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The Hunter fills the role of both a fighter and an ambush predator. Able to both deal and receive respectable amounts of damage, the Hunter excels in evenly matched fights. | The Hunter fills the role of both a fighter and an ambush predator. Able to both deal and receive respectable amounts of damage, the Hunter excels in evenly matched fights. | ||
The Hunter's unique ability to stealth also makes it a strong ambush creature. Able to sneak up and disable unsuspecting prey, with either its claws or a facehugger, the Hunter can enact surgical strikes deeper into enemy territory than it's Runner predecessor. However, it's ability to cloak is not perfect, and thus one must always be wary of sharp- | The Hunter's unique ability to stealth also makes it a strong ambush creature. Able to sneak up and disable unsuspecting prey, with either its claws or a facehugger, the Hunter can enact surgical strikes deeper into enemy territory than it's Runner predecessor. However, it's ability to cloak is not perfect, and thus one must always be wary of sharp-eyed foes. | ||
== Unique Abilities == | == Unique Abilities == |
Revision as of 10:50, 21 June 2016
The Hunter is an evolution of the Runner caste, designed to go out and hunt for prey beyond the walls of the Hive. Though slower than the Runner, it boasts increased resilience and the ability to cloak itself from its enemy's sight.
The Hunt
The Hunter fills the role of both a fighter and an ambush predator. Able to both deal and receive respectable amounts of damage, the Hunter excels in evenly matched fights.
The Hunter's unique ability to stealth also makes it a strong ambush creature. Able to sneak up and disable unsuspecting prey, with either its claws or a facehugger, the Hunter can enact surgical strikes deeper into enemy territory than it's Runner predecessor. However, it's ability to cloak is not perfect, and thus one must always be wary of sharp-eyed foes.
Unique Abilities
- Leap: This ability is identical to the same ability used by the Runner. It consumes a small amount of Plasma, upon activation you will leap towards a selected target . If you collide with a valid Human target you will stun the target, deal minor damage, and be placed ontop of the target. If you leap onto a wall, or you fail when you leap on a Human, you are stunned for several seconds.