|
|
Line 48: |
Line 48: |
|
| |
|
| = Section 3 = | | = Section 3 = |
|
| |
| == Weapon Attachments ==
| |
| <center>
| |
| {| style="width: 76%; border: none"
| |
| |style="width: 100%; vertical-align: top;" | <tabs>
| |
| <tab name="Muzzle">
| |
|
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
| |
|
| |
| |-
| |
| <!--Suppressor-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Suppressor}}[[#Suppressor|Suppressor]]
| |
|
| |
| [[File:supressor.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Greatly decreases firing sound
| |
| * Removes muzzle flashes
| |
| * Removes firing messages
| |
| * Slightly decreases recoil
| |
| * Slightly decreases bullet spread
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases damage
| |
| |}
| |
| |-
| |
| <!--Bayonet-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Bayonet}}[[#Bayonet|Bayonet]]
| |
|
| |
| [[File:bayonet.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Greatly increases weapon melee damage
| |
|
| |
| * Using wire coil on a M5 Survival Knife will instantly modify it to a Bayonet.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases accuracy
| |
| |}
| |
| |-
| |
| <!--Extended Barrel-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Extended Barrel}}[[#Extended Barrel|Extended Barrel]]
| |
|
| |
| [[File:Extended_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases damage
| |
| |}
| |
| |-
| |
| <!--Barrel Charger-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Barrel Charger}}[[#Barrel Charger|Barrel Charger]]
| |
|
| |
| [[File:Barrel_charger.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Greatly increases damage
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Greatly decreases accuracy
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Majorly decreases accuracy
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Greatly decreases firing speed
| |
| |}
| |
|
| |
|
| |
| |-
| |
| <!--Recoil Compensator-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Recoil Compensator}}[[#Recoil Compensator|Recoil Compensator]]
| |
| [[File:Recoil_compensator.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Greatly reduces recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately reduces recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately increases accuracy
| |
| |}
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases damage
| |
| |}
| |
|
| |
| |}
| |
|
| |
| </tab>
| |
| <tab name="Rail">
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
| |
| |-
| |
|
| |
| <!--Rail Flashlight-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Rail Flashlight}}[[#Rail Flashlight|Rail Flashlight]]
| |
|
| |
| [[File:mountedflash.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Generates a Light Source (greater radius than shoulder lamp, flare and flashlight)
| |
| * Using a screwdriver on a normal flashlight will instantly modify it to a Rail Flashlight.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None (but useless if you forgot to Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]])
| |
| |}
| |
|
| |
| |-
| |
| <!--RDS-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Red Dot Sight}}[[#Red Dot Sight|Red Dot Sight]]
| |
|
| |
| [[File:reddot.png|60px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slight increase of the accuracy penalty when moving
| |
| |}
| |
|
| |
| |-
| |
| <!--S6 Reflex Sight-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|S6 Reflex Sight}}[[#S6 Reflex Sight|S6 Reflex Sight]]
| |
|
| |
| [[File:Reflex.png|60px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Moderately decreases bullet spread
| |
|
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately increases the accuracy penalty when moving
| |
|
| |
| |}
| |
|
| |
| |-
| |
| <!--Quickfire Adapter-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Quickfire Adapter}}[[#Quickfire Adapter|Quickfire Adapter]]
| |
|
| |
| [[File:quickfire.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately increases firing speed
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Greatly increases spread.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases spread.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately decreases accuracy
| |
| * Decreases burst-fire shots by 1 (from 3 or 4)
| |
| |}
| |
| |-
| |
| <!--Magnetic Harness-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Magnetic Harness}}[[#Magnetic Harness|Magnetic Harness]]
| |
|
| |
| [[File:Magnetic harness.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Dropped weapon goes to suit slot
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases accuracy
| |
| |}
| |
| |-
| |
| <!--S8 4x Telescopic scope-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|S8 Telescopic sight}}[[#S8 Telescopic sight|S8 Telescopic sight]]
| |
| [[File:railscope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy only when scoped.
