|style="border: 2px solid black; padding: 5px;"|A system used by the USCM for retrieving objects of interest on the ground from a AUD-25 dropship. Can be used to extract unrevivable corpses or crates, typically lasting around 3 minutes in the air. There are 10 uses in the stack.
|style="border: 2px solid black; padding: 5px;"|A system used by the USCM for retrieving objects of interest on the ground from a AUD-25 dropship. Can be used to extract unrevivable corpses or crates, typically lasting around 3 minutes in the air. There are 10 uses in the stack.
|style="border: 2px solid black; padding: 5px;"|The Data Detector highlights any [[Defcon#Objectives|documents or objects]] that is on your screen and a few tiles off screen. For example, if a document is on the other side of a wall, it will be highlighted and give off a high-pitched pinging sound. Hold the data detector in your hand or store it in your belt slot, and turn it on either by clicking on it or '''Z''' (in hotkey mode).
{| border="1"
|+ style="text-align:left;"|'''Data Detector Range Modes:'''
| You can cycle through two different range modes, '''Long Range''' and '''Short Range''' by right clicking the Data Detector and then clicking on ''Toggle Range Mode''.
*'''Long Range:''' The Data Detector will detect Intel on your whole screen and further at a slow rate.
*'''Short Range:''' The Data Detector covers a smaller amount of your screen but detects Intel at a faster rate.
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | The Data Detector highlights any [[Defcon#Objectives|documents or objects]] that is on your screen and a few tiles off screen. For example, if a document is on the other side of a wall, it will be highlighted and give off a high-pitched pinging sound. Hold the data detector in your hand or store it in your belt slot, and turn it on either by clicking on it or '''Z''' (in hotkey mode).
{| border="1"
|+ style="text-align:left;"|'''Data Detector Range Modes:'''
| You can cycle through two different range modes, '''Long Range''' and '''Short Range''' by right clicking the Data Detector and then clicking on ''Toggle Range Mode''.
*'''Long Range:''' The Data Detector will detect Intel on your whole screen and further at a slow rate.
*'''Short Range:''' The Data Detector covers a smaller amount of your screen but detects Intel at a faster rate.
|}
|}
=Documents/Data retrieval.=
=Documents/Data retrieval.=
Revision as of 16:22, 16 May 2019
COMMAND
Intelligence Officer
Difficulty: Medium Supervisors:Executive Officer Rank: Not defined Duties: Collect intel, assist the mission. Guides:Defcon Unlock Requirements: Not available. Detailed Description:
|__________| Not defined |__________|
"Military Intelligence is a contradiction in terms" - Groucho Marx
Overview
Good job Intelligence Officer. Seems you're now in the position of scouring the Area of Operations and securing any intelligence you find for the brass!
Got yourself the rank of Ensign, a nice sidearm, some fancy equipment and have gotten the job of collecting all the incriminating evidence, sorting it all and decoding everything you find. High Command wants you to collect enough intelligence in the area to warrant them to lower the DEFCON threat level to give your battalion some extra fire power. Get to it Officer, that threat level isn't gonna lower itself!
Intelligence Officer Area
The intelligence officer has their unique area where they decode and catalog all the data they have. Whether it would be an item, scrap of paper or folder, you'll need to process them and put them into storage to be safely accounted for.
In this area you'll be greeted with your information finding equipment in your locker, the computer lab where you'll decode disks and a place to store all that precious information.
Those computers will need disks and passwords to be decoded and you are the prime candidate to search and retrieve them.
Intelligence Officer Equipment Vendor
Equipment:
Description:
Crowbar
Used for Opening unpowered doors and displacing girders so you can move them.
Fulton Device
A system used by the USCM for retrieving objects of interest on the ground from a AUD-25 dropship. Can be used to extract unrevivable corpses or crates, typically lasting around 3 minutes in the air. There are 10 uses in the stack.
The Data Detector highlights any documents or objects that is on your screen and a few tiles off screen. For example, if a document is on the other side of a wall, it will be highlighted and give off a high-pitched pinging sound. Hold the data detector in your hand or store it in your belt slot, and turn it on either by clicking on it or Z (in hotkey mode).
Data Detector Range Modes:
You can cycle through two different range modes, Long Range and Short Range by right clicking the Data Detector and then clicking on Toggle Range Mode.
