|
|
Line 12: |
Line 12: |
| {{Suppressor Stats Positives}} | | {{Suppressor Stats Positives}} |
|
| |
|
| |-
| |
| <!--Bayonet--> | | <!--Bayonet--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Bayonet}}[[#Bayonet|Bayonet]]
| | {{Bayonet Stats}} |
| | |
| [[File:knife.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Greatly increases weapon melee damage
| |
|
| |
|
| * When removed from weapons acts like a regular knife
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One handed:'''
| |
| |
| |
| * Slightly decreases accuracy
| |
| |}
| |
| |-
| |
| <!--Extended Barrel--> | | <!--Extended Barrel--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Extended Barrel}}[[#Extended Barrel|Extended Barrel]]
| | {{Extended Barrel Stats}} |
|
| |
|
| [[File:Extended_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases damage
| |
| |}
| |
| |-
| |
| <!--Barrel Charger--> | | <!--Barrel Charger--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Barrel Charger}}[[#Barrel Charger|Barrel Charger]]
| | {{Barrel Charger Stats}} |
| | |
| [[File:Barrel_charger.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Greatly increases damage
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Majorly decreases accuracy
| |
| |}
| |
|
| |
|
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately decreases firing speed
| |
| |}
| |
|
| |
|
| |
| |-
| |
| <!--Recoil Compensator--> | | <!--Recoil Compensator--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Recoil Compensator}}[[#Recoil Compensator|Recoil Compensator]]
| | {{Recoil Compensator Stats}} |
| [[File:Recoil_compensator.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Greatly reduces recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately reduces recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately increases accuracy
| |
| |}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases damage
| |
| |}
| |
|
| |
|
| |} | | |} |
Line 118: |
Line 32: |
| ! style="background-color:#A9A9A9;"|'''Benefits:''' | | ! style="background-color:#A9A9A9;"|'''Benefits:''' |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:''' | | ! style="background-color:#A9A9A9;"|'''Drawbacks:''' |
| |-
| |
|
| |
|
| <!--Rail Flashlight--> | | <!--Rail Flashlight--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Rail Flashlight}}[[#Rail Flashlight|Rail Flashlight]]
| | {{Rail Flashlight Stats}} |
| | |
| [[File:mountedflash.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Generates a Light Source (greater radius than shoulder lamp, flare and flashlight)
| |
| * Using a screwdriver on a normal flashlight will instantly modify it to a Rail Flashlight.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None (but useless if you forgot to Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]])
| |
| |}
| |
|
| |
|
| |-
| |
| <!--RDS--> | | <!--RDS--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Red Dot Sight}}[[#Red Dot Sight|Red Dot Sight]]
| | {{Red Dot Sight Stats}} |
| | |
| [[File:reddot.png|60px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| |}
| |
|
| |
|
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slight increase of the accuracy penalty when moving
| |
| |}
| |
|
| |
| |-
| |
| <!--S6 Reflex Sight--> | | <!--S6 Reflex Sight--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|S6 Reflex Sight}}[[#S6 Reflex Sight|S6 Reflex Sight]]
| | {{Reflex Sight}} |
|
| |
|
| [[File:Reflex.png|60px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Moderately decreases bullet spread
| |
|
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately increases the accuracy penalty when moving
| |
|
| |
| |}
| |
|
| |
| |-
| |
| <!--Quickfire Adapter--> | | <!--Quickfire Adapter--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Quickfire Adapter}}[[#Quickfire Adapter|Quickfire Adapter]]
| | {{Quickfire Adapter Stats}} |
|
| |
|
| [[File:quickfire.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately increases firing speed
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Greatly increases spread.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases spread.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately decreases accuracy
| |
| * Decreases burst-fire shots by 1 (from 3 or 4)
| |
| |}
| |
| |-
| |
| <!--Magnetic Harness--> | | <!--Magnetic Harness--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Magnetic Harness}}[[#Magnetic Harness|Magnetic Harness]]
| | {{Magnetic Harness Stats}} |
|
| |
|
| [[File:Magnetic harness.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Dropped weapon goes to suit slot
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases accuracy
| |
| |}
| |
| |-
| |
