More actions
Recoil Wielded: 2 Recoil Unwielded: 4 Scatter Wielded: 5 Scatter Unwielded: 10 Burst Scatter Multiplier: N/A Burst Amount: N/A Effective Range: N/A Firerate: 37 RPM Burst Firerate: N/A Accuracy Wielded: 1.13 Accuracy Unwielded: 0.89 Base Accuracy: 11 Capacity: 10 |
Damage: 70 Max Range: 8 Fall off: 1 Penetration: 20 Punch: 2 |
Single Slug Projectile. Effective in ranged combat. Armor Piercing. Heavy damage. Stuns and knocks back humanoid mobs for about 1 second out to 6 tiles. It will slow down enemies hit by it and will prevent them from swapping abilities for a second. Holds 25 shells. | |
Damage: 65 x 4 Max Range: 4 Fall off: 3 Penetration: 5 Punch: 0 |
Fires multiple small projectiles. Deals massive damage up close, knocks back and stuns humanoid mobs for a random duration out to 2 tiles. Fires in a 15-degree radius. Use harm intent and click on xenomorphs directly next to you to point blank them, it will cause all of the 4 buckshot pellets to land. Holds 25 shells. | |
Damage: 55 Max Range: 12 Fall off: 1 Penetration: 5 Punch: 0.5 |
Single Slug Projectile. Will set ablaze any targets it hits and slightly damages everyone else around them. Can be found in certain planetside armouries such as the Armoury on Solaris Ridge, Fiorina Science Annex and in the Surplus Ammo Crate. Holds 25 shells. | |
Damage: 60x4 Max Range: 4 Fall off: 3 Penetration: 0 Punch: 0.5 |
Fires multiple blazing small projectiles. Will set ablaze any targets it hits. Only the main buckshot pellet group will set targets on fire.
Not currently obtainable. | |
Damage: 0 Max Range: 11 Fall off: 1 Penetration: 0 Punch: 0.5 |
Single Slug Projectile. Will cause pain to any human targets it hits, used for non-lethal takedowns. It does 0 damage but causes pain crit. Only found in the brig armory. Holds 25 shells. | |
Damage: 30 x 4 Max Range: 12 Fall off: 1 Penetration: 35 Punch: 0.5 |
Fires multiple shrapnel projectiles. Projectiles fan out in a cone 5 tiles in width out to a distance of 7 tiles. Consequently deals massive damage out to ~2 tiles, heavy to moderate damage out to ~3-5 tiles, and light damage at ~7 tiles. Doesn't stun or knock back. Holds 25 shells. |
Muzzle Attachments | Recoil Compensator |
Rail Attachments | Rail Flashlight |
Underbarrel Attachments | Gyroscopic Stabilizer |
Stock Attachments | None |
Armor Value | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Buckshot | 60 | 54 | 49 | 45 | 40 | 31 | 26 | 22 | 17 | 14 | 10 |
Slugs | 70 | 70 | 70 | 70 | 70 | 63 | 57 | 52 | 47 | 37 | 32 |
Flechette | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 27 | 24 | 18 |
Incendiary | 55 | 55 | 50 | 45 | 41 | 32 | 27 | 23 | 19 | 15 | 12 |
Incendiary Buckshot | 60 | 54 | 49 | 45 | 40 | 31 | 26 | 22 | 17 | 14 | 10 |