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==Mercenary groups== | ==Mercenary groups== | ||
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | ||
! scope="col" style="background-color:green;" width=200| | ! scope="col" style="background-color:green;" width=200|Mercenary group | ||
! scope="col" class="unsortable" style="background-color:green;" | | ! scope="col" class="unsortable" style="background-color:green;" |Description | ||
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![[File:Merc.png|64px]]<br>Freelancer mercenaries | ![[File:Merc.png|64px]]<br>Freelancer mercenaries |
Revision as of 22:35, 29 December 2015
This is USS Sulaco, calling anyone... Mayday, Mayday...We are under attack... They are everywhere, we are losing our crew fast! Mayday...Please help...This is USS Sulaco...
USS Sulaco? Come in, USS Sulaco! Can you hear me? Come in, USS Sulaco! ... Hang in there, Sulaco! Help is on the way!
The frontiers of space can be a dangerous place: pirates, raiders and rebels frequently attack colonies and lone ships wandering in space. The military sometimes can't reach those places (or sometimes, those people want to be VERY far away from the military), for solving those problems, many mercenary groups have formed to defend those people... or at least fight for the ones that need a gun for hire.
Those groups come in various shapes and forms.
When the marines get outgunned by the aliens or any other potential threat, the commander can send a distress call to anybody in the nearby space vicinity, if heard by a nearby ship a Response Team will be signaled as hearing the signal for help, from this a Response Team will dock with the Sulaco.RNG dictates which of the six Response Teams will be chosen for deployment, however these Response Teams can also be chosen by an admin to either help get the round moving or to deal with an Ic event (Such as the Corporate Liaison requesting help).To join a Response Team you need to set your "Toggle Special Role Candiacy" for Response Team to enabled and then when a Response Team message pops up go to the IC tab and click on "Join Response Team" If enough ghosts/observers do this the Response Team will be full, which means it will be a successful response to the situation at hand on the Sulaco, if not enough ghosts/observers join the Response Team, it will state in game that "There was no response to the signal" this means that no Response Team will be sent.Keep in mind that not always the mercs are here to help, since the admins can set up objectives to the mercs that contradict the marine's mission and just plain ignore them.
Mercenary groups
Deathsquad
The deathsquad is a special event, they can be only activated by admins. When active, they will all spawn from ghosts and will have one mission: kill everybody aboard the sulaco, Alien or Marine. For this, they will have a special equipment to kill and protect from damage more efficiently.