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|Health Analyzer | |Health Analyzer | ||
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Basic tool of every single medic - this miraculous item allows you to see the patient's status, showing the damage, bleeding, internal bleeding and broken bones. Keep in mind that this toy won't show you which bones are broken unless it's a limb. Don't leave your home without it. | |||
||[[File:Healthanalyzer.png|64px]] | ||[[File:Healthanalyzer.png|64px]] | ||
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|HealthMate HUD | |HealthMate HUD | ||
|| When worn allows you to see marines and other personnel's health bars, essentially giving you at quick glance an idea of what condition they are in. | || When worn, allows you to see marines and other personnel's health bars, essentially giving you at quick glance an idea of what condition they are in. If the bar's empty, the patient's dead - yet if they still have a little thunderbolt icon next to the bar, they can still be brought back to life with a defibrillator. | ||
||[[File:MedicHud.png|64px]] | ||[[File:MedicHud.png|64px]] | ||
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|Gauze | |Gauze | ||
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Basic gauze used to stop the bleeding and fix brute trauma. | |||
||[[File:Gauze.png|64px]] | ||[[File:Gauze.png|64px]] | ||
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|Oinment | |Oinment | ||
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Basic burn treatment item, also used to stop mild infections. | |||
||[[File:Ointment.png|64px]] | ||[[File:Ointment.png|64px]] | ||
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|Advanced Trauma Kit | |Advanced Trauma Kit | ||
||Used to treat moderate to high brute damage. | ||Used to treat moderate to high brute damage. Also treats mild infections. | ||
||[[File:Advtraumakit.png|64px]] | ||[[File:Advtraumakit.png|64px]] | ||
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|Emergency Defibrillator | |Emergency Defibrillator | ||
|| Used to bring recently dead marines and other personnel back to life. | || Used to bring recently dead marines and other personnel back to life. Can be recharged in a special recharger (usually located in the medbay) | ||
||[[File:Defibrillator.png|64px]] | ||[[File:Defibrillator.png|64px]] | ||
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|Stasis Bag | |Stasis Bag | ||
|| Used to store critically injured patients, does cause | || Used to store critically injured patients, does cause genetic damage overtime though. Use with caution, as they can easily kill a marine inside of it. | ||
||[[File:StasisBag.png|64px]] | ||[[File:StasisBag.png|64px]] | ||
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|Syringe | |Syringe | ||
|| Used to inject marines and other personnel with ungodly chemicals. | || Used to inject marines and other personnel with ungodly chemicals, or as a ghetto IV drip. | ||
||[[File:Syringe.png|64px]] | ||[[File:Syringe.png|64px]] | ||
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|Syringe Case | |Syringe Case | ||
|| Used to store syringes and syringe bottles. Contains 3 | || Used to store syringes and syringe bottles. Contains 3 slots. | ||
||[[File:SyringeCase.png|64px]] | ||[[File:SyringeCase.png|64px]] | ||
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||[[File:RollerBed.png|64px]] | ||[[File:RollerBed.png|64px]] | ||
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| | |IV Drip | ||
|| Allows you to inject blood into a patient or extract blood from them to do a blood transfusion. | || Allows you to inject blood into a patient or extract blood from them to do a blood transfusion. | ||
||[[File:IVdrip.png|64px]] | ||[[File:IVdrip.png|64px]] | ||
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|Blood bag | |||
|| Holds blood inside of it. Make sure the blood type's compatible with the recipent. | |||
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Revision as of 19:44, 20 March 2017
WiP
General Diagnostics
Damage Types
Damage Type: | Symptoms: | Possible cause: | Treatment: |
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Brute |
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Burn |
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Toxins |
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Suffocation |
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Genetic Damage |
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Brain Damage |
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Eye Damage |
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Medicine
Autoinjectors
Pill Bottles
First Aid Kits
Item: | What it contains: | What it looks like: |
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Basic first aid kit |
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Advanced first aid kit | ||
Fire first aid kit |
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Oxygen deprivation kit |
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Toxin first aid kit |
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