More actions
(no longer relevant for prae given the change to its playstyle) |
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|evolves_to = N/A | |evolves_to = N/A | ||
|role = Act as a surrogate Queen. Use your powerful pheromones to lead and support major assaults. Enjoy even stronger neurotoxin and acid spits. Use a special resin spit to cover a small area in mobility-inhibiting sticky resin. Use your strong acid to quickly melt into places. | |role = Act as a surrogate Queen. Use your powerful pheromones to lead and support major assaults. Enjoy even stronger neurotoxin and acid spits. Use a special resin spit to cover a small area in mobility-inhibiting sticky resin. Use your strong acid to quickly melt into places. | ||
|guides = | |guides = Not available. | ||
}} | }} | ||
Revision as of 23:37, 5 June 2018
Evolves From: Warrior Evolves To: N/A Role: Act as a surrogate Queen. Use your powerful pheromones to lead and support major assaults. Enjoy even stronger neurotoxin and acid spits. Use a special resin spit to cover a small area in mobility-inhibiting sticky resin. Use your strong acid to quickly melt into places. Guides: Not available. |
Playing a Praetorian
Playing as the Praetorian is similar to the Spitter, but the arsenal is boosted, along with the ability to secrete pheromones
to assist your fellow aliens (as well as yourself). Praetorians have an excellent exoskeleton that acts as armor. The spit rate is increased, which allows for a rapid spit attack, like a machine gunner. The tradeoff is that you become a slower, juicier target.
Generally, you'd want to be guarding the Hive unless ordered not to, as your abilities are made for defending and keeping watch of infected hosts. If you're fighting, remember that you're a slow target but durable and armored enough to sustain some damage. Also, the pheromones give a passive boost if activated. If you feel like you have nothing to do, just defend and support the Queen. This is your primary function.
When you are sent into combat on orders from the queen to protect the hive, remember that your acid spit is your most powerful asset and can fry marines in a couple of hits, you'll want to always be acid spitting at the marines where possible as it'll wear them down and keep them off the frontlines.
Abilities
Abilities: | Description: |
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Rest |
Used to rest and get up. Xenos heal faster when resting on weeds. |
Regurgitate |
To devour, grab a host with Ctrl + Click or
Grab intent (3 in hotkey mode) then click yourself, standstill. To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you are devouring them. Xenos with devoured humans inside them can not vent crawl but Xenos with devoured monkeys can. Hosts with boot knives can injure the Xenomorph they are inside if they are conscious. Using this ability with a host devoured will regurgitate them back up, giving a moderate stun. (Edit this template) |
Corrosive Acid |
Vomit a glob of acid on item to dissolve it. Multiple items can be clicked at once as long as you are standing still. The cost of plasma is increased compared to other castes due to how the praetorian has stronger corrosive acid.
Costs 100 plasma. |
Emit Pheromones |
Emit one of the three Pheromones. It is advised to emit the pheromone that are not already being emitted, as pheromones don't stack.
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Toggle Spit Type |
Allows you to switch between neurotoxic spit costing 50 plasma to fire, spitting acid which costs 100 plasma to fire or spitting sticky resin in a small radius for 40 plasma. |
Xeno Spit |
Use middle mouse button to spit globs of neurotoxin or acid. |
Spray Acid |
Sprays a cone of acid in a cardinal direction away from the Praetorian. The cone widens by one tile per tile it sprays forward, to a maximum of three tiles in length and five tiles in width. It is blocked by solid objects like walls, window frames, and barricades in the same fashion as a Boiler's acid spray. The Praetorian is slowed slightly while this ability recharges.
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Pheromones
Pheromones scale based on what caste and upgrade tier is emitting them, aka a tier 2 xenomorph emitting pheromones will have a stronger pheromone effect then a tier 1 emitting them and as such the strongest will be used instead. If a Xeno is injured, use recovery. Also use recovery to keep the pressure up if there's a skirmish. If there's a big push or fighting on grass, use Warding. Frenzy may be most useful during an attack, trying to contain escaped hosts, or moving around the map with high plasma. Note that pheromones do not stack.
Praetorian Evolution and Upgrades
Praetorian upgrades are focused on improving combat efficiency and general versatility. Their health increases moderately, with their spit becoming more potent with improved damage for corrosive spit. This is improved upon with an increased plasma pool and regeneration.
Praetorians can not Evolve any further, as they are a Tier 3 Caste.