| <!--S8 4x Telescopic scope--> | | <!--S8 4x Telescopic scope--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|S8 Telescopic sight}}[[#S8 Telescopic sight|S8 Telescopic sight]]
| | {{Railscope Stats}} |
| [[File:railscope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {{Railscope Positive Traits}}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {{Railscope Negative Traits}} | |
| | |
|
| |
|
| |-
| |
| <!--S4 2x Telescopic Sight mini-scope--> | | <!--S4 2x Telescopic Sight mini-scope--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|S4 Telescopic Sight}}[[#S4 Telescopic Sight|S4 Telescopic Sight]]
| | {{Miniscope_Stats}} |
|
| |
|
| [[File:Mini_Scope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {{Mini-Railscope Positive Traits}}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {{Mini-Railscope Negative Traits}}
| |
| |-
| |
| <!-- B8 Smart-Scope--> | | <!-- B8 Smart-Scope--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|B8 Smart-Scope}}[[#Smart-Scope|B8 Smart-Scope]]
| | {{Smartscope Stats}} |
| | |
| [[File:ifts_Scope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy
| |
| * Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]] or Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]] to zoom)
| |
| * Allows for slow movement when zoomed in.
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Allows the user to have IFF capabilities
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Majorly increased wield delay
| |
| * Slightly decreases accuracy when not in use.
| |
| * Slight delay before use.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Moderately decreases accuracy.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Greatly decreases damage.
| |
| * Moderate increase of the accuracy penalty when moving
| |
| * Slightly reduces firing speed.
| |
| |}
| |
|
| |
|
| |} | | |} |
Line 308: |
Line 66: |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:''' | | ! style="background-color:#A9A9A9;"|'''Drawbacks:''' |
|
| |
|
| |-
| |
| <!--Vertical Grip--> | | <!--Vertical Grip--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Vertical Grip}}[[#Vertical Grip|Vertical Grip]]
| | {{Vertical Grip}} |
|
| |
|
| [[File:forwardgrip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Slightly decreases recoil
| |
| *Slightly decreased bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately reduces burst spread
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Slightly increased bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increased weapon size
| |
| *Slight increase of the accuracy penalty when moving
| |
| |}
| |
|
| |
| |-
| |
| <!--Angled Grip--> | | <!--Angled Grip--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Angled Grip}}[[#Angled Grip|Angled Grip]]
| | {{Angled Grip Stats}} |
| | |
| [[File:Angled_Grip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly decreased wield delay
| |
| *Slightly decreased recoil
| |
| *Slightly increases accuracy
| |
| *Slightly decreased bullet spread
| |
| |}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly decreases accuracy
| |
| *Slightly increased bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increased weapon size
| |
| |}
| |
| | |
| |-
| |
|
| |
|
| <!--Flashlight Grip--> | | <!--Flashlight Grip--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Flashlight Grip}}[[#Flashlight Grip|Flashlight Grip]]
| | {{Flashlight Grip Stats}} |
| | |
| [[File:Flash_Grip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Slightly reduces recoil
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Generates a light source akin to the rail light.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None (but useless if you forgot to Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]])
| |
| |}
| |
| | |
| |-
| |
|
| |
|
| <!--Gyroscopic Stabilizer--> | | <!--Gyroscopic Stabilizer--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Gyroscopic Stabilizer}}[[#Gyroscopic Stabilizer|Gyroscopic Stabilizer]]
| | {{Gyroscopic Stabilizer Stats}} |
| [[File:gyro.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly reduces bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Majorly reduces bullet spread
| |
| *Moderately increases accuracy
| |
| *Greatly reduces the accuracy penalty for moving.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately reduces burst spread
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately decreased firing speed
| |
| |}
| |
| | |
| |-
| |
|
| |
|
| <!--Bipod--> | | <!--Bipod--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Bipod}}[[#Bipod|Bipod]]
| | {{Bipod Stats}} |
| [[File:bipod.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| These benefits will only take place once the bipod is deployed.
