Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:CoreyTori: Difference between revisions

130 editsJoined 5 February 2020
(Added more onto the ARC.)
No edit summary
Line 25: Line 25:


----
----
'''CAPABILITES'''<br>
'''EQUIPMENT'''<br>
The M540-B Armored Recon Carrier (ARC) has access to a wide array of systems to support groundside forces.  
The M540-B Armored Recon Carrier (ARC) has access to a wide array of systems to support groundside forces.  


Line 34: Line 34:
*The ARC comes outfitted with a '''Tactical Map Terminal''' which allows you to view the '''TACMAP''' at anytime. You can also draw on its canvas and plan further from the ARC.  
*The ARC comes outfitted with a '''Tactical Map Terminal''' which allows you to view the '''TACMAP''' at anytime. You can also draw on its canvas and plan further from the ARC.  


*To even further assist ground operations, it comes with its very own '''Ground Operations Terminal'''. It operates the same as the one in CIC.  
*To even further assist ground operations, it comes with its very own '''Ground Operations Terminal'''. It operates the same as the one in CIC.
 
*The ARC comes with '''lockable doors''' along with '''External Cameras''' to assess its surroundings. A '''Nanomed cabinet''' is also available inside for any medical emergencies. A '''Ammunition Loader''' is available should the turret need to be reloaded.
----
'''ABILITIES'''<br>
*Deploy the Sensor Tower Antenna. Once fully deployed, the TACMAP will reveal enemy signatures within Forty-Five(45) meters. While deployed, the ARC is immobile and the turret gun is now deployed. Takes Ten seconds to deploy and retract the Antenna.
 
*Unbuckles yourself from the Drivers seat.  
|}
|}


Line 46: Line 53:
|-
|-
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | '''Repairing the vehicle frame'''
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | '''Repairing the vehicle frame'''
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | Repair the frame with a welder 3 times (depending on the damage) and use a wrench '''once'''.
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | Repair the frame with a welder and use a wrench.
|-
|-
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | '''Removing Modules from Hardpoints'''
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | '''Removing Modules from Hardpoints'''
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | Use a Crowbar to uninstall any modules from the their hardpoints.  
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | Use a Crowbar to uninstall any modules from the their hardpoints. If fully broken (Entirely black), the hardpoint will be lost. 
|-
|-
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | '''Removing/Replacing the ARCs Turret'''
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | '''Removing/Replacing the ARCs Turret'''

Revision as of 21:49, 10 May 2024

Under Construction.png
Under Construction.png
Work in Progress
This page has been designated as a work in progress. To locate any other work in progress pages head here
I do wiki coding. Things on this page are being worked on to replace or add to an existing page. Nothing here is final.


List of things I need to do but I easily forget so I made a list of things I need to do:

  • Continue Cadia Bay project
  • Do Cadia Bay sprites
  • Finish CBRN ERT page
  • Redo Pizza Galaxy sprites and logo
  • Redo vehicle sprites
  • Begin Marine Shore Leave project
  • Do your whitelist story dummy
  • Marine Collage

The Armored Recon Carrier

Armored Recon Carrier: Description:
M577 Armored Personnel Carrier
M540-B Armored Recon Carrier
An M540-B Armored Recon Carrier (ARC). A lightly armored reconnaissance and intelligence vehicle. Entrances on the sides.

Only SOs, XOs and COs can operate the ARC, although the SEA and Synthetic can drive it.

EQUIPMENT
The M540-B Armored Recon Carrier (ARC) has access to a wide array of systems to support groundside forces.

  • The ARC comes with a Data Terminal for uploading of Data from disks, as well as uploading anything the IOs read from papers. This greatly speeds up the process of uploading intel to get Intel Points.
  • Including the Data Terminal, The ARC comes with a Overwatch Console to oversee a selected squad directly from the ARC.
  • The ARC comes outfitted with a Tactical Map Terminal which allows you to view the TACMAP at anytime. You can also draw on its canvas and plan further from the ARC.
  • To even further assist ground operations, it comes with its very own Ground Operations Terminal. It operates the same as the one in CIC.
  • The ARC comes with lockable doors along with External Cameras to assess its surroundings. A Nanomed cabinet is also available inside for any medical emergencies. A Ammunition Loader is available should the turret need to be reloaded.

ABILITIES

  • Deploy the Sensor Tower Antenna. Once fully deployed, the TACMAP will reveal enemy signatures within Forty-Five(45) meters. While deployed, the ARC is immobile and the turret gun is now deployed. Takes Ten seconds to deploy and retract the Antenna.
  • Unbuckles yourself from the Drivers seat.
Problem: Repairing and Replacing:
Broken M577 Armored Personnel Carrier
Broken M540-B Armored Recon Carrier
Repairing the vehicle frame Repair the frame with a welder and use a wrench.
Removing Modules from Hardpoints Use a Crowbar to uninstall any modules from the their hardpoints. If fully broken (Entirely black), the hardpoint will be lost.
Removing/Replacing the ARCs Turret To replace the ARCs turret, you'll need a powerloader. Get in the powerloader and click on the ARC. Remove the turret and pickup the replacement turret. Click on the ARC once more with the turret in the powerloader's clamp.
Role Description:
CBRN Riflemen.png
CBRN Response Team
A specialized squad geared for CBRN from one of the CBRN units currently attached to the Neroid sector, led by USCM High Command.

Handles most USCM matters involving Chemical, Biological, Radiological and Nuclear materials or weapons.

CBRN units are to report to their Squad Leaders or Team Leaders. They’re not under Almayers chain of command but instead fall under High Commands, hence the Commanding Officer or Acting Commanding Officer has no authority over any CBRN units unless stated by High Command. CBRN units are to report to the Commanding Officer of the AO to assess the situation on arrival.