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Guide to Medicine

From CM-SS13 - Wiki

WiP

General Diagnostics

Damage Types

Damage Type: Symptoms: Possible cause: Treatment:
Brute
  • Damaged body parts.
  1. Possibility of bleeding.
  2. Possibility of infection.
  3. Possibility of breaking bones.
  4. Small chance of getting organ damage.
  • Moderate amount of pain
  • Gunfire
  • Melee combat
  • Explosives
  • Depressurization
  • Roll of gauze
  • Advanced trauma kit
  • Bicaridine
  • Tricordrazine
  • Cryotube
Burn
  • Burned body parts
  • Huge amount of pain
  • Fire
  • Acid
  • Electrocution
  • Extreme Cold
  • Ointment
  • Advanced burn kit
  • Kelotane
  • Dermaline
  • Tricordrazine
  • Cryotube
Toxins
  • Throwing up once in a while
  • Nausea and dizziness
  • Moderate amount of pain
  • Overdose of medicine
  • Organ damage
  • Digesting things that should not be digested (Poison, Alcohol)
  • Stage 2-3 Infections
  • Cryotubes with no cryomix
  • Dylovene
  • Tricordrazine
  • Peridaxon (if organs are damaged)
  • Cryotube
Suffocation
  • Gasping and/or coughing up blood
  • Passing out
  • Collapsed lung
  • Damaged heart
  • Blood loss
  • Dexalin
  • Dexalin+
  • Inaprovaline
  • Peridaxon (if organs are damaged)
  • Cryotube
Genetic Damage
  • Being unable to use limbs if the damage's too high
  • Lowered overall health
  • Being in a stasis bag
  • Ryetalyn
  • Cryotube
Brain Damage
  • Dropping items out of your hands randomly
  • Massive headache
  • Impaired vision
  • Brute head trauma
  • Tricordrazine overdose
  • Peridaxon
  • Surgery
Eye Damage
  • Blurry vision
  • Blindness
  • Brute head trauma
  • Welding without eye protection
  • Peridaxon
  • Imidazoline
  • Surgery

Medicine

Autoinjectors

Autoinjector Type: What it does: Overdose: What it looks like:
Bicaridine Heals brute damage, faster than tricordrazine. Overdose causes toxin damage. 30 units
Tricordrazine Heals toxin, burn and brute damage, albeit quite slowly. Overdose causes brain damage. 30 units
Dexalin+ Instantly heals all respiration damage. Overdose causes toxin damage. 15 units
Kelotane Heals burn damage. Overdose causes toxin damage. 30 units
Dylovene Heals toxin damage, and wakes up unconscious people. Overdose causes blindness. 30 units
Quick Clot Externalizes internal bleeding, make sure to bandage the wound after applying this. Overdose causes quick death due to toxin damage. 4 units
Inaprovaline Stabilizes critical patients, slowing down their oxygen damage buildup. Also acts like a weak painkiller. Overdose causes toxin damage. 60 units
Oxycodone Very robust painkiller, practically making all of your pain go away - metabolizes fairly quickly, though. Overdose causes hallucinations and toxin damage. 20 units
Clone-fix Basically alkysine in an injector. Heals genetic brain damage only. Overdose causes toxin damage. 30 units
Anesthetic Soporific in an injector, causing people to fall asleep almost instantly. Overdose causes toxin damage. 15 units

Pill Bottles

Item: What it does: What it looks like:
Tramadol *Moderate painkiller, use to keep marines from whining about broken bones. OD limit is 30u's, causes Toxins on overdose.
Peridaxon *Heals internal organ damage, helps with Brain & Eye damage. OD limit is 9u's, causes Toxin damage on overdose.
Dexalin *Removes oxygen damage at a moderate rate.
Antibiotics *Removes infections. OD limit is 30u's, OD'ing on Antibiotics is the only way to cure a Stage 3 Infection, it also causes Toxin damage.
Russian red *Removes radiation and causes Brute damage every cycle.

First Aid Kits

Item: What it contains: What it looks like:
Basic first aid kit

Advanced first aid kit
  • 1 Tricordrazine injector
  • 3 Advanced Trauma Kits
  • 2 Advanced Burn Kits
  • Splints

Fire first aid kit

Oxygen deprivation kit

Toxin first aid kit
  • 1 Health analyzer
  • 1 Syringe (15 units dylovene)
  • 4 Dylovene pills (25 units)
  • 1 Syringe Case

Equipment

Item: What it does: What it looks like:
Health Analyzer
HealthMate HUD When worn allows you to see marines and other personnel's health bars, essentially giving you at quick glance an idea of what condition they are in.
Gauze
Oinment
Advanced Trauma Kit Used to treat moderate to high brute damage.
Advanced Burn Kit Used to treat moderate to high burn damage.
Splints Used to hold that broken/fractured bone of yours in place so you don't die.
Hypospray
Emergency Defibrillator Used to bring recently dead marines and other personnel back to life.
Stasis Bag Used to store critically injured patients, does cause brain damage overtime though.
Body Bag Used to store your recently dead comrades.
Syringe Used to inject marines and other personnel with ungodly chemicals.
Syringe Case Used to store syringes and syringe bottles. Contains X amount of slots.
Roller bed Allows you to transport injured marines and other personnel across the battlefield in a safe manner. (without causing bleeding)