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![[File:gunner.png]] <br>Colonial Liberation Field Specialist [[File:CLF Specialist icon.png]] | ![[File:gunner.png]] <br>Colonial Liberation Field Specialist [[File:CLF Specialist icon.png]] | ||
| The tactical soldiers of the CLF movement, the specially trained consist primarily of colonial marshals who have turned against their own beliefs and chose to side with the CLF. They possess greater weapons skills then that of a standard soldier in the movement and through intense training have been able to learn and make use of heavy weaponry not available to most standards on the frontline. | | The tactical soldiers of the CLF movement, the specially trained consist primarily of colonial marshals who have turned against their own beliefs and chose to side with the CLF. They possess greater weapons skills then that of a standard soldier in the movement and through intense training have been able to learn and make use of heavy weaponry not available to most standards on the frontline. Equipped with a random powerful weapon, night vision goggles, improvised grenades, C4s and a foldable M83A2 SADAR. | ||
{| class="mw-collapsible mw-collapsed" border="1" | {| class="mw-collapsible mw-collapsed" border="1" | ||
|+ style="text-align:left;" |'''Skills:''' | |+ style="text-align:left;" |'''Skills:''' | ||
Revision as of 17:29, 24 July 2025
To some, the Colonial Liberation Front (Also known as Free Colonist) are the militia to keep the peace, to others they're rebels who oppose the USCM in the Neroid Sector. As a member of the CLF you fight for freedom against the United Americas, who foolishly believe that your homes belong to them.
Overview
As a CLF fighter you can expect a more guerrilla style of gameplay.
You start with non-standard weapons of varying usefulness, meaning you may have to make do with a sub-standard weapon to begin with, you also start with less good equipment overall.
Your one advantage is numbers, as the CLF can have up to eight or even more members spawn during an assault whereas most other response teams only spawn four to six members. Use speed and aggressiveness to assault the Colonial Marine forces before they realize what is going on. Consider taking civilian hostages to delay the American counterattack.
Your ultimate objective is to force out the Colonial Marine forces from your sector, depending on the circumstances you may be able to achieve this without killing the Marine forces.
Backstory
The Colonial Liberation Front or Free Colonist (approx. one-hundred and fifty-thousand fighters, active) were formed due to massive dislike towards the Americas government and the USCM forces, and the perceived lack of the USCM in being able to protect the frontier from pirates and other threats, and for a time the frontier felt a degree of safety and security due to the lack of any USCM presence.
In 2181, the situation changed as the United Americas moved the USCM Battalion, the 'Dust Raiders', and their flagship the USS Alistoun, to the sector.
There was a decent amount of death and hardship, even when the Dust Raiders were in the Neroid Sector, and as such the CLF feel the USCM can't protect them. In this regard some could call them a militia that protects their neighbouring colonies, however they also want to fight for their freedom, so they're a rebel group in that regard. Previously there was an armed insurgency against the Dust Raiders, including a suicide attack by a Cargo Freighter called the USCSS Corrinus that collided with the USS Alistoun killing a handful of Dust Raider marines along with rupturing the cyro-storage section and damaging the engines, most likely by a more radical element according to sources at the time. As a direct result of these events, the Dust Raiders used bombardments and other aggressive methods to try and quell the insurgency and restore order, however this led to a high civilian casualty rate.
Eventually by the end of 2181, the Dust Raiders, with their flagship the USS Alistoun, withdrew from the sector, with many colonists considering themselves free from governmental rule.
One year later, in 2182, the arrival of the USCM Battalion, the 'Falling Falcons', and their flagship, the USS Almayer, have reaffirmed that the United Americas considers Neroid part of their holdings.
It is up to the CLF to make them realize that they are trespassers, that the sector is no longer theirs.
Standing Orders
Repel the USCM Falling Falcons Battalion from Neroid Sector at all costs to protect our independence.




