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===The Role=== | ===The Role=== | ||
With synths being restricted from ranged weaponary (Rifles, Shotguns etc.) use mechanically it means that they are required to help others through being a non-combat support role. In regards of self defence they are limited to melee weapons as such, a synthetic is able to defend itself or an innocent in danger. A synthetics vast knowledge means that they can ask the acting commander/commander if their human counterparts in various fields require help, which will sometimes mean the synth could be sent planetside as long as the acting commander/commander agrees to it. | With synths being restricted from ranged weaponary (Rifles, Shotguns etc.) use mechanically it means that they are required to help others through being a non-combat support role. In regards of self defence they are limited to melee weapons as such, a synthetic is able to defend itself or an innocent in danger. A synthetics vast knowledge means that they can ask the acting commander/commander if their human counterparts in various fields require help, which will sometimes mean the synth could be sent planetside as long as the acting commander/commander agrees to it. | ||
===Programming=== | ===Programming=== |
Revision as of 16:58, 3 September 2017
""I may be synthetic, but I'm not stupid."" ―Bishop, Aliens
What is a synthetic?
A synthetic is a biomechanical humanoid that closely emulates humans in appearance and actions, however there is one key difference synthetics aren't affected by emotions in their decision making. Due to emotions not having an effect on them synthetics have been seen as more reliable in high stress and dangerous environments, such as aboard a military vessel.
The Role
With synths being restricted from ranged weaponary (Rifles, Shotguns etc.) use mechanically it means that they are required to help others through being a non-combat support role. In regards of self defence they are limited to melee weapons as such, a synthetic is able to defend itself or an innocent in danger. A synthetics vast knowledge means that they can ask the acting commander/commander if their human counterparts in various fields require help, which will sometimes mean the synth could be sent planetside as long as the acting commander/commander agrees to it.
Programming
- Synthetics have 100% understanding and adherence to Marine Law, in short, they are unable to break marine law.
- Synthetics are programmed to obey all USCM Commands that are issued by a Commanding Officer, as long as those orders don't conflict with Marine Law.
- Synthetics are programmed with the ability to speak any language after being in its vicinity for a short duration. (In-game this means the synth player will RP slowly learning a language, for example slowly learning how the xenos communicate.)