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Larva: Difference between revisions

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* The [[Defender]] is a strong defensive caste of the Hive. To its name, it is the Alien caste that makes it a strong engagement starter and can defend other Aliens well than other Tier 1 Aliens thanks to its high health and strong crest. In addition to their strength, they can Fortify and lower its Crest to endure more damage and Headbutt as well as Tail Sweep to knock any tallhosts back. Due to this, their role is a '''FRONTLINE''' or '''DEFENSIVE''' role, like the Sentinel.
* The [[Defender]] is a strong defensive caste of the Hive. To its name, it is the Alien caste that makes it a strong engagement starter and can defend other Aliens well than other Tier 1 Aliens thanks to its high health and strong crest. In addition to their strength, they can Fortify and lower its Crest to endure more damage and Headbutt as well as Tail Sweep to knock any tallhosts back. Due to this, their role is a '''FRONTLINE''' or '''DEFENSIVE''' role, like the Sentinel.
== Sentinel Stats ==
{{XenoSkills
|speed=10
}}
You can learn more about alien stats [[Xenomorph Stats|here]].


[[Category:Alien Castes]]
[[Category:Alien Castes]]

Revision as of 16:26, 23 October 2022

ALIEN - TIER 0
Alien-Larva.png
Larva
Evolves From: N/A
Evolves To: Drone, Runner, Sentinel, Defender
Role: Using the life given to you by a host, go forth and expand the Hive. Hide to Evolve if needed.
Guides: N/A


"Everyone is screaming in terror after watching a Chestburster/Larva bust out of Kane's chest." - Alien


General Information

Also known as the "chestburster", the Larva is the infant form of the species. It is most well known for its horrific method of gestation — it is implanted into a host lifeform's chest cavity by a Facehugger, and upon maturing it will erupt violently from the host's chest, killing them in an incredibly bloody and traumatic fashion. Chestbursters are small and their life is dependent on the survival of its host, but after it finishes, it will not require the host to survive and once mature it will evolve into a fully grown Alien. You'll start off as one of the ill-fated humans who had been captured, infected and will soon burst into a larva(e) from the inside.

Playing as a Larva

If you are chosen as a Larva inside the colony that has just days previous been pillaged and demolished, allowing you to spread out of control and infect or slaughter the entire colonist population. While the colony is mostly safe aside from a handful of hardened Survivors stubbornly clinging to life, this may not hold true long.

The Hivemind has full knowledge of the colony on which you were born, and many of its facets, even the most complex. Its entire layout, how power and lighting functions, and where special locations are. The little of resistance the Hivemind met also granted you some knowledge on the weapons you may expect to be used against you, like guns, knifes and grenades.

As soon as your Larva has matured, you will be able to choose between the four initial Alien castes: Drone, Runner, Sentinel and Defender. Depending on which you choose, you will then be able to progress in their respective castes. Do not underestimate them. What they lack in special abilities or raw power, they make up in being fast to upgrade into a powerful foe and always available. Once you evolve into one of the four castes, you or your Queen cannot deevolve you back into a larva.

As a chestbursted Larva, your main priority is to hide and avoid from tallhosts and retreat to other aliens if possible, as larvae are very fragile and can easily be killed in a one or few hits. If you managed to retreat and hide to a safe place, quickly evolve into your respective caste. Larvae have the unique ability to quickly slide underneath an airlock by just clicking right next to it. Remember that you can go to a vent and hide there if you wish.

Abilities

Abilities: Description:
Xeno Rest.png
Rest
Used to rest and get up. Xenos heal faster when resting on weeds.
Hide.png
Hide
Hide under objects.

Larva Evolution

Larvae can Evolve into four possible castes:

  • The Drone is the humble worker of the Hive, while other castes make themselves useful almost universally in their combat prowess, the Drone finds its vocation in building and maintaining the Hive. It is considered as a SUPPORT role to the Alien team.
  • The Runner, as its name fully implies, is the fastest caste available to the Alien Hive, but also the most fragile. It is small and nimble, able to effortlessly run under and above most waist-high obstructions, leaping over unwired barricades and tables alike. It is actively an BACKLINE role due to it's high speed and harassment power, especially at later evolutions.
  • The Sentinel is a relatively fragile caste, not able to engage in direct combat due to its low durability and low damage. However, this is completely made up for with a massive advantage compared to other melee castes. Sentinels can Spit Neurotoxin, giving them a ranged attack that will disable anyone hit by it. It's a DEFENSIVE role, as Sentinels have the purpose of securing captured hosts as well as slowing pushes with area of effect crowd control.
  • The Defender is a strong defensive caste of the Hive. To its name, it is the Alien caste that makes it a strong engagement starter and can defend other Aliens well than other Tier 1 Aliens thanks to its high health and strong crest. In addition to their strength, they can Fortify and lower its Crest to endure more damage and Headbutt as well as Tail Sweep to knock any tallhosts back. Due to this, their role is a FRONTLINE or DEFENSIVE role, like the Sentinel.

Sentinel Stats

Tier 16
Tier 15
Tier 14
Tier 13
Tier 12
Tier 11
Tier 10
Tier 9
Tier 8
Tier 7
Tier 6
Tier 5
Tier 4
Tier 3
Tier 2
Tier 1
Health Lower Melee Upper Melee Plasma Plasma Regeneration Armor Explosive Resistance Speed Evasion


You can learn more about alien stats here.