Talk:Weapons Specialist: Difference between revisions

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The specialist is a squad's assigned support role. You have access to a variety of heavier weapons than your squadmates, and you will be expected to understand when -and when not to- deploy them. The squad's Specialist should have a greater understanding of tactics and should be able to act somewhat autonomously without command or a Squad Leader. Specialists also undergo special training, and are generally promoted from marines who show exemplary leadership and tactical skills.
The specialist is a squad's assigned support role. They have access to a variety of heavier weapons than your squadmates, and they are expected to understand when -and when not to- deploy them. Specialists are also expected not to rely on their special gear - a squad's Specialist should have a greater understanding of tactics and should be able to act somewhat autonomously without command or a Squad Leader. Specialists also undergo special training, and are generally promoted from marines who show exemplary leadership and tactical skills, as well as at some aptitude for mechanics: each specialist is expected to maintain their chosen firearm, inside and out.


The Weapons Vendor in your ready room is specific to you, it will not work without your ID in its slot. When you first look at it, ensure that you vend the coin that it contains: This is how you dispense the weapon of your choice. The vendor contains the following:
 
The Specialist has their own ready-room within their squad's larger bay. It contains a single locker and vendor. The locker contains the same gear as any other marine's, however the Weapons Vendor is specific to the Specialist. it will not work without your ID in its slot. Among the other supplies it vends, it has a specific coin: This is how you dispense the weapon of your choice -and you may only take one. The vendor contains the following:


* M42C Scout Rifle,
* M42C Scout Rifle,
The M42C is a high-precision, scoped rifle, generally employed in both scouting and sniping use. Ensure that you have a clear lane of fire before you take a shot.


* M92 Grenade Launcher,
* M92 Grenade Launcher,

Revision as of 04:58, 28 January 2016

RadarStatic - 1/27/2016 The wording on this page is AWFUL. I'll be using this space to edit it until I'm satisfied.

MARINE
Spec.png
Specialist
Difficulty: Hard
Supervisors: Squad Leader
Rank: Not defined
Duties: Employ special weapons, explosives and equipment.
Guides: N/A
Unlock Requirements: Not available.
Detailed Description:
|__________|
Not defined
|__________|


The specialist is a squad's assigned support role. They have access to a variety of heavier weapons than your squadmates, and they are expected to understand when -and when not to- deploy them. Specialists are also expected not to rely on their special gear - a squad's Specialist should have a greater understanding of tactics and should be able to act somewhat autonomously without command or a Squad Leader. Specialists also undergo special training, and are generally promoted from marines who show exemplary leadership and tactical skills, as well as at some aptitude for mechanics: each specialist is expected to maintain their chosen firearm, inside and out.


The Specialist has their own ready-room within their squad's larger bay. It contains a single locker and vendor. The locker contains the same gear as any other marine's, however the Weapons Vendor is specific to the Specialist. it will not work without your ID in its slot. Among the other supplies it vends, it has a specific coin: This is how you dispense the weapon of your choice -and you may only take one. The vendor contains the following:

  • M42C Scout Rifle,

The M42C is a high-precision, scoped rifle, generally employed in both scouting and sniping use. Ensure that you have a clear lane of fire before you take a shot.

  • M92 Grenade Launcher,
  • M83 SADAR with HE or AP rockets,
  • M56 Smart gun
  • M240 Incineration launcher.
  • High Tech Personal Combat Armour.