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Template:MK1 UGL Stats: Difference between revisions

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m (MK1 UGL has high toss again.)
Line 10: Line 10:
* Reloadable with any M40 or AGM grenades
* Reloadable with any M40 or AGM grenades
* Default M41A Pulse Rifle MK1 attachment
* Default M41A Pulse Rifle MK1 attachment
* Fires over objects
* Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
* Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
<!--This also technically has the range of 10 tiles. But the MK1 can't use a scope, so this never comes into play.-->
<!--This also technically has the range of 10 tiles. But the MK1 can't use a scope, so this never comes into play.-->
Line 21: Line 22:
* Grenades cannot be unloaded once loaded into the launcher.
* Grenades cannot be unloaded once loaded into the launcher.
* Firing delay is 21 ticks (about 2 seconds)
* Firing delay is 21 ticks (about 2 seconds)
* '''DOES NOT HAVE IFF'''
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Revision as of 14:10, 6 July 2022

|- |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|MK1 Underslung Grenade Launcher UndernadeMK1.png

|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|

Both:
  • Adds the ability to fire five M40 or AGM grenades of any kind.
  • Reloadable with any M40 or AGM grenades
  • Default M41A Pulse Rifle MK1 attachment
  • Fires over objects
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png

|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|

Both:
  • Starts unloaded
  • Grenades cannot be unloaded once loaded into the launcher.
  • Firing delay is 21 ticks (about 2 seconds)