Long Range: The Data Detector will detect Intel on your whole screen and further at a slow rate.
Short Range: The Data Detector covers a smaller amount of your screen but detects Intel at a faster rate.
Equipment:
Description:
Marine Intelligence Officer Uniform
Tighter than a vice. Slicker than beard oil. Covered from head to toe in pouches, pockets, bags, straps, and belts. Clearly, you are not only the most intelligent of intelligence officers, but the most fashionable as well. This suit took an entire R&D team five days to develop. It is more expensive than the entire Almayer...probably.
Combat Boots
Standard issue combat boots used by the USCM for combat situations.
Insulated Gloves
Protects users against electrical shocks.
XM4 Pattern Intel Armor
A well tinkered and crafted hybrid of Smart-Gunner mesh and M3 pattern plates. Robust, yet nimble, with room for all your pouches.
USCM Intelligence Officer Pack
A small lightweight pack for expeditions and short-range operations. Accessible like a satchel but has the inventory space of a backpack. Superior to the USCM satchel.
Webbing
Sturdy mess of synthcotton belts and buckles, ready to share your burden. Holds 3 normal sized items.
It is the standard webbing for most of the USCM support personnel.
M276 Pattern M4A3 Holster Rig
The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version has a holster assembly that allows one to carry the M4A3 or the MK88 comfortably secure. It also contains side pouches that can store 9mm or .45 magazines.
Document Pouch
A pouch used to hold documents for safe keeping. Can hold 21 items.
Pick One
Equipment:
Description:
Xm12 Pattern Intel Helmet
An experimental brain-bucket that works better as a brain-plate. Moderately better at deflecting blunt objects at the cost of humiliation. But who will be laughing at the memorial? Not you, you'll be busy getting medals for your intel work.
Standard Beret
A hat typically worn by the field-officers of the USCM. Occasionally they find their way down the ranks into the hands of squad-leaders and decorated grunts. This one is green
Tan Beret
A hat typically worn by the field-officers of the USCM. Occasionally they find their way down the ranks into the hands of squad-leaders and decorated grunts. This one is tan.
USCM Officer Cap
A hat usually worn by officers in the USCM. While it has limited combat functionality, some prefer to wear it instead of the standard issue helmet.
Documents/Data retrieval.
Listed below are the items of importance hidden about the Area of Operations. You're gonna need to find them and more then likely bring them back to the ship's storage for safe keeping.
A piece of paper located somewhere on the map. It can be found on the ground, on tables, inside filing cabinets, or inside lockers. Paper scraps take about 2 seconds to analyze while progress reports take about 5 seconds, providing you with the location of a folder. You will be indicated whether it should be returned to the Almayer. Once on the Almayer place them on the racks in the computer lab.
A folder located somewhere on the map. It can be found on the ground, on tables, cabinets, or inside lockers. It takes about 10 seconds to analyze, providing you with the location of a data disk and its encryption key. You should return it to the Almayer.Once on the Almayer place them on the racks in the computer lab.
A floppy disk located somewhere on the map. It can be found on the ground, on tables, or inside lockers. Return it to the Almayer so that someone with the disk's decryption key can decrypt it in the universal disk reader, potentially providing you with an item to retrieve or a console to analyze. Once the data has been scanned place them on the racks in the computer lab.
A computer located in certain areas of the map. They can be found in rooms of importance and require a password from a decrypted Data Disk. Once the correct password is used, information from the terminal will be sent back towards the ship, increasing the intelligence gathered.
Search & Retrieve
This is a very simple task. You search for documents, you retrieve the document and you store them into storage. Sounds easy right? Well it is.
The hard part of this job is that you're gonna usually be alone out there, with little to no support if you're hunting for Intel alone.
Documents and objects of interest will be scattered all over the area of operations. Whether they're in lockers, on the floor or anywhere in buildings, it's up to you to find them all. Your trusty data detector will help you find these items with ease. It'll help you detect anything worth bring back to the Almayer for processing and storage.
Cataloging and sorting data
When you've been gathering folders, scraps of paper or anything in the field that is considered valuable to DEFCON. It is important to sort out what you've read through and what needs to be read through. One way of doing it is to have to piles of intel. One filled with all the unsorted data and two with all the data you've read through.
Disks should also be sorted like this for when you've decrypted them and when they are needing to be decrypted.