| |
| * Greatly increases accuracy
| |
| * Greatly reduces burst spread
| |
| * Slightly increases firing speed.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Majorly increases wield delay.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increased weapon size
| |
| * Moderately decreases firing speed when not deployed.
| |
| * Requires 2 seconds of setup time if there's no surface to put the bipod on or on flipped tables and barricades by Activating Weapon Attachment[[File:Activate-Weapon-Attachment.png]] while facing the object before you get the benefits.
| |
| * When undeploying the bipod, the user is slowed down for a bit.
| |
| |}
| |
| |-
| |
|
| |
|
| <!--Underslung Grenade Launcher--> | | <!--Underslung Grenade Launcher--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Underslung Grenade Launcher}}[[#Underslung Grenade Launcher|Underslung Grenade Launcher]]
| | {{UGL_Stats}} |
| [[File:Undernade.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire one M40 tube grenades of any kind.
| |
| * Reloadable with any M40 tube grenades
| |
| * Default M41A Pulse Rifle Mk2 attachment
| |
| * Fires over objects
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Starts unloaded
| |
| * Grenades cannot be unloaded once loaded into the launcher.
| |
| * Moderately reduced attachment firing speed
| |
| |}
| |
| |-
| |
|
| |
|
| <!--MK1 Underslung Grenade Launcher--> | | <!--MK1 Underslung Grenade Launcher--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|MK1 Underslung Grenade Launcher}}[[#MK1 Underslung Grenade Launcher|MK1 Underslung Grenade Launcher]]
| | {{MK1_UGL_Stats}} |
| [[File:UndernadeMK1.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire three M40 tube grenades of any kind.
| |
| * Reloadable with any M40 tube grenades
| |
| * Default M41A Pulse Rifle MK1attachment
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Starts unloaded
| |
| * Grenades cannot be unloaded once loaded into the launcher.
| |
| * Moderately reduced attachment firing speed
| |
| * Cannot fire over objects.
| |
| |}
| |
| |-
| |
|
| |
|
| <!--Mini Flamethrower--> | | <!--Mini Flamethrower--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mini Flamethrower}}[[#Mini Flamethrower|Mini Flamethrower]]
| | {{Miniflamer_Stats}} |
| | |
| [[File:Underflame.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire several short flame bursts
| |
| * Refillable with standard flamer fuel tanks or USCM Technician Welderpacks
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Fuel does not stick to hostiles when walked over unlike M240 Incinerator Unit and requires a direct hit for it to stick.
| |
| * Has a lower max range of 4 tiles versus the M240 Incinerator Unit's 5 tile range.
| |
| * Greatly reduced attachment firing speed.
| |
| * Cannot be refilled using B or X Variant fuel tanks.
| |
| |}
| |
| |-
| |
|
| |
|
| <!--U7 Underbarrel Shotgun--> | | <!--U7 Underbarrel Shotgun--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|U7 Underbarrel Shotgun}}[[#U7 Underbarrel Shotgun|U7 Underbarrel Shotgun]]
| | {{Underbarrel_Shotgun_Stats}} |
| [[File:Undershot.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire three semi-auto buckshot rounds
| |
| * Reloadable with additional buckshot
| |
| *Does 80 damage per Point Blank
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * The short barrel reduces the ammo's effectiveness
| |
| * Slightly reduced accuracy compared to an actual shotgun
| |
| * Slightly reduced knockdown/stun effect compared to an actual shotgun
| |
| * Slightly reduced accuracy when firing compared to an actual shotgun
| |
| * Moderately reduced damage compared to an actual shotgun
| |
| * Can only be loaded with buckshot
| |
| |}
| |
| |-
| |
|
| |
|
| <!--Burst Fire Assembly--> | | <!--Burst Fire Assembly--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Burst Fire Adapter}}[[#Burst Fire Adapter|Burst Fire Adapter]]
| | {{Burst Fire Assembly Stats}} |
| | |
| [[File:Burstfire.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Enables burst-fire on a weapon or enhances burst-fire capability
| |
| * Increases burst-fire shots by 2 (from 3 or 4)
| |
| |}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly decreases accuracy
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| |}
| |
| | |
| |-
| |
|
| |
|
| <!--Laser Sight--> | | <!--Laser Sight--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Laser Sight}}[[#Laser Sight|Laser Sight]]
| | {{Laser_Sight_Stats}} |
| | |
| [[File:Laser_sight.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Slightly reduces bullet spread
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Moderately reduces bullet spread
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slight reduction of accuracy penalty when moving
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None.
