Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Template:Shotgun Ammunition: Difference between revisions

Template page
(Created page with "{| border="1" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammunition:''' |width=150|File:slugbox.png '''Slug Shells''' |width=10...")
 
mNo edit summary
Line 72: Line 72:
'''Damage''': 30 x 3
'''Damage''': 30 x 3


'''Max Range''': 11
'''Max Range''': 12


'''Fall off''': 1
'''Fall off''': 1


'''Penetration''': 36
'''Penetration''': 35


'''Punch:''' 0.5
'''Punch:''' 0.5

Revision as of 17:00, 28 November 2020

Ammunition:
Slugbox.png

Slug Shells

Damage: 54

Max Range: 15.4

Fall off: 1

Penetration: 12

Punch: 2

Single Slug Projectile. Effective in ranged combat. Armor Piercing. Less damage. Stuns and knocks back humanoid mobs for about 1 second out to 5 tiles. Holds 25 shells.
Buckbox.png

Buckshot Shells

Damage: 61 x 3

Max Range: 4

Fall off: 3

Penetration: 0

Punch: 0

Fires multiple small projectiles. Deals massive damage up close, knocks back and stuns humanoid mobs for a random duration out to 2 tiles. Fires in a 15-degree radius. Holds 25 shells.
Incinbox.png

Incendiary Slug Shells

Damage: 37

Max Range: 11

Fall off: 1

Penetration: 5

Punch: 0.5

Single Slug Projectile. Will set ablaze any targets it hits. Rare, only found in certain planetside armories such as the Armory on Solaris Ridge and in the Surplus Ammo Crate. Holds 25 shells.
Beanbag box.png

Beanbag Slugs

Damage: 0

Max Range: 11

Fall off: 1

Penetration: 0

Punch: 0.5

Single Slug Projectile. Will cause pain to any human targets it hits, used for non-lethal takedowns. It does 0 damage but causes pain crit. Only found in the brig armory. Holds 25 shells.
Box of flechette shells.png

Flechette Shells

Damage: 30 x 3

Max Range: 12

Fall off: 1

Penetration: 35

Punch: 0.5

Fires multiple shrapnel projectiles. Projectiles fan out in a cone 5 tiles in width out to a distance of 7 tiles. Consequently deals massive damage out to ~2 tiles, heavy to moderate damage out to ~3-5 tiles, and light damage at ~7 tiles. Doesn't stun or knock back. Holds 25 shells.