission and that is all you need to do.
|-
|-
|}
|}

Latest revision as of 20:28, 31 May 2023

DEATHSQUAD
Commando.png
Corporate Commandos
Difficulty: Very Hard
Supervisors: Weyland-Yutani High Command
Rank: Not defined
Duties: Kill everybody onboard the Almayer. Extract the Liaison if needed.
Guides: This one
Unlock Requirements: Not available.
Detailed Description:
|__________|
You must clear out any traces of the infestation and its survivors...
Follow any orders directly from Weyland-Yutani!
|__________|

"Priority one."

"Insure return of organism for analysis."

"All other considerations secondary."

"Crew expendable."

MOTHER's order directives - Alien


Corporate Commandos are an elite black-ops fire-team owned and operated by Weyland-Yutani High Command. They are equipped with state-of-the-art weaponry and armor, tasked with only the most dangerous of missions.

Overview

The Commandos are an extremely lethal and secret black-ops fire-team formed by the higher-ups at Weyland-Yutani High Command to specifically deal with any kind of business involving Aliens; be it capturing the aforementioned aliens or preventing the spread of infection that often lays in the Alien's wake. The corporate commandos operate like the Deathsquad that might be seen on other servers; heavily-armed troops tasked with high-risk operations. The Commandos are highly trained and are both utterly and completely loyal to the corporation, carrying out any and all orders that High Command will transmit to them. Despite the relation with their names, the Commandos are not affiliated with the Weyland Yutani's PMCs. Unlike most other responders that can be spawned via an answered distress beacon from USS Almayer's command, the Commandos can only be spawned via the intervention of an administrator on the server.


When deployed, the Commandos' objectives might vary, although the most common objective handed out by Weyland-Yutani High Command is to contain an outbreak of Alien activity by mercilessly killing everyone on the USS Almayer; xenos or humans. Depending on the actions of the Corporate Liaison on board the ship before the Commandos are deployed, the Corporate Commandos might receive an additional objective to either extract the Liaison back to safety or kill them alongside the Marines and Aliens on board the ship. Depending on how the round develops, additional objectives might be given to the Commandos in the form of retrieving important items, capturing and containing live Aliens for further research, extracting an important VIP, etcetera.


As one of the squad members of the Commandos, expect a steamroll-kind of gameplay. Simply put, guns blazing. Remember that a squad of Commandos is better than one commando getting pinned down during a firefight. You have very strong armor to withstand a lot of damage so make use of it. Not only that, you also have special rifles and revolvers to mercilessly bring any human down in just one burst. For the case of Xenos however, do exercise caution, as they'll pin you down and pick you off one by one. Remember that you have a strong gun and armor to take out the lesser aliens alone, as for the stronger ones, you'll need your squad to take those down.


Due to the extremely dangerous nature of the Weyland-Yutani Commandos' operations, the armorers at the company supply them with some of the most powerful gear that money can afford, shown below:


Standing Orders

As a Corporate Commando, you answer only to Weyland Yutani and them alone. The primary objective of the Commandos is to exterminate all personnel and aliens on board the USS Almayer with extreme prejudice. Marines, command, xenos, survivors, other responders; all of them are not exempt from the wrath of a Commando's battle rifle. The secondary objective of the Commandos is to either extract or kill the Corporate Liaison stationed on the USS Almayer, depending on the actions of the Liaison throughout the round and if he remained a loyalist to the company or not. Depending on what has occurred in the round, a tertiary objective might be given; what this objective is depends on what the administrator requires of you.

Commando Roles

Role Description
Commando.png
Weyland Yutani Commando
A heavily armed and armored generation 1 synthetic commando tasked with exterminating whatever Weyland Yutani's High Command tells them to. Armed with the M5X Exoskeleton Armor, a M41A/2 Battle Rifle, Mateba Autorevolver and additional supplies, a Weyland-Yutani Commando is expected to work alongside his comrades in the fire-team to get the objectives assigned by High Command done. All assets that have been considered forcefully decommissioned are to be eradicated and any survivors, exterminated.
Commando.png
Weyland Yutani Commando Medic
The medic of the Commando team is tasked with overseeing the health of the other Commandos. Equipped with nanopaste, a blowtorch, cable coil and the M39B/2 Submachinegun for self defence with the additional Mateba Autorevovler. Make sure any damage taken from opposing forces are quickly healed to keep the death squad moving.
Commando Smartgunner.png
Weyland Yutani Commando Terminator
An even more dangerous Commando armed with Weyland Yutani's more powerful arsenal. Equipped with a modified version of the M5X Exoskeleton Armor that houses the M56 combat harness and armed with the more powerful M56T Terminator Smartgun. Anything that crosses your path will soon be turned into Swiss cheese if they dare even look at you.
Commando.png
Weyland Yutani Commando Team Leader
The leader of the Commando Team. Armed with the same equipment as the regular commandos. Your job is to guide them along your mission that Weyland Yutani's High Command has issued. Whether this is to clean up any alien infestations, have any rogue assets become forcibly compliant or neutralized. Complete your mission and that is all you need to do.