More actions
m (Sargeantmuffinman moved page Xenomorph Cultists to Alien Cultists: Well you know, fox.) |
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== | == Alien Cultists == | ||
Alien Cultists is an Administrator chosen pathway for Survivors or Marines as a different alternative to fighting AGAINST Alien. | |||
[[File:Cultist.png| | [[File:Cultist.png|64px]] | ||
You are immune to the hive that you are assigned too if the Queen toggles restricted slashing for you. Huggers won’t infect you and you can operate resin doors. | You are immune to the hive that you are assigned too if the Queen toggles restricted slashing for you. Huggers won’t infect you and you can operate resin doors. | ||
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* Secondly, Sabotage - to disrupt the flow of the marines logistical operations: power, supplies, etc. | * Secondly, Sabotage - to disrupt the flow of the marines logistical operations: power, supplies, etc. | ||
* Lastly, Murder - to kill non believers of the | * Lastly, Murder - to kill non believers of the Alien faith, ensure that some standards are met when doing this action. Don’t just murder bone without some justification for such. | ||
These have specific rules. Before you start murdering sabotaging, etc; you need to wear Cultist robes fully (This can be obtained by using ability two). Once the robes are equipped you can start to work. Additionally, you should only murder when you are found out, OR you have been ordered by the Queen or the CULT leader himself. | These have specific rules. Before you start murdering sabotaging, etc; you need to wear Cultist robes fully (This can be obtained by using ability two). Once the robes are equipped you can start to work. Additionally, you should only murder when you are found out, OR you have been ordered by the Queen or the CULT leader himself. | ||
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=== Cultist Leader === | === Cultist Leader === | ||
The Cult begins with the leader. Their task is to ensure that orders are being sent, conversions take place, and that the | The Cult begins with the leader. Their task is to ensure that orders are being sent, conversions take place, and that the Aliens succeed in their mission. | ||
The Cult Leader is the only one who can Convert and Stun marines/humans with his abilities. Once they have been converted, then they can speak in Hivemind; however, they don't understand the | The Cult Leader is the only one who can Convert and Stun marines/humans with his abilities. Once they have been converted, then they can speak in Hivemind; however, they don't understand the Alien tongue. | ||
=== Abilities === | === Abilities === | ||
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* Hivemind - this sends a message for the Hive to see, allowing you to effectively communicate or send alerts. | * Hivemind - this sends a message for the Hive to see, allowing you to effectively communicate or send alerts. | ||
[[File:Annotation 2020-07-30 211133 (2).png| | [[File:Annotation 2020-07-30 211133 (2).png|64px]] | ||
* Obtain Equipment - once activated you are given a Cultist Robe (You cannot take off after use) After this you lose your cover and can attack others freely. | * Obtain Equipment - once activated you are given a Cultist Robe (You cannot take off after use) After this you lose your cover and can attack others freely. | ||
[[File:Annotation 2020-07-30 211122 (2).png| | [[File:Annotation 2020-07-30 211122 (2).png|64px]] | ||
'''Leader Abilities''' | '''Leader Abilities''' | ||
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* Convert - this allows you to convert another human into the faith. | * Convert - this allows you to convert another human into the faith. | ||
[[File:Annotation 2020-07-30 211254 (2).png| | [[File:Annotation 2020-07-30 211254 (2).png|64px]] | ||
* Physic Stun - stuns people for the purpose of abducting or subduing any nearby threats. (The stun lasts several seconds and has a slight cooldown). | * Physic Stun - stuns people for the purpose of abducting or subduing any nearby threats. (The stun lasts several seconds and has a slight cooldown). | ||
[[File:Annotation 2020-07-30 211150 (2).png| | [[File:Annotation 2020-07-30 211150 (2).png|64px]] |
Revision as of 14:24, 22 August 2020
Difficulty: Medium Supervisors: Cultist Leader Rank: Monarchist Hierarchy Duties: Turn fellow marines into cultists, aid the hive, assist your leader to glory. Guides: Aliens ; Survivor Unlock Requirements: Admin Event Detailed Description: You are the followers of the hive, assist them to ultimate victory over the marines. Capture, Kill, Sabotage. |__________| |
Alien Cultists
Alien Cultists is an Administrator chosen pathway for Survivors or Marines as a different alternative to fighting AGAINST Alien.
You are immune to the hive that you are assigned too if the Queen toggles restricted slashing for you. Huggers won’t infect you and you can operate resin doors.
Objectives
As a Cultist your main goal is to assist the Hive to eternal glory. This is to be done through THREE main points:
- Firstly, Conversion - which is to assimilate another person into your same beliefs. (Only the Cultist Leader can perform this action)
- Secondly, Sabotage - to disrupt the flow of the marines logistical operations: power, supplies, etc.
- Lastly, Murder - to kill non believers of the Alien faith, ensure that some standards are met when doing this action. Don’t just murder bone without some justification for such.
These have specific rules. Before you start murdering sabotaging, etc; you need to wear Cultist robes fully (This can be obtained by using ability two). Once the robes are equipped you can start to work. Additionally, you should only murder when you are found out, OR you have been ordered by the Queen or the CULT leader himself.
Cultist Leader
The Cult begins with the leader. Their task is to ensure that orders are being sent, conversions take place, and that the Aliens succeed in their mission.
The Cult Leader is the only one who can Convert and Stun marines/humans with his abilities. Once they have been converted, then they can speak in Hivemind; however, they don't understand the Alien tongue.
Abilities
- Hivemind - this sends a message for the Hive to see, allowing you to effectively communicate or send alerts.
- Obtain Equipment - once activated you are given a Cultist Robe (You cannot take off after use) After this you lose your cover and can attack others freely.
Leader Abilities The Leader has the same ability as normal Cultists, but has TWO Extras:
- Convert - this allows you to convert another human into the faith.
- Physic Stun - stuns people for the purpose of abducting or subduing any nearby threats. (The stun lasts several seconds and has a slight cooldown).