| |
| * Allows the user to 'zoom' in to see sixteen tiles farther in a zoomed out view (Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]] or Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]] to zoom)
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly decreases accuracy.
| |
| * Majorly increased wield delay
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderate increase of the accuracy penalty when moving
| |
| * Slightly decreases firing speed when in use.
| |
| |}
| |
|
| |
| |-
| |
| <!--S4 2x Telescopic Sight mini-scope-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|S4 Telescopic Sight}}[[#S4 Telescopic Sight|S4 Telescopic Sight]]
| |
|
| |
| [[File:Mini_Scope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy
| |
| * Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]] or Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]] to zoom)
| |
| * Allows for slow movement when zoomed in.
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly decreases accuracy when not in use.
| |
| * Majorly increased wield delay
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Moderately decreases accuracy.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderate increase of the accuracy penalty when moving
| |
| |}
| |
|
| |
| |-
| |
| <!--IFTX B8 Smart-Scope-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|IFTX B8 Smart-Scope}}[[#IFTX B8 Smart-Scope|IFTX B8 Smart-Scope]]
| |
|
| |
| [[File:ifts_Scope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy
| |
| * Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]] or Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]] to zoom)
| |
| * Allows for slow movement when zoomed in.
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Allows the user to have IFF capabilities
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly decreases accuracy when not in use.
| |
| * Slight delay before use.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Moderately decreases accuracy.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderate increase of the accuracy penalty when moving
| |
| * Slightly reduces firing speed.
| |
| |}
| |
|
| |
| |}
| |
|
| |
| </tab>
| |
| <tab name="Underbarrel">
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
| |
|
| |
| |-
| |
| <!--Vertical Grip-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Vertical Grip}}[[#Vertical Grip|Vertical Grip]]
| |
|
| |
| [[File:forwardgrip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Slightly decreases recoil
| |
| *Slightly decreased bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately reduces burst spread
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Slightly increased bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increased weapon size
| |
| *Slight increase of the accuracy penalty when moving
| |
| |}
| |
|
| |
| |-
| |
| <!--Angled Grip-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Angled Grip}}[[#Angled Grip|Angled Grip]]
| |
|
| |
| [[File:Angled_Grip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly decreased wield delay
| |
| *Slightly decreased recoil
| |
| *Slightly increases accuracy
| |
| *Slightly decreased bullet spread
| |
| |}
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly decreases accuracy
| |
| *Slightly increased bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increased weapon size
| |
| |}
| |
|
| |
| |-
| |
|
| |
| <!--Flashlight Grip-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Flashlight Grip}}[[#Flashlight Grip|Flashlight Grip]]
| |
|
| |
| [[File:Flash_Grip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Slightly reduces recoil
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Generates a smaller light source than the rail light but greater than the armor light.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None (but useless if you forgot to Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]])
| |
| |}
| |
|
| |
| |-
| |
|
| |
| <!--Gyroscopic Stabilizer-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Gyroscopic Stabilizer}}[[#Gyroscopic Stabilizer|Gyroscopic Stabilizer]]
| |
| [[File:gyro.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly reduces bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Majorly reduces bullet spread
| |
| *Moderately increases accuracy
| |
| *Greatly reduces the accuracy penalty for moving.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately reduces burst spread
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately decreased firing speed
| |
| |}
| |
|
| |
| |-
| |
|
| |
| <!--Bipod-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Bipod}}[[#Bipod|Bipod]]
| |
| [[File:bipod.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| These benefits will only take place once the bipod is deployed.
| |
| * Greatly increases accuracy
| |
| * Moderately reduces bullet spread
| |
| * Greatly reduces burst spread
| |
| * Slightly increases firing speed.
