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HungerJames (talk | contribs) (improves clarity) |
HungerJames (talk | contribs) m (adds pre-collapsed tables for readability) |
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====Hex to Dec Converters==== | ====Hex to Dec Converters==== | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ '''Hex to a Decimal Conversion Table''' | |+ class="nowrap" | '''Hex to a Decimal Conversion Table''' | ||
|- | |- | ||
! As a Hexcode !! As a Decimal | ! As a Hexcode !! As a Decimal | ||
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<br> | <br> | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ '''In-Game Paper Version''' | |+ class="nowrap" | '''In-Game Paper Version''' | ||
|- | |- | ||
| [h2]How to Convert a Hex to a Decimal[/h2] | | [h2]How to Convert a Hex to a Decimal[/h2] | ||
Revision as of 13:15, 15 December 2025
Rolling Encryption for Groundside Announcements
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This generates a challenge token from the current encryption stream.
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This decrypts codes using a cipher phrase to create an encoded challenge phrase.
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This uploads encoded phrases to restore announcement clarity.
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Hex to Dec Converters
| As a Hexcode | As a Decimal |
|---|---|
| 0x00 | 0 |
| 0x01 | 1 |
| 0x02 | 2 |
| 0x03 | 3 |
| 0x04 | 4 |
| 0x05 | 5 |
| 0x06 | 6 |
| 0x07 | 7 |
| 0x08 | 8 |
| 0x09 | 9 |
| 0x0A | 10 |
| 0x0B | 11 |
| 0x0C | 12 |
| 0x0D | 13 |
| 0x0E | 14 |
| 0x0F | 15 |
| 0x10 | 16 |
| 0x11 | 17 |
| 0x12 | 18 |
| 0x13 | 19 |
| 0x14 | 20 |
| 0x15 | 21 |
| 0x16 | 22 |
| 0x17 | 23 |
| 0x18 | 24 |
| 0x19 | 25 |
| 0x1A | 26 |
| [h2]How to Convert a Hex to a Decimal[/h2]
[table][row][cell][b]Hex[cell][b]Decimal |