| |
| |}
| |
| |-
| |
| | |
| <!--UnderBarrel Extinguisher-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Underbarrel Extinguisher}}[[#Underbarrel Extinguisher|Underbarrel Extinguisher]]
| |
| | |
| [[File:Underbarrel_Extinguisher.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Allows you to fire a 3 tile wide blast of water to quickly extinguish flames.
| |
| * Can be refilled from water tanks.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None. Unless it's empty.
| |
| |}
| |
|
| |
|
| | <!--Underbarrel Extinguisher--> |
| | {{Underbarrel Extinguisher Stats}} |
|
| |
|
| | <!--R4T Magnetic Sling--> |
| |- | | |- |
|
| |
| <!--R4T Magnetic Sling-->
| |
| <!-- | | <!-- |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|R4T Magnetic Sling}}[[#R4T Magnetic Sling|R4T Magnetic Sling]] | | |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|R4T Magnetic Sling}}[[#R4T Magnetic Sling|R4T Magnetic Sling]] |
Line 673: |
Line 129: |
| ! style="background-color:#A9A9A9;"|'''Benefits:''' | | ! style="background-color:#A9A9A9;"|'''Benefits:''' |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:''' | | ! style="background-color:#A9A9A9;"|'''Drawbacks:''' |
| |-
| | |
| <!--m41astock--> | | <!--m41astock--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M41A Solid Stock}}[[#M41A Solid Stock|M41A Solid Stock]]
| | {{M41A Stock Stats}} |
| [[File:m41astock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
| | |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| | |
| |}
| |
|
| |
|
| |-
| |
| <!--L42A Stock--> | | <!--L42A Stock--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|L42A Synthetic Stock}}[[#L42ASynthetic Stock|L42A Synthetic Stock]]
| | {{L42A Stock Stats}} |
| [[File:L42Sstock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
|
| |
| |}
| |
|
| |
|
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| | <!--M44 Stock--> |
| {| border="1" | | {{M44 Stock Stats}} |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Major wield delay
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Moderately decreases accuracy
| |
| * Moderately increases recoil
| |
| * Greatly increases bullet spread
| |
| |}
| |
|
| |
|
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increases weapon size
| |
| * Slightly decreases melee damage
| |
| |}
| |
|
| |
| |-
| |
|
| |
| <!--M44stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M44 Magnum Sharpshooter Stock}}[[#M44 Magnum Sharpshooter Stock|M44 Magnum Sharpshooter Stock]]
| |
| [[File:Magnum_stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *When collapsed it can fit into a holster.
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Moderately increases recoil
| |
| *Greatly increases bullet spread
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| *Slightly decreases weapon melee damage
| |
| * Can't fire the weapon when the stock is collapsed.
