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|stafftype = COMMAND | |stafftype = COMMAND | ||
|imagebgcolor = lightblue | |imagebgcolor = lightblue | ||
|img = | |img = MilitaryPolice.png | ||
|jobtitle = Military Police | |jobtitle = Military Police | ||
|difficulty = Medium | |difficulty = Medium |
Revision as of 16:01, 1 August 2015
So you somehow found your way into the Military Police Eh? Not to worry this isn't shitcurity as some may think.Your job is to keep the peace at all costs. This doesn't mean going around stunning all the marines because you saw them hold a gun,this means you respect the Law! The same as marines do, but if you need to take action as in arrest someone try to do it subtly.This may be a hard task due to marines being armed with guns but don't worry my friend your riot suit soaks up bullets like a sponge but this doesn't mean you wear it at all times though.
Military Police are usually assigned at the very beginning of the round by pre-joins and proper preferences being set up. This means, you’ll likely never get this role until you’re chosen for it out of the hat.
Military Police have the distinct duty of defending the Sulaco and keeping order amongst the Marines. They hold higher power over the squads and squad leaders but aren’t equal to LOs and Commanders. You’re equipped with a stun baton, riot shield, and riot shotgun(equipped with beanbag rounds, nonlethal) and some handcuffs for detainment. It’s usually advised to not decide to carry your own lethal weapon without confirmation of xenomorphs aboard the Nostromo. Note that brig times are gauged with a law book, and disregarding it can result in a job ban.