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Sprinter: Difference between revisions

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|img = Alien-Drone.png
|img = Alien-Drone.png
|castetitle = Sprinter
|castetitle = Sprinter
|evolves_from = '''N/A'''
|evolves_from = [[Bloodburster]]
|evolves_to = [[Neomorph]], [[Blight]]
|evolves_to = [[Neomorph]], [[Blight]]
|role = Build the Hive and expand it with new weed nodes. Support fellow Aliens with your pheromones. Plant weeds aggressively to support pushes. Use your acid to destroy equipment.
|role = Build the Hive and expand it with new weed nodes. Support fellow Aliens with your pheromones. Plant weeds aggressively to support pushes. Use your acid to destroy equipment.

Revision as of 14:55, 21 July 2025

PATHOGEN CREATURE - TIER 1
Alien-Drone.png
Sprinter
Evolves From: Bloodburster
Evolves To: Neomorph, Blight
Role: Build the Hive and expand it with new weed nodes. Support fellow Aliens with your pheromones. Plant weeds aggressively to support pushes. Use your acid to destroy equipment.
Guides: This Page

General Information

The Drone is the humble worker of the Hive. While most other castes make themselves useful in their combat prowess, the Drone finds her vocation in building and maintaining the Hive. Relatively fast, the Drone can also build on the move. She is equipped with corrosive acid capable of melting through weak structures, minor obstructions such as furniture, and almost all equipment one can find lying around. Her attacks are fairly weak, and she is not intended to engage hostile targets unless another caste has them suppressed. Her health can hold itself together, if only just barely.

The Drone can help out with building the main Hive, spread weeds around aggressively using her mobility, or even attempt to build forward hives. In all cases, their skills will be needed to make nests to secure new captures, and to make the colony more habitable to Aliens, one weeded tile at a time. To help with this, the Drones have a massive plasma reserve and a respectable plasma regeneration.

Pheromones play a big role in the Drone's arsenal. A Drone can be an incredible supplement to an ambush group, making it faster, better, stronger, and providing them with weeds to rest on as they advance.


Drone Stats
Maximum Health 500
Maximum Plasma 1000
Plasma Regeneration 4.5
Armor 0
Evasion 15
Speed 1.8
Slash Damage
Min: 20 Max: 25
Claw Strength 1
Explosion Resistance 0



Abilities

Abilities: Description:
Xeno Rest.png
Rest
Used to rest and get up. Aliens heal faster when resting on weeds.
Regurgitate.png
Release

To haul, grab a host with Ctrl + Click or Grab intent (3 in hotkey mode) then click yourself, keep still, this will start restraining them. To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you are restraining them, once fully restrained you will haul them. Xenos hauling humans can not vent crawl but Xenos hauling monkeys can. Hosts with boot knives or other melee weapons can injure the Xenomorph they are being hauled by if they are conscious. Using this ability whilst hauling a host will free them from your grip, giving a moderate stun.

Transfer plasma.png
Transfer Plasma
Transfer 50 Plasma to any target within 2 tiles. You have to stand still when transferring, and the target must not be out of range when the transfer is made.
Corrosive acid.png
Corrosive Acid
Vomit a glob of acid on item to dissolve it. Multiple items can be clicked at once as long as you are standing still.


Costs 75 plasma.

Emit pheromones.png
Emit Pheromones
Emit one of the three Pheromones. It is advised to emit the pheromone that are not already being emitted, as pheromones don't stack except for Frenzy pheromone.
Tail Stab64x64.png
Tail Stab
Activating tail stab will begin a windup of one second, and upon conclusion, will enable you to launch a two tile attack that deals 1.2 times your maximum melee damage. It requires a direct click on the target's sprite, however, if it is missed, it only incurs a standard slash delay. Additionally, it will always hit the targeted limb.


Unless otherwise stated, this is shared by all strains.


Cooldown: 10 seconds.

Bloodburster Stats

Tier 16
Tier 15
Tier 14
Tier 13
Tier 12
Tier 11
Tier 10
Tier 9
Tier 8
Tier 7
Tier 6
Tier 5
Tier 4
Tier 3
Tier 2
Tier 1
Health Lower Melee Upper Melee Plasma Plasma Regeneration Armor Explosive Resistance Speed Evasion


You can learn more about alien stats here.