| |
| |}
| |
|
| |
| |-
| |
| <!--M37 Wooden Stock--> | | <!--M37 Wooden Stock--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M37 Wooden Stock}}[[#M37 Wooden Stock|M37 Wooden Stock]]
| | {{M37 Wooden Stock Stats}} |
| [[File:M37_stock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
| | |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
|
| |
|
| |}
| |
|
| |
| |-
| |
| <!--MK221 Tactical Stock--> | | <!--MK221 Tactical Stock--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|MK221 Tactical Stock}}[[#MK221 Tactical Stock|MK221 Tactical Stock]]
| | {{MK221 Tactical Stock Stats}} |
| [[File:MK221_Tactical_Stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
| | |
| | |
|
| |
|
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| *Slightly decreases firing speed
| |
|
| |
| |}
| |
| |-
| |
| <!--Submachinegun Stock--> | | <!--Submachinegun Stock--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Submachinegun Stock}}[[#Submachinegun Stock|Submachinegun Stock]]
| | {{Submachinegun Stock Stats}} |
|
| |
|
| [[File:Smg_Stock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Greatly increases accuracy
| |
| *Greatly reduces recoil
| |
| *Majorly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
|
| |
|
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| |}
| |
| |-
| |
| <!--Collapsible Submachinegun Stock--> | | <!--Collapsible Submachinegun Stock--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Collapsible Submachinegun Stock}}[[#Collapsible Submachinegun Stock|Collapsible Submachinegun Stock]]
| | {{Collapsible Submachinegun Stock Stats}} |
| | |
| [[File:Collapsible_Smg_Stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| *When collapsed it can fit into a holster.
| |
| |}
| |
| | |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
|
| |
|
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Only applies benefits when the stock is extended.
| |
| *Increases weapon size when extended.
| |
| *Moderately increases bullet spread if collapsed.
| |
| |}
| |
| |-
| |
| <!--Submachinegun Arm Brace--> | | <!--Submachinegun Arm Brace--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Submachinegun Arm Brace}}[[#Submachinegun Arm Brace|Submachinegun Arm Brace]]
| | {{Submachinegun Arm Brace Stats}} |
| | |
| [[File:Smg_Arm_Brace.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Majorly Increases accuracy
| |
| * Majorly reduces recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases accuracy penalty when moving
| |
| * Stays attached to the hand even when rested/disarmed.
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Greatly increases recoil
| |
| * Greatly increases wield delay
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Only works when armbrace is active.
| |
| * Reduces burst amount by 3
| |
| |}
| |
| |-
| |
| <!--M-OU53 Tactical Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M-OU53 Tactical Stock}}[[#M-OU53 Tactical Stock|M-OU53 Tactical Stock]]
| |
| | |
| [[File:MOU53_Stock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| * Slight reduces recoil
| |
| * Slightly decreases accuracy penalty when moving
| |
| * Slightly decreases scatter
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases wield delay
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increases weapon size
| |
| |}
| |
|
| |
|
| | <!--MOU53 Tactical Stock--> |
| | {{MOU53 Tactical Stock Stats}} |
|
| |
|
| |- | | |- |
Line 1,093: |
Line 198: |
| ! style="background-color:#A9A9A9; width:300px;"|'''Benefits:''' | | ! style="background-color:#A9A9A9; width:300px;"|'''Benefits:''' |
| ! style="background-color:#A9A9A9; width:300px;"|'''Drawbacks:''' | | ! style="background-color:#A9A9A9; width:300px;"|'''Drawbacks:''' |
| |-
| | |
| <!--Mateba standard barrel--> | | <!--Mateba standard barrel--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba standard barrel}}[[#Mateba standard barrel|Mateba standard barrel]]
| | {{Mateba Standard Barrel Stats}} |
|
| |
|
| [[File:Mateba_standard_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| |}
| |
|
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None
| |
| |}
| |
|
| |
| |-
| |
| <!--Mateba marksman barrel--> | | <!--Mateba marksman barrel--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba marksman barrel}}[[#Mateba marksman barrel|Mateba marksman barrel]]
| | {{Mateba Marksman Barrel Stats}} |
| | |
| [[File:Mateba_marksman_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Moderately increases accuracy
| |
| * Majorly reduces scatter
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Majorly decreases fire rate
| |
| |}
| |
|
| |
|
| |-
| |
| <!--Mateba short barrel--> | | <!--Mateba short barrel--> |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba barrel}}[[#Mateba short barrel|Mateba short barrel]]
| | {{Mateba Short Barrel Stats}} |
| | |
| [[File:Mateba_short_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Majorly increases fire rate
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately reduces accuracy
| |
| * Majorly increases scatter
| |
| |}
| |
|
| |
|
| |} | | |} |