| |
| *Moderately increases firing speed if used on the [[#M41AE2_Heavy_Pulse_Rifle| M41AE2 Heavy Pulse Rifle]]
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Majorly increases wield delay.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increased weapon size
| |
| * Moderately decreases firing speed when not deployed.
| |
| * Requires setup on flipped tables and barricades by Activating Weapon Attachment[[File:Activate-Weapon-Attachment.png]] while facing the object before you get the benefits.
| |
| |}
| |
| |-
| |
|
| |
| <!--Underslung Grenade Launcher-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Underslung Grenade Launcher}}[[#Underslung Grenade Launcher|Underslung Grenade Launcher]]
| |
| [[File:Undernade.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire up to two M40 tube grenades of any kind.
| |
| * Reloadable with any M40 tube grenades
| |
| * Default M41A Pulse Rifle Mk2 attachment
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Starts unloaded
| |
| * Grenades cannot be unloaded once loaded into the launcher.
| |
| * Moderately reduced attachment firing speed
| |
| |}
| |
| |-
| |
|
| |
| <!--Mini Flamethrower-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mini Flamethrower}}[[#Mini Flamethrower|Mini Flamethrower]]
| |
|
| |
| [[File:Underflame.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire several short flame bursts
| |
| * Refillable with standard flamer fuel tanks or USCM Technician Welderpacks
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Fuel does not stick to hostiles when walked over unlike M240 Incinerator Unit and requires a direct hit for it to stick.
| |
| * Has a lower max range of 4 tiles versus the M240 Incinerator Unit's 5 tile range.
| |
| * Greatly reduced attachment firing speed.
| |
| * Cannot be refilled using B or X Variant fuel tanks.
| |
| |}
| |
| |-
| |
|
| |
| <!--U7 Underbarrel Shotgun-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|U7 Underbarrel Shotgun}}[[#U7 Underbarrel Shotgun|U7 Underbarrel Shotgun]]
| |
| [[File:Undershot.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire three semi-auto buckshot rounds
| |
| * Reloadable with additional buckshot
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * The short barrel reduces the ammo's effectiveness
| |
| * Slightly reduced accuracy compared to an actual shotgun
| |
| * Slightly reduced knockdown/stun effect compared to an actual shotgun
| |
| * Slightly reduced accuracy when firing compared to an actual shotgun
| |
| * Moderately reduced damage compared to an actual shotgun
| |
| |}
| |
| |-
| |
|
| |
| <!--Burst Fire Assembly-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Burst Fire Adapter}}[[#Burst Fire Adapter|Burst Fire Adapter]]
| |
|
| |
| [[File:Burstfire.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Enables burst-fire on a weapon or enhances burst-fire capability
| |
| * Increases burst-fire shots by 2 (from 3 or 4)
| |
| |}
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly decreases accuracy
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| |}
| |
|
| |
| |-
| |
|
| |
| <!--Laser Sight-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Laser Sight}}[[#Laser Sight|Laser Sight]]
| |
|
| |
| [[File:Laser_sight.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Slightly reduces bullet spread
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Moderately reduces bullet spread
| |
| *Slight reduction of accuracy penalty when moving
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None.
| |
| |}
| |
| |}
| |
|
| |
| </tab>
| |
| <tab name="Stock">
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
| |
| |-
| |
| <!--m41astock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M41A Skeleton Stock}}[[#M41A Skeleton Stock|M41A Skeleton Stock]]
| |
| [[File:m41astock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
|
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
|
| |
| |}
| |
|
| |
| |-
| |
| <!--L42-MK1 Sstock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|L42A-MK1 Synthetic Stock}}[[#L42-MK1 Synthetic Stock|L42-MK1 Synthetic Stock]]
| |
| [[File:L41ACstock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
|
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * None
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Moderately decreases accuracy
| |
| * Moderately increases recoil
| |
| * Greatly increases bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increases weapon size
| |
| * Slightly decreases melee damage
| |
| |}
| |
|
| |
| |-
| |
|
| |
| <!--M44stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M44 Magnum Sharpshooter Stock}}[[#M44 Magnum Sharpshooter Stock|M44 Magnum Sharpshooter Stock]]
| |
| [[File:Magnum_stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *When collapsed it can fit into a holster.
