More actions
m (Protected "Alien Cultists" ([Edit=<protect-level-Trusted>] (indefinite) [Move=<protect-level-Trusted>] (indefinite))) |
m (Protected "Alien Cultists" ([Edit=⧼protect-level-Trusted⧽] (indefinite) [Move=⧼protect-level-Trusted⧽] (indefinite))) |
(No difference)
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Latest revision as of 20:27, 31 May 2023
Alien Cultists
Alien Cultists are an Administrator ran event providing Survivors or Marines a different alternative to fighting the aliens. If the Queen toggles restricted slashing for your cult, you will be immune to the hive that you are assigned to. Huggers won’t infect you and you will be able to operate resin doors. As a cultist you will be able to speak in the hivemind, however you do not understand the Alien tongue.
Objectives
As a Cultist your main goal is to assist the Hive to eternal glory. This is to be done in THREE ways:
- Firstly, Conversion - which is to assimilate another person into your same beliefs. (Only the Cultist Leader can perform this action).
- Secondly, Sabotage - to disrupt the flow of the marines logistical operations: power, supplies, etc.
- Lastly, Murder - to kill the non-believers. Ensure that some standards are met when doing this action. Don’t murderbone without justification.
Playing this role, you have specific rules. Before you start murdering sabotaging, etc; you need to wear your robes and reveal yourself, obtained by using ability two. Once the robes are equipped you can go to work. Additionally, you should only murder if you are found out, or if you have been ordered by the Queen or the leader himself.
Cultist Leader
The Cult begins with a leader. Their task is to ensure that orders are being sent, conversions take place, and that the Aliens succeed in their mission. The leader is the only one who can convert and stun marines/humans with his abilities.
Abilities
All abilities except Obtain Equipment are only able to be performed if there is a living Queen.