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Moderately increases recoil
| |
| *Greatly increases bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| *Slightly decreases weapon melee damage
| |
| * Can't fire the weapon when the stock is collapsed.
| |
| |}
| |
|
| |
| |-
| |
| <!--M37 Wooden Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M37 Wooden Stock}}[[#M37 Wooden Stock|M37 Wooden Stock]]
| |
| [[File:M37_stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
|
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
|
| |
| |}
| |
|
| |
| |-
| |
| <!--MK221 Tactical Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|MK221 Tactical Stock}}[[#MK221 Tactical Stock|MK221 Tactical Stock]]
| |
| [[File:MK221_Tactical_Stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
|
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| *Slightly decreases firing speed
| |
|
| |
| |}
| |
| |-
| |
| <!--Submachinegun Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Submachinegun Stock}}[[#Submachinegun Stock|Submachinegun Stock]]
| |
|
| |
| [[File:Smg_Stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Greatly increases accuracy
| |
| *Greatly reduces recoil
| |
| *Majorly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
|
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| |}
| |
| |-
| |
| <!--Collapsible Submachinegun Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Collapsible Submachinegun Stock}}[[#Collapsible Submachinegun Stock|Collapsible Submachinegun Stock]]
| |
|
| |
| [[File:Collapsible_Smg_Stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| *When collapsed it can fit into a holster.
| |
| |}
| |
|
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Only applies benefits when the stock is extended.
| |
| *Increases weapon size when extended.
| |
| *Moderately increases bullet spread if collapsed.
| |
| |}
| |
| |-
| |
| <!--Submachinegun Arm Brace-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Submachinegun Arm Brace}}[[#Submachinegun Arm Brace|Submachinegun Arm Brace]]
| |
|
| |
| [[File:Smg_Arm_Brace.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Majorly Increases accuracy
| |
| * Greatly reduces recoil
| |
| * Majorly decreases bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases accuracy penalty when moving
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Greatly increases recoil
| |
| * Greatly increases wield delay
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increases weapon size
| |
| * Majorly decreases firing speed
| |
| |}
| |
| |-
| |
| <!--M-OU53 Tactical Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M-OU53 Tactical Stock}}[[#M-OU53 Tactical Stock|M-OU53 Tactical Stock]]
| |
|
| |
| [[File:MOU53_Stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| * Slight reduces recoil
| |
| * Slightly decreases accuracy penalty when moving
| |
| * Slightly decreases scatter
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases wield delay
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increases weapon size
| |
| |}
| |
|
| |
| </tab>
| |
| <tab name="Barrels">
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9; width:300px;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9; width:300px;"|'''Drawbacks:'''
| |
| |-
| |
| <!--Mateba standard barrel-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba standard barrel}}[[#Mateba standard barrel|Mateba standard barrel]]
| |
|
| |
| [[File:Mateba_standard_barrel.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None
| |
| |}
| |
|
| |
| |-
| |
| <!--Mateba marksman barrel-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba marksman barrel}}[[#Mateba marksman barrel|Mateba marksman barrel]]
| |
|
| |
| [[File:Mateba_marksman_barrel.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Moderately increases accuracy
| |
| * Majorly reduces scatter
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Majorly decreases fire rate
| |
| |}
| |
|
| |
| |-
| |
| <!--Mateba short barrel-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba barrel}}[[#Mateba short barrel|Mateba short barrel]]
| |
|
| |
| [[File:Mateba_short_barrel.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Majorly increases fire rate
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately reduces accuracy
| |
| * Majorly increases scatter
| |
| |}
| |
|
| |
| |}
| |
| </tab>
| |
| </tabs>
| |
| |}
| |
|
| |
|
| <center> | | <center> |